Player Matchup

Chronos
Chronos
 
Chronos
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AKA-Venus
Sol
Level 126
God Stats
11W - 5L
1,603 SR
Queue Stats
519W - 505L
1,513 Elo+
Solo
Terra
Terra
Mythos Jager
Terra
Level 148
God Stats
1W - 3L
1,500 SR
Queue Stats
258W - 264L
1,563 Elo+
Solo
Thor
Thor
Tito Clinton
Thor
Level 157
God Stats
3W - 1L
1,495 SR
Queue Stats
61W - 68L
1,496 Elo+
Solo
Eset
Eset
lordsnacky
Eset
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 85L
1,382 Elo+
Solo
Team Averages
Level 141
1,520 SR
1,491 Elo+

VS

Team Averages
Level 123
1,500 SR
1,548 Elo+
Thanatos
Thanatos
 
Thanatos
Level 131
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Masterguro
Ao Kuang
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
63W - 64L
1,607 Elo+
Solo
Cabrakan
Cabrakan
Tymay
Cabrakan
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 118L
1,583 Elo+
Solo
Hun Batz
Hun Batz
mrwwwfff11
Hun Batz
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,514 Elo+
Solo
Horus
Horus
shadowfrost21
Horus
Level 145
God Stats
0W - 4L
1,500 SR
Queue Stats
201W - 205L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
15
7 / 1 / 14
8,932
893
14,323
9,239
4,166
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

16
9 / 2 / 11
9,550
955
16,636
10,202
4,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 3 / 18
8,478
848
5,220
14,267
12,246
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

15
6 / 1 / 16
8,988
899
14,276
7,109
3,281
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 15
8,319
832
9,033
9,095
3,247
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
12
1 / 6 / 4
7,153
715
4,175
11,311
6,209
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
Masterguro
Ao Kuang
13
2 / 6 / 5
7,450
745
5,951
13,094
10,631
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Tymay
Cabrakan
15
2 / 3 / 5
8,473
847
5,407
16,622
17,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Hun Batz
mrwwwfff11
Hun Batz
11
0 / 9 / 6
6,672
667
8,354
13,000
6,436
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 2 / 3
8,004
800
7,624
13,347
17,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

100
Kill Participation
33
26
Kills
10
10
Deaths
26
74
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
7
1
14
14
L
Thanatos
 
Thanatos
1
6
4
0.5
W
9
2
11
7.25
L
Ao Kuang
Masterguro
Ao Kuang
2
6
5
0.75
W
1
3
18
3.33
W
6
1
16
14
L
Cabrakan
Tymay
Cabrakan
2
3
5
1.5
W
3
3
15
3.5
L
Hun Batz
mrwwwfff11
Hun Batz
0
9
6
0.33
L
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,488
Damage
31,511
49,912
Taken
67,374
27,590
Mitigated
58,712
23,577
Healing
19,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
14,323
4,730
1,990
2,475
9,239
4,166
2,585
2,678
6,517
23,338
0
L
Thanatos
 
Thanatos
4,175
974
763
3,229
11,311
6,209
0
7,154
4,157
0
13,239
W
16,636
6,009
718
2,179
10,202
4,650
1,531
2,284
7,818
38,447
0
L
Ao Kuang
Masterguro
Ao Kuang
5,951
1,346
347
2,459
13,094
10,631
0
8,248
4,846
8,884
0
W
5,220
491
6,566
5,042
14,267
12,246
144
2,125
11,889
5,941
0
W
14,276
1,073
896
847
7,109
3,281
0
1,687
5,336
0
16,877
L
Cabrakan
Tymay
Cabrakan
5,407
644
759
3,401
16,622
17,948
0
12,697
3,925
10,388
0
W
9,033
527
1,073
1,791
9,095
3,247
415
2,584
6,217
16,536
0
L
Hun Batz
mrwwwfff11
Hun Batz
8,354
479
0
0
13,000
6,436
0
7,845
5,155
0
16,476
L
7,624
2,473
3,250
4,860
13,347
17,488
0
9,268
4,079
0
14,334

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,267
Gold Earned
37,752
98
Minions Killed
58
0
Camps Cleared
0
919,633
Distance Traveled
813,054
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,932
893
29
3
0
192,916
0
L
Thanatos
7,153
715
22
2
0
171,087
0
W
Sol
9,550
955
45
5
0
170,986
0
L
Ao Kuang
7,450
745
4
0
0
142,090
0
W
Terra
8,478
848
2
0
0
183,834
0
W
Thor
8,988
899
10
1
0
194,529
0
L
Cabrakan
8,473
847
8
1
0
171,066
0
W
Eset
8,319
832
12
1
0
177,368
0
L
Hun Batz
6,672
667
17
2
0
151,684
0
L
Horus
8,004
800
7
1
0
177,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role