Player Matchup

The Morrigan
The Morrigan
BarbieGirl912
The Morrigan
Level 20
God Stats
2W - 10L
1,106 SR
Queue Stats
12W - 29L
1,302 Elo+
Party 1
Shiva
Shiva
BrookSkeleton
Shiva
Level 109
God Stats
2W - 2L
1,253 SR
Queue Stats
57W - 51L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Graalll
Morgan Le Fay
Level 29
God Stats
10W - 11L
1,337 SR
Queue Stats
82W - 111L
1,349 Elo+
Party 1
Fenrir
Fenrir
KalysQc
Fenrir
Level 130
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 110L
1,404 Elo+
Party 1
Cupid
Cupid
porrteur
Cupid
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,239 Elo+
Party 1
Team Averages
Level 66
1,339 SR
1,359 Elo+

VS

Team Averages
Level 90
1,462 SR
1,454 Elo+
Chang'e
Chang'e
BoredfFGGT
Chang'e
Level 84
God Stats
1W - 5L
1,471 SR
Queue Stats
14W - 17L
1,502 Elo+
Party 2
Thor
Thor
Gilbert89
Thor
Level 89
God Stats
3W - 11L
1,500 SR
Queue Stats
167W - 162L
1,465 Elo+
Solo
Neith
Neith
Morningstar64912
Neith
Level 12
God Stats
5W - 6L
1,572 SR
Queue Stats
11W - 14L
1,434 Elo+
Party 2
Hercules
Hercules
ST4RSCR3AM
Hercules
Level 156
God Stats
1W - 1L
1,500 SR
Queue Stats
199W - 208L
1,498 Elo+
Solo
Poseidon
Poseidon
WolfManRicky
Poseidon
Level 109
God Stats
0W - 2L
1,267 SR
Queue Stats
25W - 35L
1,373 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
BarbieGirl912
The Morrigan
15
1 / 4 / 9
9,818
982
4,157
6,480
2,463
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

16
1 / 0 / 14
11,456
1,146
6,828
7,427
8,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Morgan Le Fay
Graalll
Morgan Le Fay
17
1 / 2 / 10
10,823
1,082
6,187
7,734
3,478
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fenrir
KalysQc
Fenrir
17
13 / 4 / 4
12,894
1,289
17,874
13,711
8,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
porrteur
Cupid
16
6 / 2 / 12
11,482
1,148
15,512
10,798
4,880
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

233

VS

Team 2 Tickets

160

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BoredfFGGT
Chang'e
17
2 / 6 / 9
11,050
1,105
10,220
17,186
6,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Magic Focus

Magic Focus

+20
Magical Power

Thor
15
3 / 2 / 3
9,848
985
5,457
4,888
1,782
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
1 / 7 / 10
10,716
1,072
7,263
14,264
5,340
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
ST4RSCR3AM
Hercules
15
1 / 3 / 5
9,641
964
3,874
7,167
5,787
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
WolfManRicky
Poseidon
16
5 / 4 / 3
11,855
1,186
14,529
10,579
3,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
42
22
Kills
12
12
Deaths
22
49
Assists
30
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
BarbieGirl912
The Morrigan
1
4
9
1.38
L
Chang'e
BoredfFGGT
Chang'e
2
6
9
1.08
W
1
0
14
8
L
Thor
3
2
3
2.25
W
Morgan Le Fay
Graalll
Morgan Le Fay
1
2
10
3
W
Fenrir
KalysQc
Fenrir
13
4
4
3.75
L
1
7
10
0.86
L
Hercules
ST4RSCR3AM
Hercules
1
3
5
1.17
L
Poseidon
WolfManRicky
Poseidon
5
4
3
1.63
W
Cupid
porrteur
Cupid
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,558
Damage
41,343
46,150
Taken
54,084
28,581
Mitigated
22,028
8,886
Healing
6,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
BarbieGirl912
The Morrigan
4,157
622
0
27
6,480
2,463
0
2,298
3,884
15,992
759
L
Chang'e
BoredfFGGT
Chang'e
10,220
1,100
1,444
2,736
17,186
6,006
0
4,035
12,863
35,835
0
W
6,828
203
120
2,077
7,427
8,780
0
4,873
2,554
1,657
13,339
L
Thor
5,457
0
0
0
4,888
1,782
0
1,283
3,561
0
10,233
W
Morgan Le Fay
Graalll
Morgan Le Fay
6,187
549
67
661
7,734
3,478
0
2,187
5,424
38,129
0
W
Fenrir
KalysQc
Fenrir
17,874
2,277
0
1,573
13,711
8,980
0
8,091
5,490
0
35,728
L
7,263
1,979
0
839
14,264
5,340
0
2,175
11,912
0
15,060
L
Hercules
ST4RSCR3AM
Hercules
3,874
1,333
0
1,629
7,167
5,787
0
2,058
4,940
0
6,127
L
Poseidon
WolfManRicky
Poseidon
14,529
1,694
0
140
10,579
3,113
0
1,306
9,062
63,376
1,066
W
Cupid
porrteur
Cupid
15,512
9,336
1,003
3,358
10,798
4,880
0
6,782
3,856
0
35,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,473
Gold Earned
53,110
210
Minions Killed
202
8
Camps Cleared
6
975,731
Distance Traveled
749,756
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
9,818
982
35
4
1
182,130
0
L
Chang'e
11,050
1,105
53
5
0
179,323
0
W
Shiva
11,456
1,146
19
2
1
203,583
0
L
Thor
9,848
985
9
1
1
89,041
0
W
Morgan Le Fay
10,823
1,082
66
7
3
181,619
0
W
Fenrir
12,894
1,289
34
3
2
210,110
0
L
Neith
10,716
1,072
14
1
1
171,485
0
L
Hercules
9,641
964
5
1
2
127,762
0
L
Poseidon
11,855
1,186
121
12
2
182,145
0
W
Cupid
11,482
1,148
56
6
1
198,289
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role