Player Matchup

Janus
Janus
AlenKeller
Janus
Level 152
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 13L
1,589 Elo+
Party 1
Anubis
Anubis
Anro19
Anubis
Level 40
God Stats
8W - 6L
1,292 SR
Queue Stats
40W - 36L
1,429 Elo+
Solo
Athena
Athena
RAFAPT3
Athena
Level 114
God Stats
6W - 9L
1,500 SR
Queue Stats
193W - 167L
1,644 Elo+
Party 3
Thanatos
Thanatos
jonito1313
Thanatos
Level 8
God Stats
18W - 12L
1,715 SR
Queue Stats
96W - 66L
1,583 Elo+
Party 3
Jing Wei
Jing Wei
СRUCIATUS
Jing Wei
Level 9
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,760 Elo+
Party 1
Team Averages
Level 65
1,501 SR
1,601 Elo+

VS

Team Averages
Level 63
1,480 SR
1,561 Elo+
Yemoja
Yemoja
ChessPro
Yemoja
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 33L
1,634 Elo+
Party 2
Mulan
Mulan
RobeRrTtAMG
Mulan
Level 48
God Stats
16W - 24L
1,412 SR
Queue Stats
45W - 57L
1,545 Elo+
Party 4
Izanami
Izanami
TChispy
Izanami
Level 62
God Stats
2W - 2L
1,486 SR
Queue Stats
141W - 145L
1,564 Elo+
Party 4
Hun Batz
Hun Batz
nores27
Hun Batz
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 78L
1,614 Elo+
Party 2
Chang'e
Chang'e
rocert
Chang'e
Level 99
God Stats
2W - 2L
1,500 SR
Queue Stats
171W - 171L
1,448 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
11
1 / 2 / 1
5,787
579
2,683
5,064
1,639
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
Anro19
Anubis
11
6 / 0 / 1
7,260
726
7,748
2,816
1,309
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Athena
RAFAPT3
Athena
8
1 / 0 / 5
5,491
549
3,441
6,707
3,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
jonito1313
Thanatos
10
3 / 3 / 3
5,869
587
7,903
9,903
4,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
СRUCIATUS
Jing Wei
9
0 / 0 / 4
5,077
508
5,594
6,228
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
ChessPro
Yemoja
8
0 / 1 / 1
4,822
482
3,045
7,102
2,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

9
0 / 5 / 0
4,624
462
515
8,597
2,096
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Izanami
TChispy
Izanami
8
1 / 1 / 0
4,902
490
5,113
6,521
1,837
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hun Batz
nores27
Hun Batz
10
1 / 3 / 1
5,568
557
5,519
10,021
3,030
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
rocert
Chang'e
11
3 / 1 / 0
6,222
622
3,408
6,440
2,123
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
7
11
Kills
5
5
Deaths
11
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Janus
1
2
1
0.75
W
Anubis
Anro19
Anubis
6
0
1
6.5
L
Yemoja
ChessPro
Yemoja
0
1
1
0.5
W
Athena
RAFAPT3
Athena
1
0
5
3.5
L
0
5
0
0
L
Izanami
TChispy
Izanami
1
1
0
1
W
Thanatos
jonito1313
Thanatos
3
3
3
1.5
L
Hun Batz
nores27
Hun Batz
1
3
1
0.5
L
Chang'e
rocert
Chang'e
3
1
0
3
W
Jing Wei
СRUCIATUS
Jing Wei
0
0
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,369
Damage
17,600
30,718
Taken
38,681
12,933
Mitigated
11,684
16,305
Healing
14,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
2,683
125
0
1,295
5,064
1,639
0
2,310
2,754
46,953
0
W
Anubis
Anro19
Anubis
7,748
714
0
2,064
2,816
1,309
336
144
2,672
52,821
0
L
Yemoja
ChessPro
Yemoja
3,045
1,452
1,987
2,112
7,102
2,598
0
1,078
6,024
9,036
0
W
Athena
RAFAPT3
Athena
3,441
1,600
0
2,504
6,707
3,919
0
1,681
5,026
14,376
0
L
515
0
0
1,679
8,597
2,096
0
6,303
2,294
0
22,270
L
Izanami
TChispy
Izanami
5,113
3,973
0
2,757
6,521
1,837
0
1,194
5,327
0
42,372
W
Thanatos
jonito1313
Thanatos
7,903
3,295
0
7,122
9,903
4,229
0
1,638
8,265
0
36,565
L
Hun Batz
nores27
Hun Batz
5,519
2,451
0
3,528
10,021
3,030
0
1,097
8,924
0
40,332
L
Chang'e
rocert
Chang'e
3,408
844
167
2,586
6,440
2,123
0
4,200
2,240
46,016
0
W
Jing Wei
СRUCIATUS
Jing Wei
5,594
4,362
0
3,320
6,228
1,837
0
680
5,548
0
35,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,484
Gold Earned
26,138
323
Minions Killed
276
0
Camps Cleared
0
980,397
Distance Traveled
957,350
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
5,787
579
82
8
0
182,410
2
W
Anubis
7,260
726
94
9
0
171,057
0
L
Yemoja
4,822
482
14
1
0
196,006
0
W
Athena
5,491
549
25
3
0
219,443
1
L
Mulan
4,624
462
40
4
0
183,706
0
L
Izanami
4,902
490
72
7
0
172,734
0
W
Thanatos
5,869
587
54
5
0
212,820
0
L
Hun Batz
5,568
557
64
6
0
209,064
0
L
Chang'e
6,222
622
86
9
0
195,840
0
W
Jing Wei
5,077
508
68
7
0
194,667
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role