Player Matchup

Morgan Le Fay
Morgan Le Fay
MHARCUS
Morgan Le Fay
Level 39
God Stats
0W - 5L
1,039 SR
Queue Stats
25W - 30L
1,452 Elo+
Solo
Ao Kuang
Ao Kuang
MortixITA
Ao Kuang
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,484 Elo+
Solo
Apollo
Apollo
Mysticlumen
Apollo
Level 68
God Stats
0W - 1L
1,737 SR
Queue Stats
18W - 20L
1,415 Elo+
Party 1
Sun Wukong
Sun Wukong
Stoyada
Sun Wukong
Level 82
God Stats
48W - 48L
1,520 SR
Queue Stats
57W - 64L
1,426 Elo+
Solo
Hera
Hera
ZyfyisNow
Hera
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,294 Elo+
Party 1
Team Averages
Level 70
1,459 SR
1,414 Elo+

VS

Team Averages
Level 97
1,547 SR
1,455 Elo+
Xing Tian
Xing Tian
 
Xing Tian
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Bakasura
Bakasura
 
Bakasura
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
DrMil3s
Nu Wa
Level 120
God Stats
9W - 2L
1,732 SR
Queue Stats
11W - 5L
1,512 Elo+
Solo
Surtr
Surtr
RagnarLodbro
Surtr
Level 49
God Stats
24W - 12L
1,652 SR
Queue Stats
54W - 50L
1,447 Elo+
Party 2
Izanami
Izanami
Silithis
Izanami
Level 86
God Stats
8W - 7L
1,352 SR
Queue Stats
22W - 19L
1,317 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
MHARCUS
Morgan Le Fay
10
1 / 1 / 0
5,556
556
3,285
5,510
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
MortixITA
Ao Kuang
8
1 / 3 / 0
4,997
500
4,002
10,869
3,389
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Apollo
7
0 / 3 / 0
4,291
429
3,319
8,656
2,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Sun Wukong
Stoyada
Sun Wukong
9
0 / 2 / 0
4,904
490
5,454
10,951
5,783
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hera
8
0 / 6 / 0
4,371
437
4,229
5,864
1,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
10
1 / 0 / 10
6,744
674
4,085
7,618
6,264
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bakasura
 
Bakasura
11
3 / 2 / 2
6,292
629
5,009
8,662
3,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
DrMil3s
Nu Wa
12
2 / 0 / 1
6,429
643
4,625
3,775
1,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
1 / 0 / 1
6,285
629
7,456
8,200
7,378
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
Silithis
Izanami
10
8 / 0 / 2
6,871
687
6,339
5,878
2,311
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
31
2
Kills
15
15
Deaths
2
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
 
Xing Tian
1
0
10
6
W
Bakasura
 
Bakasura
3
2
2
2
W
Nu Wa
DrMil3s
Nu Wa
2
0
1
2.5
L
Morgan Le Fay
MHARCUS
Morgan Le Fay
1
1
0
1
L
Ao Kuang
MortixITA
Ao Kuang
1
3
0
0.33
L
Apollo
0
3
0
0
W
1
0
1
1.5
W
Izanami
Silithis
Izanami
8
0
2
9
L
Sun Wukong
Stoyada
Sun Wukong
0
2
0
0
L
Hera
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,289
Damage
27,514
41,850
Taken
34,133
15,726
Mitigated
20,781
8,042
Healing
12,418
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
 
Xing Tian
4,085
251
0
3,088
7,618
6,264
211
2,370
5,248
14,570
0
W
Bakasura
 
Bakasura
5,009
3,960
0
2,214
8,662
3,395
536
2,988
5,674
0
36,035
W
Nu Wa
DrMil3s
Nu Wa
4,625
666
0
1,134
3,775
1,433
259
2,932
843
48,186
0
L
Morgan Le Fay
MHARCUS
Morgan Le Fay
3,285
270
0
664
5,510
1,951
0
3,009
2,471
40,148
0
L
Ao Kuang
MortixITA
Ao Kuang
4,002
1,680
0
1,863
10,869
3,389
0
1,354
9,145
35,210
0
L
Apollo
3,319
1,756
0
2,319
8,656
2,844
0
2,552
6,104
0
22,665
W
7,456
2,195
0
3,008
8,200
7,378
2
557
7,643
2,383
44,037
W
Izanami
Silithis
Izanami
6,339
4,731
0
2,974
5,878
2,311
1,553
2,669
3,209
0
50,553
L
Sun Wukong
Stoyada
Sun Wukong
5,454
1,275
0
3,066
10,951
5,783
0
1,290
9,550
0
33,477
L
Hera
4,229
1,062
0
130
5,864
1,759
0
1,598
4,266
26,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,119
Gold Earned
32,621
276
Minions Killed
321
0
Camps Cleared
0
965,057
Distance Traveled
1,043,396
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,744
674
15
2
0
209,510
8
W
Bakasura
6,292
629
85
9
0
225,852
0
W
Nu Wa
6,429
643
76
8
0
209,956
0
L
Morgan Le Fay
5,556
556
77
8
0
177,550
0
L
Ao Kuang
4,997
500
47
5
0
199,591
0
L
Apollo
4,291
429
51
5
0
197,605
0
W
Surtr
6,285
629
60
6
0
197,199
0
W
Izanami
6,871
687
85
9
0
200,879
1
L
Sun Wukong
4,904
490
67
7
0
202,656
0
L
Hera
4,371
437
34
3
0
187,655
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role