Player Matchup

Odin
Odin
Archidamus
Odin
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
49W - 28L
1,432 Elo+
Party 1
Anubis
Anubis
Belrice
Anubis
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
52W - 28L
1,432 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
TheBlueKiller
Ah Muzen Cab
Level 106
God Stats
1W - 1L
1,622 SR
Queue Stats
20W - 23L
1,543 Elo+
Solo
Artemis
Artemis
Voltarien
Artemis
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
47W - 28L
1,432 Elo+
Party 1
Xing Tian
Xing Tian
ZenginOrdek
Xing Tian
Level 129
God Stats
1W - 2L
1,500 SR
Queue Stats
221W - 216L
1,654 Elo+
Solo
Team Averages
Level 112
1,524 SR
1,498 Elo+

VS

Team Averages
Level 166
1,389 SR
1,513 Elo+
Bacchus
Bacchus
 
Bacchus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
FlameGodRox
Xbalanque
Level 98
God Stats
4W - 3L
1,285 SR
Queue Stats
372W - 371L
1,437 Elo+
Party 2
Hou Yi
Hou Yi
IceKingZero
Hou Yi
Level 153
God Stats
2W - 2L
1,285 SR
Queue Stats
75W - 81L
1,231 Elo+
Party 2
Bastet
Bastet
Kazuo_Kamelot
Bastet
Level 298
God Stats
11W - 21L
1,374 SR
Queue Stats
699W - 719L
1,506 Elo+
Solo
Hercules
Hercules
ajm2103
Hercules
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 9L
1,889 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 3 / 14
10,422
869
13,854
12,867
16,536
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anubis
Belrice
Anubis
17
7 / 4 / 15
10,598
883
13,926
12,303
7,655
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ah Muzen Cab
TheBlueKiller
Ah Muzen Cab
18
8 / 2 / 15
10,764
897
13,557
9,492
4,771
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Artemis
Voltarien
Artemis
17
3 / 3 / 21
10,232
853
21,729
14,013
6,241
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
ZenginOrdek
Xing Tian
15
1 / 3 / 17
9,581
798
5,608
13,410
18,645
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
3 / 5 / 6
9,585
799
6,820
20,201
23,544
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Xbalanque
FlameGodRox
Xbalanque
14
1 / 6 / 6
8,045
670
5,927
11,246
4,615
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hou Yi
15
3 / 5 / 6
8,924
744
10,307
12,149
5,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
4 / 6 / 5
9,211
768
13,192
14,024
5,849
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
ajm2103
Hercules
15
3 / 6 / 8
8,883
740
11,541
17,919
22,585
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
45
27
Kills
14
15
Deaths
28
82
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
5
6
1.2
W
8
3
14
5
W
Anubis
Belrice
Anubis
7
4
15
3.63
L
Xbalanque
FlameGodRox
Xbalanque
1
6
6
0.67
L
Hou Yi
3
5
6
1.2
L
4
6
5
1.08
W
Ah Muzen Cab
TheBlueKiller
Ah Muzen Cab
8
2
15
7.75
W
Artemis
Voltarien
Artemis
3
3
21
4.5
W
Xing Tian
ZenginOrdek
Xing Tian
1
3
17
3.17
L
Hercules
ajm2103
Hercules
3
6
8
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,674
Damage
47,787
62,085
Taken
75,539
53,848
Mitigated
62,003
21,929
Healing
19,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
6,820
475
239
5,030
20,201
23,544
62
6,091
13,740
12,033
0
W
13,854
2,667
1,282
2,565
12,867
16,536
1,002
1,423
11,444
4,663
14,532
W
Anubis
Belrice
Anubis
13,926
1,576
234
3,319
12,303
7,655
1,114
3,360
8,943
32,463
697
L
Xbalanque
FlameGodRox
Xbalanque
5,927
1,036
947
844
11,246
4,615
0
2,849
8,156
0
17,384
L
Hou Yi
10,307
2,954
0
1,069
12,149
5,410
1,032
3,882
8,216
0
25,175
L
13,192
1,651
904
2,097
14,024
5,849
215
2,606
11,241
0
22,062
W
Ah Muzen Cab
TheBlueKiller
Ah Muzen Cab
13,557
4,671
1,161
4,427
9,492
4,771
2,649
1,856
7,636
0
37,420
W
Artemis
Voltarien
Artemis
21,729
9,931
1,597
5,049
14,013
6,241
2,900
2,693
11,320
0
42,671
W
Xing Tian
ZenginOrdek
Xing Tian
5,608
442
546
1,749
13,410
18,645
384
1,810
11,258
8,627
0
L
Hercules
ajm2103
Hercules
11,541
978
2,787
5,884
17,919
22,585
0
6,415
11,039
5,591
13,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,597
Gold Earned
44,648
162
Minions Killed
126
0
Camps Cleared
0
1,139,637
Distance Traveled
1,028,146
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
9,585
799
23
2
0
208,596
0
W
Odin
10,422
869
15
1
0
237,366
0
W
Anubis
10,598
883
41
3
0
205,723
0
L
Xbalanque
8,045
670
26
2
0
184,547
0
L
Hou Yi
8,924
744
39
3
0
195,864
0
L
Bastet
9,211
768
21
2
0
239,534
0
W
Ah Muzen Cab
10,764
897
48
4
0
244,606
0
W
Artemis
10,232
853
46
4
0
212,950
0
W
Xing Tian
9,581
798
12
1
0
238,992
0
L
Hercules
8,883
740
17
1
0
199,605
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role