Player Matchup

Maui
Maui
AlexXxBusch
Maui
Level 124
God Stats
8W - 8L
1,571 SR
Queue Stats
55W - 47L
1,431 Elo+
Party 1
Bastet
Bastet
Polaakzer025
Bastet
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
28W - 47L
1,368 Elo+
Party 2
Anhur
Anhur
TheKing2710
Anhur
Level 29
God Stats
1W - 2L
1,182 SR
Queue Stats
35W - 41L
1,341 Elo+
Party 1
Mercury
Mercury
Wrace666
Mercury
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,581 Elo+
Party 1
Janus
Janus
kush25420
Janus
Level 69
God Stats
33W - 40L
1,511 SR
Queue Stats
93W - 108L
1,407 Elo+
Party 2
Team Averages
Level 61
1,453 SR
1,426 Elo+

VS

Team Averages
Level 76
1,501 SR
1,427 Elo+
Pele
Pele
Banibrata
Pele
Level 76
God Stats
6W - 8L
1,507 SR
Queue Stats
41W - 46L
1,389 Elo+
Party 3
Ishtar
Ishtar
Pvt_Joker91
Ishtar
Level 41
God Stats
2W - 8L
1,494 SR
Queue Stats
59W - 72L
1,342 Elo+
Party 3
Achilles
Achilles
Viperx996
Achilles
Level 83
God Stats
10W - 14L
1,500 SR
Queue Stats
385W - 359L
1,442 Elo+
Solo
Kukulkan
Kukulkan
papito-stru
Kukulkan
Level 108
God Stats
1W - 3L
1,503 SR
Queue Stats
71W - 71L
1,459 Elo+
Solo
Atlas
Atlas
rolleey
Atlas
Level 70
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 12L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 2 / 6
9,606
480
4,262
14,767
16,025
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bastet
14
3 / 3 / 0
8,770
439
11,799
17,564
7,014
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
2 / 1 / 1
9,238
462
7,426
13,668
5,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
Wrace666
Mercury
20
12 / 0 / 3
12,072
604
16,523
17,892
8,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
kush25420
Janus
17
1 / 2 / 7
10,117
506
7,901
9,940
3,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
17
5 / 4 / 2
10,462
523
14,296
19,294
8,896
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Ishtar
15
1 / 4 / 0
9,320
466
12,599
18,598
7,821
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Viperx996
Achilles
15
2 / 6 / 1
9,610
481
12,558
24,652
21,430
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
papito-stru
Kukulkan
16
0 / 4 / 3
10,351
518
11,540
8,420
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Atlas
rolleey
Atlas
3
0 / 4 / 0
5,697
285
0
4,323
1,409

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
14
19
Kills
8
8
Deaths
22
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
1
2
6
2
L
Pele
5
4
2
1.5
W
Bastet
3
3
0
1
L
Ishtar
1
4
0
0.25
W
2
1
1
2.5
L
Achilles
Viperx996
Achilles
2
6
1
0.42
W
Mercury
Wrace666
Mercury
12
0
3
13.5
W
Janus
kush25420
Janus
1
2
7
2.25
L
Kukulkan
papito-stru
Kukulkan
0
4
3
0.38
L
Atlas
rolleey
Atlas
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,911
Damage
50,993
73,831
Taken
75,287
40,996
Mitigated
43,477
15,090
Healing
20,840
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,262
645
0
2,128
14,767
16,025
149
6,126
8,641
23,620
0
L
Pele
14,296
3,666
0
4,407
19,294
8,896
92
4,928
14,196
0
95,592
W
Bastet
11,799
5,091
0
4,176
17,564
7,014
87
0
17,564
0
45,769
L
Ishtar
12,599
8,006
0
8,594
18,598
7,821
826
1,000
17,598
0
74,410
W
7,426
4,299
0
5,113
13,668
5,554
534
0
13,668
0
68,202
L
Achilles
Viperx996
Achilles
12,558
5,064
0
6,726
24,652
21,430
126
2,397
22,212
0
60,675
W
Mercury
Wrace666
Mercury
16,523
11,192
0
1,586
17,892
8,417
0
3,042
14,850
0
109,460
W
Janus
kush25420
Janus
7,901
367
65
2,022
9,940
3,986
0
2,323
7,617
76,663
3,970
L
Kukulkan
papito-stru
Kukulkan
11,540
1,038
0
1,113
8,420
3,921
2,180
1,843
6,527
90,526
1,442
L
Atlas
rolleey
Atlas
0
0
0
0
4,323
1,409
0
1,328
2,931
1,832
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,803
Gold Earned
45,440
504
Minions Killed
511
0
Camps Cleared
0
2,009,628
Distance Traveled
1,587,266
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,606
480
37
2
0
396,878
3
L
Pele
10,462
523
116
6
0
430,313
0
W
Bastet
8,770
439
68
3
0
365,225
0
L
Ishtar
9,320
466
107
5
0
344,077
0
W
Anhur
9,238
462
114
6
0
358,480
0
L
Achilles
9,610
481
124
6
0
359,221
2
W
Mercury
12,072
604
141
7
0
497,115
0
W
Janus
10,117
506
144
7
0
391,930
0
L
Kukulkan
10,351
518
163
8
0
364,787
4
L
Atlas
5,697
285
1
0
0
88,868
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role