Player Matchup

Nox
Nox
 
Nox
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tyr
Tyr
Sylviafp
Tyr
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 87L
1,500 Elo+
Party 2
Apollo
Apollo
WooHyal
Apollo
Level 52
God Stats
1W - 0L
1,764 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Surtr
Surtr
ombre_TUERE
Surtr
Level 102
God Stats
10W - 10L
1,608 SR
Queue Stats
271W - 259L
1,626 Elo+
Solo
Cabrakan
Cabrakan
oysteinp
Cabrakan
Level 155
God Stats
2W - 1L
1,500 SR
Queue Stats
272W - 265L
1,453 Elo+
Solo
Team Averages
Level 123
1,574 SR
1,516 Elo+

VS

Team Averages
Level 148
1,514 SR
1,588 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Brokenheart__Tv
Surtr
Level 144
God Stats
4W - 4L
1,715 SR
Queue Stats
337W - 302L
1,687 Elo+
Solo
Sol
Sol
MAD0605
Sol
Level 155
God Stats
6W - 12L
1,138 SR
Queue Stats
690W - 639L
1,631 Elo+
Party 1
Cliodhna
Cliodhna
iTz_Sweatix
Cliodhna
Level 144
God Stats
1W - 2L
1,500 SR
Queue Stats
197W - 203L
1,557 Elo+
Party 1
Ne Zha
Ne Zha
pedrohrnndz_
Ne Zha
Level 141
God Stats
4W - 5L
1,715 SR
Queue Stats
283W - 268L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
1 / 2 / 0
5,252
657
1,859
4,123
1,452
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
1 / 2 / 3
4,586
573
2,977
8,745
3,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Apollo
WooHyal
Apollo
10
5 / 1 / 1
5,875
734
6,853
7,762
2,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
1 / 3 / 1
4,778
597
7,905
9,428
4,959
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
oysteinp
Cabrakan
8
2 / 1 / 0
4,944
618
1,097
5,497
3,076
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
1
0 / 0 / 0
1,497
187
0
0
0
9
3 / 2 / 0
5,456
682
7,246
10,106
4,888
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Sol
8
1 / 4 / 1
4,473
559
4,449
7,422
2,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cliodhna
iTz_Sweatix
Cliodhna
10
3 / 3 / 1
5,420
678
4,077
7,272
2,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
7
1 / 2 / 1
4,479
560
3,165
6,355
3,507
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
11
10
Kills
8
9
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
1
2
0
0.5
L
Medusa
 
Medusa
0
0
0
0
L
3
2
0
1.5
L
Sol
1
4
1
0.38
W
1
2
3
1.25
W
Apollo
WooHyal
Apollo
5
1
1
5.5
L
Cliodhna
iTz_Sweatix
Cliodhna
3
3
1
1.17
W
1
3
1
0.5
W
Cabrakan
oysteinp
Cabrakan
2
1
0
2
L
Ne Zha
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,691
Damage
18,937
35,555
Taken
31,155
15,382
Mitigated
13,767
12,564
Healing
9,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
1,859
530
0
280
4,123
1,452
0
0
4,047
40,650
0
L
Medusa
 
Medusa
0
0
0
0
0
0
0
0
0
0
0
L
7,246
3,395
0
4,088
10,106
4,888
0
286
9,820
427
38,268
L
Sol
4,449
1,846
0
3,116
7,422
2,778
0
13
7,409
23,600
3,264
W
2,977
307
0
2,320
8,745
3,414
0
1,521
7,046
0
14,019
W
Apollo
WooHyal
Apollo
6,853
4,587
0
4,087
7,762
2,481
559
2,668
4,907
0
36,974
L
Cliodhna
iTz_Sweatix
Cliodhna
4,077
767
0
589
7,272
2,594
0
2,644
4,628
0
32,863
W
7,905
3,880
0
3,405
9,428
4,959
0
290
9,138
230
33,690
W
Cabrakan
oysteinp
Cabrakan
1,097
121
0
2,472
5,497
3,076
0
0
5,461
27,073
0
L
Ne Zha
3,165
780
0
1,850
6,355
3,507
0
243
6,112
0
20,545

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,435
Gold Earned
21,325
271
Minions Killed
212
0
Camps Cleared
0
765,590
Distance Traveled
682,007
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
5,252
657
71
9
0
148,116
0
L
Medusa
1,497
187
0
0
0
0
0
L
Surtr
5,456
682
85
11
0
163,921
4
L
Sol
4,473
559
44
6
0
154,638
0
W
Tyr
4,586
573
21
3
0
149,564
0
W
Apollo
5,875
734
58
7
0
155,466
0
L
Cliodhna
5,420
678
55
7
0
180,413
0
W
Surtr
4,778
597
66
8
0
152,324
0
W
Cabrakan
4,944
618
55
7
0
160,120
0
L
Ne Zha
4,479
560
28
4
0
183,035
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role