Player Matchup

Ao Kuang
Ao Kuang
Gold I
 
Ao Kuang
Gold I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Thanatos
Thanatos
Gold V
Chiefdbadf
Thanatos
Gold V
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
116W - 107L
1,666 MMR
Solo
Ah Puch
Ah Puch
Gold IV
DaFlawk
Ah Puch
Gold IV
Level 116
God Stats
10W - 9L
1,567 SR
Queue Stats
18W - 14L
1,666 MMR
Solo
Sol
Sol
Gold IV
TedListens
Sol
Gold IV
Level 168
God Stats
8W - 11L
1,541 SR
Queue Stats
67W - 55L
1,660 MMR
Solo
Bacchus
Bacchus
Gold IV
deathmonkey56
Bacchus
Gold IV
Level 152
God Stats
10W - 4L
1,882 SR
Queue Stats
49W - 41L
1,677 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 144
1,598 SR
1,634 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 122
1,707 SR
1,671 MMR
Sylvanus
Sylvanus
Silver I
Kindnessss
Sylvanus
Silver I
Level 106
God Stats
5W - 4L
1,946 SR
Queue Stats
13W - 14L
1,684 MMR
Party 1
Artemis
Artemis
Silver II
Mute
Artemis
Silver II
Level 82
God Stats
1W - 2L
1,813 SR
Queue Stats
14W - 15L
1,632 MMR
Party 1
Ne Zha
Ne Zha
Gold V
PingusNoots
Ne Zha
Gold V
Level 159
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 9L
1,679 MMR
Solo
Chronos
Chronos
Gold V
l8 Kevin 8l
Chronos
Gold V
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
142W - 136L
1,669 MMR
Party 2
Hun Batz
Hun Batz
Gold V
oh boiiii
Hun Batz
Gold V
Level 127
God Stats
2W - 2L
1,774 SR
Queue Stats
45W - 37L
1,692 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
3 / 2 / 0
6,146
615
7,190
10,626
3,072
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
Chiefdbadf
Thanatos
11
1 / 0 / 3
6,041
604
4,307
8,292
3,314
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Puch
DaFlawk
Ah Puch
10
2 / 1 / 3
6,249
625
6,867
5,432
2,309
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
4 / 0 / 0
7,106
711
5,641
5,454
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bacchus
11
3 / 0 / 4
6,467
647
4,827
6,657
6,953
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bans
FenrirHadesFreya

VS

Bans
AtlasMauiThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Kindnessss
Sylvanus
8
0 / 3 / 1
5,089
509
2,542
9,688
5,539
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Mute
Artemis
11
0 / 2 / 0
5,648
565
3,845
7,490
3,071
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
10
1 / 3 / 0
5,754
575
5,566
10,071
3,975
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
l8 Kevin 8l
Chronos
11
1 / 4 / 0
5,807
581
4,179
8,395
2,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
oh boiiii
Hun Batz
11
1 / 1 / 1
6,196
620
3,509
6,650
2,422
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
3
2
0
1.5
W
Thanatos
Chiefdbadf
Thanatos
1
0
3
2.5
W
Ah Puch
DaFlawk
Ah Puch
2
1
3
3.5
L
Sylvanus
Kindnessss
Sylvanus
0
3
1
0.17
L
Artemis
Mute
Artemis
0
2
0
0
L
Ne Zha
1
3
0
0.33
W
4
0
0
4
W
Bacchus
3
0
4
5
L
Chronos
l8 Kevin 8l
Chronos
1
4
0
0.25
L
Hun Batz
oh boiiii
Hun Batz
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,832
Damage
19,641
36,461
Taken
42,294
17,283
Mitigated
18,002
18,610
Healing
11,850
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
7,190
1,450
0
6,555
10,626
3,072
0
0
10,626
39,382
0
W
Thanatos
Chiefdbadf
Thanatos
4,307
1,511
0
6,035
8,292
3,314
0
970
7,322
0
40,687
W
Ah Puch
DaFlawk
Ah Puch
6,867
644
0
1,019
5,432
2,309
123
3,643
1,789
52,476
0
L
Sylvanus
Kindnessss
Sylvanus
2,542
590
1,066
3,052
9,688
5,539
0
7,439
2,249
15,661
0
L
Artemis
Mute
Artemis
3,845
1,513
0
2,890
7,490
3,071
0
5,224
2,266
0
37,987
L
Ne Zha
5,566
1,725
0
2,541
10,071
3,975
0
6,720
3,351
0
37,990
W
5,641
3,137
0
2,755
5,454
1,635
402
358
5,096
58,958
0
W
Bacchus
4,827
909
0
2,246
6,657
6,953
0
1,750
4,907
14,779
0
L
Chronos
l8 Kevin 8l
Chronos
4,179
1,263
0
1,593
8,395
2,995
0
4,297
4,098
51,728
0
L
Hun Batz
oh boiiii
Hun Batz
3,509
1,129
0
708
6,650
2,422
0
845
5,805
0
46,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,009
Gold Earned
28,494
339
Minions Killed
327
0
Camps Cleared
0
1,121,261
Distance Traveled
1,061,372
18
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,146
615
59
6
0
207,493
6
W
Thanatos
6,041
604
64
6
0
257,226
1
W
Ah Puch
6,249
625
94
9
0
205,512
2
L
Sylvanus
5,089
509
23
2
0
193,790
0
L
Artemis
5,648
565
73
7
0
192,086
0
L
Ne Zha
5,754
575
63
6
0
225,900
0
W
Sol
7,106
711
107
11
0
226,035
6
W
Bacchus
6,467
647
15
2
0
224,995
3
L
Chronos
5,807
581
90
9
0
200,626
0
L
Hun Batz
6,196
620
78
8
0
248,970
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role