Player Matchup

Zeus
Zeus
Dark_Fish21
Zeus
Level 89
God Stats
6W - 3L
1,529 SR
Queue Stats
262W - 269L
1,471 Elo+
Party 2
Yu Huang
Yu Huang
Ershvlad
Yu Huang
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
201W - 203L
1,426 Elo+
Party 1
Achilles
Achilles
JuicySphere
Achilles
Level 21
God Stats
3W - 4L
1,500 SR
Queue Stats
258W - 299L
1,437 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Kingspade011
Ah Muzen Cab
Level 82
God Stats
6W - 6L
1,379 SR
Queue Stats
206W - 210L
1,426 Elo+
Party 1
Aphrodite
Aphrodite
Lastaleika
Aphrodite
Level 133
God Stats
2W - 2L
1,500 SR
Queue Stats
175W - 192L
1,312 Elo+
Solo
Team Averages
Level 83
1,481 SR
1,414 Elo+

VS

Team Averages
Level 61
1,451 SR
1,404 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
DaddyTroll069
Ymir
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,464 Elo+
Solo
Izanami
Izanami
Kevin19101920
Izanami
Level 43
God Stats
0W - 2L
1,255 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Set
Set
iPaaTexX-
Set
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,179 Elo+
Solo
Aphrodite
Aphrodite
valve11
Aphrodite
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
142W - 141L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 1 / 17
10,240
931
25,451
9,944
5,547
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yu Huang
Ershvlad
Yu Huang
15
3 / 2 / 21
9,155
832
15,177
10,738
6,146
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
JuicySphere
Achilles
17
8 / 1 / 17
9,877
898
9,083
13,909
19,443
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Kingspade011
Ah Muzen Cab
17
7 / 2 / 18
9,823
893
13,331
11,851
6,432
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Aphrodite
Lastaleika
Aphrodite
15
2 / 1 / 22
9,143
831
4,198
10,145
6,560
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
11
0 / 7 / 3
7,081
644
2,822
12,860
9,637
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
1 / 4 / 4
9,067
824
3,733
14,715
14,940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
15
3 / 6 / 4
8,781
798
11,734
12,249
5,589
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 8 / 2
8,624
784
10,344
15,104
8,667
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Aphrodite
valve11
Aphrodite
14
0 / 5 / 2
7,671
697
3,992
16,467
14,841
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
22
30
Kills
7
7
Deaths
30
95
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
7
3
0.21
L
1
4
4
0.75
W
10
1
17
18.5
W
Yu Huang
Ershvlad
Yu Huang
3
2
21
6.75
W
Achilles
JuicySphere
Achilles
8
1
17
16.5
L
Izanami
3
6
4
0.83
W
Ah Muzen Cab
Kingspade011
Ah Muzen Cab
7
2
18
8
W
Aphrodite
Lastaleika
Aphrodite
2
1
22
13
L
3
8
2
0.5
L
Aphrodite
valve11
Aphrodite
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,240
Damage
32,625
56,587
Taken
71,395
44,128
Mitigated
53,674
30,807
Healing
19,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
2,822
180
1,197
722
12,860
9,637
0
8,591
4,145
4,644
0
L
3,733
195
583
2,384
14,715
14,940
174
9,101
5,157
12,912
0
W
25,451
1,970
2,989
3,129
9,944
5,547
1,163
2,890
7,054
47,162
0
W
Yu Huang
Ershvlad
Yu Huang
15,177
1,718
3,249
1,956
10,738
6,146
338
2,015
8,723
26,477
1,864
W
Achilles
JuicySphere
Achilles
9,083
246
3,644
4,510
13,909
19,443
56
2,355
11,554
0
14,100
L
Izanami
11,734
6,669
0
946
12,249
5,589
877
7,364
4,705
0
21,384
W
Ah Muzen Cab
Kingspade011
Ah Muzen Cab
13,331
2,541
1,190
2,577
11,851
6,432
3,006
990
10,861
0
25,844
W
Aphrodite
Lastaleika
Aphrodite
4,198
1,401
3,280
4,283
10,145
6,560
2,661
2,297
7,848
13,730
0
L
10,344
5,043
403
1,745
15,104
8,667
772
8,705
6,044
0
22,997
L
Aphrodite
valve11
Aphrodite
3,992
422
4,927
6,611
16,467
14,841
160
10,196
6,119
13,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,238
Gold Earned
41,224
131
Minions Killed
119
0
Camps Cleared
0
1,025,418
Distance Traveled
890,435
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
7,081
644
10
1
0
150,084
0
L
Ymir
9,067
824
10
1
0
173,238
0
W
Zeus
10,240
931
44
4
0
227,556
0
W
Yu Huang
9,155
832
34
3
0
209,946
0
W
Achilles
9,877
898
10
1
0
223,503
0
L
Izanami
8,781
798
26
2
0
184,172
0
W
Ah Muzen Cab
9,823
893
23
2
0
200,802
0
W
Aphrodite
9,143
831
20
2
0
163,611
0
L
Set
8,624
784
44
4
0
178,083
0
L
Aphrodite
7,671
697
29
3
0
204,858
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role