Player Matchup

Vulcan
Vulcan
Ambicus
Vulcan
Level 150
God Stats
3W - 5L
1,500 SR
Queue Stats
569W - 596L
1,578 Elo+
Solo
Hachiman
Hachiman
CabraCuIes
Hachiman
Level 159
God Stats
2W - 0L
1,715 SR
Queue Stats
54W - 48L
1,596 Elo+
Party 1
Khepri
Khepri
DJC29
Khepri
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,808 Elo+
Party 1
Zeus
Zeus
DeadlyDancer
Zeus
Level 159
God Stats
3W - 3L
1,500 SR
Queue Stats
313W - 137L
1,701 Elo+
Party 2
Bellona
Bellona
xxGNiDAxx
Bellona
Level 155
God Stats
2W - 3L
1,500 SR
Queue Stats
198W - 84L
1,859 Elo+
Party 2
Team Averages
Level 133
1,543 SR
1,708 Elo+

VS

Team Averages
Level 124
1,505 SR
1,538 Elo+
Nemesis
Nemesis
Kzum31
Nemesis
Level 141
God Stats
5W - 6L
1,500 SR
Queue Stats
508W - 530L
1,502 Elo+
Solo
Osiris
Osiris
NoLegBob
Osiris
Level 155
God Stats
0W - 3L
1,500 SR
Queue Stats
123W - 80L
1,484 Elo+
Solo
Artemis
Artemis
Veilxnce
Artemis
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 39L
1,809 Elo+
Solo
Sun Wukong
Sun Wukong
isonmyneck
Sun Wukong
Level 40
God Stats
0W - 2L
1,297 SR
Queue Stats
12W - 24L
1,351 Elo+
Solo
Pele
Pele
kømstain
Pele
Level 153
God Stats
5W - 2L
1,728 SR
Queue Stats
307W - 328L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
Ambicus
Vulcan
15
4 / 2 / 11
8,843
884
12,052
6,590
3,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
CabraCuIes
Hachiman
14
4 / 2 / 6
8,545
855
13,595
9,719
4,986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Khepri
DJC29
Khepri
14
1 / 2 / 14
8,768
877
6,259
11,730
19,742
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

18
7 / 2 / 7
9,892
989
15,619
8,456
4,207
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
xxGNiDAxx
Bellona
14
2 / 3 / 8
8,169
817
5,635
13,261
17,018
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kzum31
Nemesis
13
3 / 3 / 4
7,581
758
5,745
9,414
6,400
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Osiris
NoLegBob
Osiris
15
3 / 3 / 7
8,065
807
7,844
13,609
16,753
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Artemis
Veilxnce
Artemis
15
3 / 3 / 3
7,838
784
11,716
9,281
4,893
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
isonmyneck
Sun Wukong
12
0 / 5 / 8
7,005
701
4,961
14,550
14,514
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Pele
14
2 / 4 / 3
7,687
769
11,280
12,537
5,516
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
36
18
Kills
11
11
Deaths
18
46
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Vulcan
Ambicus
Vulcan
4
2
11
4.75
W
Hachiman
CabraCuIes
Hachiman
4
2
6
3.5
W
Khepri
DJC29
Khepri
1
2
14
4
W
7
2
7
5.25
L
Nemesis
Kzum31
Nemesis
3
3
4
1.67
L
Osiris
NoLegBob
Osiris
3
3
7
2.17
L
Artemis
Veilxnce
Artemis
3
3
3
1.5
L
Sun Wukong
isonmyneck
Sun Wukong
0
5
8
0.8
L
Pele
2
4
3
0.88
W
Bellona
xxGNiDAxx
Bellona
2
3
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,160
Damage
41,546
49,756
Taken
59,391
49,919
Mitigated
48,076
16,303
Healing
18,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
Ambicus
Vulcan
12,052
2,648
618
1,324
6,590
3,966
1,039
0
6,490
23,625
1,230
W
Hachiman
CabraCuIes
Hachiman
13,595
8,993
1,512
3,410
9,719
4,986
2,123
0
9,534
0
24,047
W
Khepri
DJC29
Khepri
6,259
158
552
1,714
11,730
19,742
36
0
11,499
11,561
0
W
15,619
1,339
1,225
1,335
8,456
4,207
747
0
8,360
30,259
0
L
Nemesis
Kzum31
Nemesis
5,745
879
793
861
9,414
6,400
0
3,722
5,479
0
13,101
L
Osiris
NoLegBob
Osiris
7,844
734
2,094
2,314
13,609
16,753
0
7,948
5,400
0
13,602
L
Artemis
Veilxnce
Artemis
11,716
5,192
1,193
2,419
9,281
4,893
0
6,670
2,444
0
22,423
L
Sun Wukong
isonmyneck
Sun Wukong
4,961
794
854
3,397
14,550
14,514
0
6,223
7,917
0
14,478
L
Pele
11,280
983
1,127
3,872
12,537
5,516
0
7,018
5,155
0
21,579
W
Bellona
xxGNiDAxx
Bellona
5,635
1,065
1,408
3,205
13,261
17,018
136
0
12,790
0
8,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,217
Gold Earned
38,176
111
Minions Killed
110
0
Camps Cleared
0
931,147
Distance Traveled
928,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
8,843
884
28
3
0
212,951
0
W
Hachiman
8,545
855
31
3
0
178,223
0
W
Khepri
8,768
877
8
1
0
178,816
0
W
Zeus
9,892
989
41
4
0
169,171
0
L
Nemesis
7,581
758
22
2
0
151,222
0
L
Osiris
8,065
807
10
1
0
216,346
0
L
Artemis
7,838
784
33
3
0
157,684
0
L
Sun Wukong
7,005
701
16
2
0
181,011
0
L
Pele
7,687
769
29
3
0
222,655
0
W
Bellona
8,169
817
3
0
0
191,986
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role