Player Matchup

Amaterasu
Amaterasu
Hisoka_Gum97
Amaterasu
Level 18
God Stats
1W - 4L
1,500 SR
Queue Stats
289W - 318L
1,427 Elo+
Solo
Pele
Pele
ItssRic
Pele
Level 69
God Stats
1W - 5L
1,191 SR
Queue Stats
4W - 6L
1,136 Elo+
Solo
Hel
Hel
KaceMace
Hel
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
TheRealKash_TTV
Cthulhu
Level 29
God Stats
103W - 83L
1,568 SR
Queue Stats
180W - 174L
1,500 Elo+
Solo
Neith
Neith
waveshark8
Neith
Level 25
God Stats
46W - 52L
1,268 SR
Queue Stats
147W - 156L
1,420 Elo+
Solo
Team Averages
Level 29
1,405 SR
1,397 Elo+

VS

Team Averages
Level 15
1,400 SR
1,697 Elo+
Serqet
Serqet
Butt2Buttplz
Serqet
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 1L
1,918 Elo+
Party 1
Janus
Janus
NasohNo
Janus
Level 20
God Stats
2W - 0L
1,285 SR
Queue Stats
30W - 5L
2,005 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sobadkid5028
Cu Chulainn
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 1L
1,806 Elo+
Party 1
Cthulhu
Cthulhu
babytronfan123
Cthulhu
Level 19
God Stats
23W - 27L
1,443 SR
Queue Stats
25W - 36L
1,464 Elo+
Party 2
Ishtar
Ishtar
jayyhs
Ishtar
Level 6
God Stats
8W - 11L
1,275 SR
Queue Stats
11W - 20L
1,291 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Hisoka_Gum97
Amaterasu
16
1 / 4 / 5
9,773
652
8,841
16,958
14,020
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
ItssRic
Pele
17
2 / 3 / 1
10,351
690
7,440
12,978
5,095
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

13
0 / 7 / 2
8,305
554
1,687
8,902
3,634
17
3 / 6 / 1
10,027
668
11,403
19,584
20,152
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Neith
18
2 / 6 / 4
10,244
683
9,387
14,752
6,174
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
19
5 / 4 / 7
11,113
741
14,940
14,591
8,915
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Janus
NasohNo
Janus
20
12 / 1 / 7
12,644
843
24,317
12,266
5,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
Sobadkid5028
Cu Chulainn
17
0 / 1 / 9
10,170
678
8,332
13,745
14,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
5 / 1 / 12
10,570
705
8,620
12,819
17,269
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

Ishtar
jayyhs
Ishtar
17
4 / 1 / 9
10,431
695
8,542
9,660
4,616
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
70
8
Kills
26
26
Deaths
8
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Serqet
5
4
7
2.13
L
Amaterasu
Hisoka_Gum97
Amaterasu
1
4
5
0.88
L
Pele
ItssRic
Pele
2
3
1
0.83
L
0
7
2
0.14
W
Janus
NasohNo
Janus
12
1
7
15.5
W
Cu Chulainn
Sobadkid5028
Cu Chulainn
0
1
9
4.5
L
3
6
1
0.58
W
5
1
12
11
W
Ishtar
jayyhs
Ishtar
4
1
9
8.5
L
Neith
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,758
Damage
64,751
73,174
Taken
63,081
49,075
Mitigated
50,458
11,111
Healing
8,521
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Serqet
14,940
2,967
0
713
14,591
8,915
0
2,561
11,297
0
38,400
L
Amaterasu
Hisoka_Gum97
Amaterasu
8,841
2,058
0
4,450
16,958
14,020
22
8,196
7,550
1,326
25,396
L
Pele
ItssRic
Pele
7,440
1,538
0
3,407
12,978
5,095
56
6,349
6,261
0
43,707
L
1,687
955
143
116
8,902
3,634
0
2,996
5,823
4,823
0
W
Janus
NasohNo
Janus
24,317
2,695
330
1,466
12,266
5,514
737
1,641
10,435
80,573
0
W
Cu Chulainn
Sobadkid5028
Cu Chulainn
8,332
806
0
1,556
13,745
14,144
636
3,000
10,078
1,160
33,203
L
11,403
502
0
1,230
19,584
20,152
0
9,510
8,413
30,655
0
W
8,620
334
0
1,504
12,819
17,269
214
2,548
9,467
20,728
0
W
Ishtar
jayyhs
Ishtar
8,542
6,415
0
2,952
9,660
4,616
1,253
2,660
6,674
0
33,100
L
Neith
9,387
2,594
0
1,765
14,752
6,174
49
4,692
8,638
0
39,291

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,700
Gold Earned
54,928
230
Minions Killed
300
0
Camps Cleared
0
1,330,811
Distance Traveled
1,511,528
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
11,113
741
58
4
0
312,546
0
L
Amaterasu
9,773
652
45
3
0
309,545
0
L
Pele
10,351
690
69
5
0
315,361
2
L
Hel
8,305
554
5
0
0
144,646
0
W
Janus
12,644
843
108
7
0
329,542
0
W
Cu Chulainn
10,170
678
56
4
0
269,207
0
L
Cthulhu
10,027
668
33
2
0
291,708
0
W
Cthulhu
10,570
705
28
2
0
328,335
0
W
Ishtar
10,431
695
50
3
0
271,898
0
L
Neith
10,244
683
78
5
0
269,551
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role