Player Matchup

Xbalanque
Xbalanque
Silver I
AHSCORPII
Xbalanque
Silver I
Level 166
God Stats
19W - 24L
1,521 SR
Queue Stats
234W - 257L
1,442 MMR
Solo
Sol
Sol
Gold V
BiazattiRJ
Sol
Gold V
Level 169
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 174L
1,663 MMR
Party 1
Ymir
Ymir
Silver I
ViniciusSilva97
Ymir
Silver I
Level 157
God Stats
3W - 2L
1,771 SR
Queue Stats
378W - 428L
1,234 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 164
1,597 SR
1,446 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 154
1,369 SR
1,432 MMR
Kukulkan
Kukulkan
Bronze III
Accountability
Kukulkan
Bronze III
Level 166
God Stats
2W - 2L
1,322 SR
Queue Stats
3W - 2L
1,432 MMR
Party 2
Xing Tian
Xing Tian
Bronze III
BMGoat
Xing Tian
Bronze III
Level 140
God Stats
3W - 1L
1,286 SR
Queue Stats
3W - 2L
1,432 MMR
Party 2
Cernunnos
Cernunnos
Bronze III
Herschko
Cernunnos
Bronze III
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,432 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AHSCORPII
Xbalanque
13
1 / 4 / 2
8,841
632
8,380
14,145
5,971
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 2
9,468
676
13,185
14,711
6,563
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
1 / 2 / 2
9,775
698
5,593
17,496
20,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
AchillesAtlasBacchusTiamatHercules

VS

Bans
MauiHou YiAresGilgameshKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
17
4 / 0 / 6
10,685
763
17,448
6,323
3,317
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Xing Tian
BMGoat
Xing Tian
15
2 / 2 / 8
10,947
782
7,980
18,109
19,333
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cernunnos
Herschko
Cernunnos
16
5 / 2 / 5
10,373
741
14,861
14,153
6,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
30
4
Kills
11
11
Deaths
4
6
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Xbalanque
AHSCORPII
Xbalanque
1
4
2
0.5
W
Kukulkan
4
0
6
7
W
Xing Tian
BMGoat
Xing Tian
2
2
8
3
L
2
5
2
0.6
W
Cernunnos
Herschko
Cernunnos
5
2
5
3.75
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,158
Damage
40,289
46,352
Taken
38,585
33,478
Mitigated
29,501
8,245
Healing
15,699
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xbalanque
AHSCORPII
Xbalanque
8,380
1,937
0
0
14,145
5,971
96
7,641
6,247
0
31,296
W
Kukulkan
17,448
992
0
2,394
6,323
3,317
1,108
2,929
3,394
57,704
1,797
W
Xing Tian
BMGoat
Xing Tian
7,980
690
382
6,464
18,109
19,333
96
6,440
11,669
16,697
0
L
13,185
5,272
0
5,818
14,711
6,563
0
7,874
6,635
51,265
4,532
W
Cernunnos
Herschko
Cernunnos
14,861
7,644
0
6,459
14,153
6,851
1,749
9,083
5,070
0
48,957
L
5,593
1,122
0
2,427
17,496
20,944
0
9,004
8,128
20,018
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,084
Gold Earned
32,005
158
Minions Killed
161
0
Camps Cleared
0
701,489
Distance Traveled
798,920
4
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xbalanque
8,841
632
47
3
0
247,996
0
W
Kukulkan
10,685
763
101
7
0
277,073
4
W
Xing Tian
10,947
782
14
1
0
283,155
7
L
Sol
9,468
676
78
6
0
207,330
0
W
Cernunnos
10,373
741
46
3
0
238,692
1
L
Ymir
9,775
698
33
2
0
246,163
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role