Player Matchup

Neith
Neith
Brenon221
Neith
Level 89
God Stats
1W - 6L
1,053 SR
Queue Stats
208W - 215L
1,344 Elo+
Solo
Bakasura
Bakasura
Majora_Posser
Bakasura
Level 65
God Stats
1W - 1L
1,314 SR
Queue Stats
5W - 4L
1,504 Elo+
Party 2
Poseidon
Poseidon
NinjaCanibal
Poseidon
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 7L
1,396 Elo+
Party 3
Fafnir
Fafnir
RSPRODAS171
Fafnir
Level 79
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,504 Elo+
Party 2
Discordia
Discordia
SoulsBigHouse
Discordia
Level 65
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 11L
1,396 Elo+
Party 3
Team Averages
Level 61
1,373 SR
1,429 Elo+

VS

Team Averages
Level 78
1,492 SR
1,474 Elo+
Hera
Hera
Colossos245
Hera
Level 104
God Stats
2W - 3L
1,458 SR
Queue Stats
41W - 60L
1,476 Elo+
Solo
Apollo
Apollo
Guaxinim2243
Apollo
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 67L
1,376 Elo+
Party 1
Aphrodite
Aphrodite
Pedrotc24680
Aphrodite
Level 48
God Stats
2W - 3L
1,500 SR
Queue Stats
74W - 80L
1,457 Elo+
Party 1
Freya
Freya
RUNA4SHIELD
Freya
Level 73
God Stats
0W - 3L
1,500 SR
Queue Stats
334W - 363L
1,482 Elo+
Solo
Arachne
Arachne
ShirleyMATADORA
Arachne
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
115W - 127L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Brenon221
Neith
14
3 / 2 / 11
8,485
1,212
8,749
4,993
2,283
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Majora_Posser
Bakasura
14
6 / 2 / 6
9,176
1,311
5,489
8,877
5,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poseidon
NinjaCanibal
Poseidon
14
2 / 2 / 8
8,275
1,182
8,585
4,350
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fafnir
14
5 / 2 / 11
9,629
1,376
3,918
7,822
8,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Discordia
SoulsBigHouse
Discordia
14
2 / 0 / 11
7,864
1,123
7,151
2,757
1,099
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

322

VS

Team 2 Tickets

264

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
8,475
1,211
5,494
4,912
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
12
0 / 2 / 3
6,758
965
2,889
4,081
1,587
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Aphrodite
Pedrotc24680
Aphrodite
12
0 / 3 / 4
6,913
988
1,495
3,839
2,112
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 7 / 5
7,826
1,118
6,551
13,206
5,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
5 / 4 / 2
8,928
1,275
7,229
12,616
7,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
26
18
Kills
8
8
Deaths
18
47
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Neith
Brenon221
Neith
3
2
11
4.25
L
2
2
4
2
L
Apollo
0
2
3
0.75
W
Bakasura
Majora_Posser
Bakasura
6
2
6
4.5
W
Poseidon
NinjaCanibal
Poseidon
2
2
8
3
L
Aphrodite
Pedrotc24680
Aphrodite
0
3
4
0.67
W
Fafnir
5
2
11
5.25
L
1
7
5
0.5
L
5
4
2
1.5
W
Discordia
SoulsBigHouse
Discordia
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,892
Damage
23,658
28,799
Taken
38,654
19,303
Mitigated
18,812
3,832
Healing
4,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Brenon221
Neith
8,749
3,383
0
1,233
4,993
2,283
0
2,536
2,457
0
24,721
L
5,494
652
0
468
4,912
2,080
0
2,133
2,779
32,016
0
L
Apollo
2,889
1,092
0
0
4,081
1,587
0
2,307
1,749
0
4,854
W
Bakasura
Majora_Posser
Bakasura
5,489
3,605
0
825
8,877
5,511
0
5,084
3,793
0
12,587
W
Poseidon
NinjaCanibal
Poseidon
8,585
1,521
0
250
4,350
1,745
0
731
3,619
25,493
0
L
Aphrodite
Pedrotc24680
Aphrodite
1,495
332
535
566
3,839
2,112
0
2,317
1,497
5,774
0
W
Fafnir
3,918
1,679
0
1,524
7,822
8,665
0
3,874
3,948
6,763
0
L
6,551
2,199
0
1,652
13,206
5,723
0
6,152
6,923
20,580
0
L
7,229
5,293
0
1,006
12,616
7,310
0
6,745
5,666
0
13,320
W
Discordia
SoulsBigHouse
Discordia
7,151
768
0
0
2,757
1,099
0
1,315
1,442
21,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,429
Gold Earned
38,900
145
Minions Killed
125
7
Camps Cleared
3
655,074
Distance Traveled
563,986
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,485
1,212
38
5
0
125,209
0
L
Hera
8,475
1,211
69
10
0
130,675
0
L
Apollo
6,758
965
5
1
0
93,846
0
W
Bakasura
9,176
1,311
15
2
7
162,005
0
W
Poseidon
8,275
1,182
55
8
0
113,583
0
L
Aphrodite
6,913
988
11
2
0
85,362
0
W
Fafnir
9,629
1,376
1
0
0
136,986
0
L
Freya
7,826
1,118
24
3
0
106,204
0
L
Arachne
8,928
1,275
16
2
3
147,899
0
W
Discordia
7,864
1,123
36
5
0
117,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role