Player Matchup

Hel
Hel
 
Hel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hun Batz
Hun Batz
Blizzing
Hun Batz
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 34L
1,625 Elo+
Party 2
Ymir
Ymir
EidanXO
Ymir
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 26L
1,563 Elo+
Party 2
Rama
Rama
eXpanIoN679
Rama
Level 47
God Stats
15W - 12L
1,591 SR
Queue Stats
89W - 90L
1,445 Elo+
Solo
Loki
Loki
Ŵayηe
Loki
Level 43
God Stats
7W - 3L
1,618 SR
Queue Stats
38W - 24L
1,599 Elo+
Party 3
Team Averages
Level 79
1,542 SR
1,547 Elo+

VS

Team Averages
Level 103
1,507 SR
1,597 Elo+
Charybdis
Charybdis
DanieliusAbelius
Charybdis
Level 28
God Stats
10W - 4L
1,645 SR
Queue Stats
27W - 15L
1,644 Elo+
Party 1
Thor
Thor
Donndy
Thor
Level 153
God Stats
11W - 5L
1,552 SR
Queue Stats
57W - 31L
1,681 Elo+
Party 1
Maui
Maui
RegularSlinky
Maui
Level 142
God Stats
4W - 2L
1,275 SR
Queue Stats
16W - 7L
1,565 Elo+
Party 1
Bakasura
Bakasura
YoTrott
Bakasura
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 62L
1,606 Elo+
Party 1
Anubis
Anubis
beasted0
Anubis
Level 45
God Stats
260W - 207L
1,563 SR
Queue Stats
431W - 402L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
10
0 / 2 / 1
5,666
567
3,130
6,415
1,538
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Blizzing
Hun Batz
10
1 / 4 / 0
5,432
543
3,437
8,752
2,726
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Ymir
EidanXO
Ymir
7
0 / 4 / 5
4,964
496
2,967
11,833
6,303
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

9
4 / 1 / 0
6,053
605
5,538
7,170
2,586
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Loki
Ŵayηe
Loki
9
1 / 6 / 0
5,664
566
6,555
10,124
2,946
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
10
3 / 2 / 2
5,824
582
5,798
5,696
2,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thor
Donndy
Thor
12
4 / 0 / 2
7,251
725
4,639
7,585
2,657
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
2 / 2 / 6
5,824
582
3,572
10,335
7,808
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Bakasura
YoTrott
Bakasura
11
3 / 1 / 8
6,597
660
8,288
8,878
3,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
beasted0
Anubis
11
5 / 1 / 4
6,730
673
7,040
4,881
2,011
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
39
6
Kills
17
17
Deaths
6
6
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Hel
 
Hel
0
2
1
0.25
L
Hun Batz
Blizzing
Hun Batz
1
4
0
0.25
W
Charybdis
3
2
2
2
W
Thor
Donndy
Thor
4
0
2
5
L
Ymir
EidanXO
Ymir
0
4
5
0.63
W
2
2
6
2.5
W
Bakasura
YoTrott
Bakasura
3
1
8
7
W
Anubis
beasted0
Anubis
5
1
4
7
L
4
1
0
4
L
Loki
Ŵayηe
Loki
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,627
Damage
29,337
44,294
Taken
37,375
16,099
Mitigated
17,814
11,544
Healing
11,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hel
 
Hel
3,130
226
550
2,695
6,415
1,538
0
2,087
4,122
42,814
0
L
Hun Batz
Blizzing
Hun Batz
3,437
1,434
0
435
8,752
2,726
0
1,528
7,014
0
35,967
W
Charybdis
5,798
3,787
0
2,271
5,696
2,030
0
1,701
3,995
0
33,506
W
Thor
Donndy
Thor
4,639
1,190
0
2,115
7,585
2,657
0
954
6,631
0
55,756
L
Ymir
EidanXO
Ymir
2,967
1,381
0
1,960
11,833
6,303
0
2,362
8,326
12,749
0
W
3,572
997
379
2,862
10,335
7,808
0
2,371
7,964
20,219
0
W
Bakasura
YoTrott
Bakasura
8,288
5,078
0
2,050
8,878
3,308
0
945
7,933
0
42,090
W
Anubis
beasted0
Anubis
7,040
544
0
1,870
4,881
2,011
0
966
3,915
47,069
0
L
5,538
4,141
0
4,445
7,170
2,586
0
1,896
5,134
0
39,743
L
Loki
Ŵayηe
Loki
6,555
1,784
0
1,459
10,124
2,946
0
2,739
7,131
0
38,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,779
Gold Earned
32,226
293
Minions Killed
348
0
Camps Cleared
0
1,046,003
Distance Traveled
1,086,015
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
5,666
567
83
8
0
221,180
0
L
Hun Batz
5,432
543
58
6
0
229,810
0
W
Charybdis
5,824
582
54
5
0
193,871
0
W
Thor
7,251
725
121
12
0
209,574
0
L
Ymir
4,964
496
20
2
0
192,442
2
W
Maui
5,824
582
22
2
0
207,913
1
W
Bakasura
6,597
660
75
8
0
276,518
0
W
Anubis
6,730
673
76
8
0
198,139
0
L
Rama
6,053
605
71
7
0
188,806
0
L
Loki
5,664
566
61
6
0
213,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role