Player Matchup

Chaac
Chaac
GHOS7WALKER13
Chaac
Level 69
God Stats
2W - 0L
1,500 SR
Queue Stats
92W - 75L
1,074 Elo+
Solo
Olorun
Olorun
LuucasGon
Olorun
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
87W - 85L
1,495 Elo+
Solo
Fenrir
Fenrir
Schiftey
Fenrir
Level 138
God Stats
6W - 0L
1,500 SR
Queue Stats
13W - 10L
1,620 Elo+
Solo
Kukulkan
Kukulkan
aCupOfSwag
Kukulkan
Level 85
God Stats
18W - 10L
1,721 SR
Queue Stats
296W - 290L
1,563 Elo+
Solo
Surtr
Surtr
lBxlBiglLu145
Surtr
Level 157
God Stats
80W - 67L
1,669 SR
Queue Stats
158W - 150L
1,580 Elo+
Solo
Team Averages
Level 119
1,578 SR
1,466 Elo+

VS

Team Averages
Level 96
1,533 SR
1,562 Elo+
Sol
Sol
AncientOne18
Sol
Level 116
God Stats
2W - 2L
1,449 SR
Queue Stats
15W - 13L
1,646 Elo+
Party 2
Ganesha
Ganesha
JustSayToph
Ganesha
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 12L
1,429 Elo+
Party 1
Thanatos
Thanatos
UHG0D
Thanatos
Level 81
God Stats
3W - 2L
1,714 SR
Queue Stats
6W - 6L
1,513 Elo+
Party 1
Ishtar
Ishtar
UmantisU
Ishtar
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 27L
1,728 Elo+
Party 2
Surtr
Surtr
tgsyringe
Surtr
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 35L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 17
12,037
573
15,644
25,924
32,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Olorun
LuucasGon
Olorun
18
6 / 2 / 7
12,303
586
13,528
21,298
12,466
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fenrir
Schiftey
Fenrir
20
8 / 5 / 5
13,693
652
9,229
21,243
11,235
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Kukulkan
aCupOfSwag
Kukulkan
17
5 / 4 / 12
11,799
562
16,562
13,216
6,782
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
13 / 2 / 12
13,357
636
26,518
32,645
23,191
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 9 / 2
11,075
527
30,561
30,486
11,372
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ganesha
JustSayToph
Ganesha
12
0 / 7 / 6
7,882
375
3,005
18,607
8,781
Thanatos
UHG0D
Thanatos
12
5 / 12 / 2
8,520
406
8,524
22,525
10,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ishtar
UmantisU
Ishtar
16
3 / 6 / 7
9,666
460
14,879
23,089
9,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Surtr
tgsyringe
Surtr
6
0 / 2 / 0
6,080
290
1,240
6,402
3,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
32
35
Kills
15
15
Deaths
36
53
Assists
17
Player
Kills
Deaths
Assists
KDA
L
7
9
2
0.89
W
3
2
17
5.75
L
Ganesha
JustSayToph
Ganesha
0
7
6
0.43
W
Olorun
LuucasGon
Olorun
6
2
7
4.75
W
Fenrir
Schiftey
Fenrir
8
5
5
2.1
L
Thanatos
UHG0D
Thanatos
5
12
2
0.5
L
Ishtar
UmantisU
Ishtar
3
6
7
1.08
W
Kukulkan
aCupOfSwag
Kukulkan
5
4
12
2.75
W
13
2
12
9.5
L
Surtr
tgsyringe
Surtr
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,481
Damage
58,209
114,326
Taken
101,109
86,593
Mitigated
43,344
54,488
Healing
27,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,561
8,418
0
11,078
30,486
11,372
1,047
7,926
21,906
101,403
0
W
15,644
1,428
328
9,405
25,924
32,919
655
8,869
17,055
0
40,897
L
Ganesha
JustSayToph
Ganesha
3,005
521
0
1,143
18,607
8,781
0
5,653
12,895
12,018
0
W
Olorun
LuucasGon
Olorun
13,528
7,473
2,659
14,940
21,298
12,466
5,429
2,466
18,832
103,915
14,934
W
Fenrir
Schiftey
Fenrir
9,229
4,528
0
6,693
21,243
11,235
6,806
4,887
16,356
0
115,349
L
Thanatos
UHG0D
Thanatos
8,524
2,529
0
7,727
22,525
10,253
0
6,656
15,530
0
38,310
L
Ishtar
UmantisU
Ishtar
14,879
8,944
0
6,327
23,089
9,338
0
8,308
14,439
0
76,874
W
Kukulkan
aCupOfSwag
Kukulkan
16,562
1,589
1,229
4,814
13,216
6,782
2,939
6,159
7,057
74,330
7,078
W
26,518
8,212
0
14,420
32,645
23,191
1,371
12,648
18,701
1,825
102,765
L
Surtr
tgsyringe
Surtr
1,240
231
0
1,154
6,402
3,600
0
137
6,265
26
14,398

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,189
Gold Earned
43,223
574
Minions Killed
349
0
Camps Cleared
0
2,051,339
Distance Traveled
1,396,676
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,075
527
148
7
0
323,343
0
W
Chaac
12,037
573
34
2
0
420,840
0
L
Ganesha
7,882
375
2
0
0
280,807
0
W
Olorun
12,303
586
144
7
0
378,451
0
W
Fenrir
13,693
652
157
7
0
403,214
0
L
Thanatos
8,520
406
56
3
0
334,135
0
L
Ishtar
9,666
460
123
6
0
377,381
2
W
Kukulkan
11,799
562
106
5
0
414,327
5
W
Surtr
13,357
636
133
6
0
434,507
0
L
Surtr
6,080
290
20
1
0
81,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role