Player Matchup

Xbalanque
Xbalanque
Gold II
DMiaN-
Xbalanque
Gold II
Level 159
God Stats
10W - 2L
1,810 SR
Queue Stats
688W - 677L
1,500 MMR
Party 1
Janus
Janus
Silver II
ToOx1cK
Janus
Silver II
Level 140
God Stats
2W - 1L
1,322 SR
Queue Stats
58W - 61L
1,539 MMR
Party 2
Chaac
Chaac
Gold V
heriskeal
Chaac
Gold V
Level 179
God Stats
7W - 11L
1,500 SR
Queue Stats
435W - 421L
1,514 MMR
Solo
Agni
Agni
Gold II
iNeoTz_
Agni
Gold II
Level 175
God Stats
16W - 17L
1,587 SR
Queue Stats
364W - 358L
1,520 MMR
Party 1
Bacchus
Bacchus
Gold IV
xMandooo-
Bacchus
Gold IV
Level 147
God Stats
12W - 12L
1,727 SR
Queue Stats
97W - 99L
1,483 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 160
1,589 SR
1,511 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 117
1,505 SR
1,512 MMR
Thoth
Thoth
Bronze III
BidDinosaur6499
Thoth
Bronze III
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,400 MMR
Party 3
Izanami
Izanami
Bronze III
Cadoonio
Izanami
Bronze III
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,487 MMR
Party 4
Mulan
Mulan
Bronze III
LeadingGorilla4
Mulan
Bronze III
Level 122
God Stats
12W - 14L
1,738 SR
Queue Stats
27W - 47L
1,554 MMR
Party 4
Thor
Thor
Gold V
ShadowHelix1273
Thor
Gold V
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
32W - 34L
1,607 MMR
Party 3
Maui
Maui
Silver I
xmattx966388
Maui
Silver I
Level 159
God Stats
0W - 2L
1,289 SR
Queue Stats
14W - 12L
1,514 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
DMiaN-
Xbalanque
10
1 / 1 / 0
5,978
598
7,371
5,718
1,884
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
ToOx1cK
Janus
11
4 / 0 / 2
6,537
654
3,146
7,784
2,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chaac
heriskeal
Chaac
13
4 / 0 / 1
7,642
764
7,626
7,966
6,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Agni
iNeoTz_
Agni
12
3 / 0 / 2
6,619
662
8,902
3,995
1,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bacchus
xMandooo-
Bacchus
9
1 / 0 / 5
6,024
602
4,229
7,222
7,546
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
Guan YuBakasuraFenrirAwilix

VS

Bans
CharybdisAo KuangHe BoThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 4 / 0
5,298
530
1,362
7,965
3,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
Cadoonio
Izanami
10
1 / 2 / 0
5,797
580
2,930
8,911
3,197
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 4 / 0
5,723
572
2,917
10,286
4,886
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
0 / 3 / 0
5,001
500
4,094
10,372
3,793
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 0
5,038
504
2,453
7,903
5,308
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Izanami
Cadoonio
Izanami
1
2
0
0.5
W
Xbalanque
DMiaN-
Xbalanque
1
1
0
1
L
0
4
0
0
L
0
3
0
0
W
Janus
ToOx1cK
Janus
4
0
2
5
W
Chaac
heriskeal
Chaac
4
0
1
4.5
W
Agni
iNeoTz_
Agni
3
0
2
4
W
Bacchus
xMandooo-
Bacchus
1
0
5
3.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,274
Damage
13,756
32,685
Taken
45,437
19,513
Mitigated
20,503
15,778
Healing
12,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,362
42
0
417
7,965
3,319
0
6,839
1,126
38,828
0
L
Izanami
Cadoonio
Izanami
2,930
2,257
0
4,035
8,911
3,197
0
970
7,941
0
47,631
W
Xbalanque
DMiaN-
Xbalanque
7,371
2,992
0
2,715
5,718
1,884
240
782
4,936
0
49,509
L
2,917
261
0
2,472
10,286
4,886
0
194
9,296
0
38,549
L
4,094
465
0
1,744
10,372
3,793
0
4,200
6,124
0
35,951
W
Janus
ToOx1cK
Janus
3,146
516
0
4,460
7,784
2,427
45
711
7,073
42,174
0
W
Chaac
heriskeal
Chaac
7,626
1,205
0
5,300
7,966
6,286
0
0
7,966
320
54,354
W
Agni
iNeoTz_
Agni
8,902
590
94
1,305
3,995
1,370
172
952
3,043
52,876
0
W
Bacchus
xMandooo-
Bacchus
4,229
658
0
1,904
7,222
7,546
92
1,370
5,852
14,704
0
L
2,453
549
1,313
2,228
7,903
5,308
0
4,205
3,698
11,355
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,800
Gold Earned
26,857
375
Minions Killed
324
0
Camps Cleared
0
1,115,260
Distance Traveled
1,000,004
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,298
530
76
8
0
188,142
0
L
Izanami
5,797
580
92
9
0
201,487
4
W
Xbalanque
5,978
598
82
8
0
192,022
0
L
Mulan
5,723
572
88
9
0
187,277
0
L
Thor
5,001
500
52
5
0
219,468
0
W
Janus
6,537
654
92
9
0
256,291
0
W
Chaac
7,642
764
101
10
0
219,379
1
W
Agni
6,619
662
86
9
0
220,180
0
W
Bacchus
6,024
602
14
1
0
227,388
5
L
Maui
5,038
504
16
2
0
203,630
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role