Player Matchup

Baba Yaga
Baba Yaga
GankyMcSpanky
Baba Yaga
Level 65
God Stats
2W - 5L
1,500 SR
Queue Stats
344W - 322L
1,566 Elo+
Solo
Bacchus
Bacchus
PrinceRalis
Bacchus
Level 84
God Stats
4W - 2L
1,801 SR
Queue Stats
33W - 29L
1,461 Elo+
Party 2
Thor
Thor
RompeÚteros69
Thor
Level 40
God Stats
2W - 2L
1,953 SR
Queue Stats
132W - 123L
1,435 Elo+
Solo
Rama
Rama
WeT Ch1cKeN
Rama
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 57L
1,567 Elo+
Party 2
Surtr
Surtr
vvyatt
Surtr
Level 69
God Stats
3W - 10L
1,452 SR
Queue Stats
10W - 17L
1,424 Elo+
Solo
Team Averages
Level 80
1,641 SR
1,491 Elo+

VS

Team Averages
Level 62
1,569 SR
1,450 Elo+
Kukulkan
Kukulkan
Mehssif
Kukulkan
Level 67
God Stats
2W - 0L
1,755 SR
Queue Stats
41W - 27L
1,620 Elo+
Solo
Sylvanus
Sylvanus
NatoBot
Sylvanus
Level 47
God Stats
29W - 21L
1,764 SR
Queue Stats
578W - 525L
1,541 Elo+
Solo
Bellona
Bellona
SundaeD
Bellona
Level 62
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 17L
1,290 Elo+
Party 1
Serqet
Serqet
bengiez
Serqet
Level 66
God Stats
9W - 8L
1,365 SR
Queue Stats
631W - 568L
1,393 Elo+
Solo
Izanami
Izanami
tiltedbitties
Izanami
Level 67
God Stats
11W - 15L
1,460 SR
Queue Stats
67W - 88L
1,403 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
GankyMcSpanky
Baba Yaga
13
0 / 4 / 1
7,647
510
3,563
9,553
4,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
PrinceRalis
Bacchus
11
0 / 2 / 1
7,030
469
4,995
13,825
14,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

13
1 / 3 / 0
7,808
521
5,792
12,067
4,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 2 / 0
7,672
511
4,123
8,001
2,694
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Surtr
vvyatt
Surtr
14
1 / 2 / 0
8,319
555
12,053
14,399
13,672
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Mehssif
Kukulkan
15
5 / 0 / 2
9,384
626
12,081
7,010
2,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Sylvanus
NatoBot
Sylvanus
12
2 / 0 / 8
8,191
546
4,213
7,804
6,357
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Bellona
SundaeD
Bellona
14
0 / 0 / 2
7,617
508
6,712
11,590
11,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Serqet
bengiez
Serqet
13
5 / 2 / 5
8,483
566
8,145
11,189
5,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Izanami
15
1 / 1 / 1
8,710
581
6,133
11,914
5,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
3
Kills
13
13
Deaths
3
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
GankyMcSpanky
Baba Yaga
0
4
1
0.13
W
Kukulkan
Mehssif
Kukulkan
5
0
2
6
W
Sylvanus
NatoBot
Sylvanus
2
0
8
6
L
Bacchus
PrinceRalis
Bacchus
0
2
1
0.25
L
1
3
0
0.33
W
Bellona
SundaeD
Bellona
0
0
2
1
L
1
2
0
0.5
W
Serqet
bengiez
Serqet
5
2
5
3.75
W
Izanami
1
1
1
1.5
L
Surtr
vvyatt
Surtr
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,526
Damage
37,284
57,845
Taken
49,507
39,437
Mitigated
31,883
20,437
Healing
25,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
GankyMcSpanky
Baba Yaga
3,563
113
0
2,875
9,553
4,133
0
5,634
3,776
59,456
0
W
Kukulkan
Mehssif
Kukulkan
12,081
1,340
0
882
7,010
2,965
384
2,944
4,066
75,919
0
W
Sylvanus
NatoBot
Sylvanus
4,213
1,338
4,702
4,502
7,804
6,357
83
2,870
4,934
21,616
0
L
Bacchus
PrinceRalis
Bacchus
4,995
784
0
2,778
13,825
14,259
0
5,499
8,326
23,563
0
L
5,792
1,208
0
4,146
12,067
4,679
0
2,517
9,222
0
64,567
W
Bellona
SundaeD
Bellona
6,712
1,331
0
3,997
11,590
11,572
0
1,829
8,896
0
61,469
L
4,123
3,957
0
4,005
8,001
2,694
1,059
1,890
5,943
0
64,890
W
Serqet
bengiez
Serqet
8,145
3,099
0
5,301
11,189
5,054
0
2,320
8,651
0
40,564
W
Izanami
6,133
4,483
0
5,964
11,914
5,935
1,786
3,058
8,754
0
86,209
L
Surtr
vvyatt
Surtr
12,053
2,385
0
6,633
14,399
13,672
381
754
13,478
6,117
63,816

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,476
Gold Earned
42,385
439
Minions Killed
485
0
Camps Cleared
0
1,459,471
Distance Traveled
1,641,302
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
7,647
510
102
7
0
249,722
3
W
Kukulkan
9,384
626
140
9
0
319,685
0
W
Sylvanus
8,191
546
35
2
0
325,274
4
L
Bacchus
7,030
469
23
2
0
333,985
4
L
Thor
7,808
521
87
6
0
344,051
0
W
Bellona
7,617
508
90
6
0
334,597
1
L
Rama
7,672
511
125
8
0
266,415
3
W
Serqet
8,483
566
73
5
0
369,505
0
W
Izanami
8,710
581
147
10
0
292,241
4
L
Surtr
8,319
555
102
7
0
265,298
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role