Player Matchup

Kukulkan
Kukulkan
BoofCak
Kukulkan
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Geb
Geb
CongaITA
Geb
Level 184
God Stats
0W - 2L
1,500 SR
Queue Stats
231W - 185L
1,409 Elo+
Solo
Lancelot
Lancelot
Gunners091
Lancelot
Level 159
God Stats
2W - 6L
1,500 SR
Queue Stats
517W - 493L
1,460 Elo+
Solo
Cernunnos
Cernunnos
romo4ka
Cernunnos
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 89L
1,408 Elo+
Solo
Merlin
Merlin
vHammertime
Merlin
Level 203
God Stats
18W - 18L
1,768 SR
Queue Stats
912W - 957L
1,555 Elo+
Solo
Team Averages
Level 167
1,554 SR
1,467 Elo+

VS

Team Averages
Level 134
1,453 SR
1,682 Elo+
Xing Tian
Xing Tian
CabraCuIes
Xing Tian
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
54W - 48L
1,576 Elo+
Party 1
Osiris
Osiris
DJC29
Osiris
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,740 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Jewbaka
Morgan Le Fay
Level 177
God Stats
2W - 1L
1,500 SR
Queue Stats
71W - 48L
1,674 Elo+
Solo
Nu Wa
Nu Wa
Monmusu
Nu Wa
Level 145
God Stats
18W - 9L
1,500 SR
Queue Stats
640W - 650L
1,848 Elo+
Solo
Serqet
Serqet
SoliD69
Serqet
Level 148
God Stats
2W - 1L
1,267 SR
Queue Stats
281W - 283L
1,574 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BoofCak
Kukulkan
5
0 / 0 / 0
4,444
741
0
264
87
10
1 / 1 / 1
5,613
936
3,803
3,755
3,643
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lancelot
Gunners091
Lancelot
10
0 / 0 / 1
5,524
921
717
2,357
2,254
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cernunnos
romo4ka
Cernunnos
10
0 / 1 / 2
5,385
898
3,892
4,639
2,214
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Merlin
12
1 / 0 / 1
5,831
972
5,901
3,657
1,957
Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
CabraCuIes
Xing Tian
10
0 / 0 / 2
5,767
961
2,523
5,155
4,706
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Osiris
DJC29
Osiris
9
0 / 1 / 1
5,059
843
4,297
3,408
3,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Morgan Le Fay
Jewbaka
Morgan Le Fay
11
2 / 0 / 0
6,026
1,004
4,208
3,140
1,323
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nu Wa
Monmusu
Nu Wa
10
0 / 1 / 2
5,369
895
1,846
3,655
1,446
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Serqet
SoliD69
Serqet
10
0 / 0 / 2
5,737
956
697
2,441
2,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
2
Kills
2
2
Deaths
2
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BoofCak
Kukulkan
0
0
0
0
W
Xing Tian
CabraCuIes
Xing Tian
0
0
2
1
L
1
1
1
1.5
W
Osiris
DJC29
Osiris
0
1
1
0.5
L
Lancelot
Gunners091
Lancelot
0
0
1
0.5
W
Morgan Le Fay
Jewbaka
Morgan Le Fay
2
0
0
2
W
Nu Wa
Monmusu
Nu Wa
0
1
2
1
W
Serqet
SoliD69
Serqet
0
0
2
1
L
Cernunnos
romo4ka
Cernunnos
0
1
2
1
L
Merlin
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,313
Damage
13,571
14,672
Taken
17,799
10,155
Mitigated
13,750
7,902
Healing
10,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BoofCak
Kukulkan
0
0
0
0
264
87
0
264
0
0
0
W
Xing Tian
CabraCuIes
Xing Tian
2,523
78
2,449
2,396
5,155
4,706
0
2,167
2,959
4,550
0
L
3,803
50
601
1,437
3,755
3,643
0
2,135
1,454
7,420
0
W
Osiris
DJC29
Osiris
4,297
22
347
763
3,408
3,610
0
1,694
1,692
1,801
4,115
L
Lancelot
Gunners091
Lancelot
717
15
518
1,168
2,357
2,254
0
1,236
952
0
2,477
W
Morgan Le Fay
Jewbaka
Morgan Le Fay
4,208
416
688
1,053
3,140
1,323
14
1,821
1,266
12,936
0
W
Nu Wa
Monmusu
Nu Wa
1,846
243
601
273
3,655
1,446
0
2,443
1,148
12,637
0
W
Serqet
SoliD69
Serqet
697
41
664
795
2,441
2,665
0
1,391
1,030
0
1,836
L
Cernunnos
romo4ka
Cernunnos
3,892
1,056
203
2,404
4,639
2,214
0
3,718
756
0
11,439
L
Merlin
5,901
209
164
1,407
3,657
1,957
0
2,710
780
21,773
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,797
Gold Earned
27,958
66
Minions Killed
56
0
Camps Cleared
0
460,636
Distance Traveled
524,247
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
4,444
741
0
0
0
4,919
0
W
Xing Tian
5,767
961
3
1
0
98,298
0
L
Geb
5,613
936
9
2
0
88,104
0
W
Osiris
5,059
843
2
0
0
110,775
0
L
Lancelot
5,524
921
4
1
0
158,938
4
W
Morgan Le Fay
6,026
1,004
22
4
0
98,017
0
W
Nu Wa
5,369
895
25
4
0
119,773
0
W
Serqet
5,737
956
4
1
0
97,384
0
L
Cernunnos
5,385
898
20
3
0
110,760
0
L
Merlin
5,831
972
33
6
0
97,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role