Player Matchup

Hercules
Hercules
Lotus-rouge35
Hercules
Level 66
God Stats
3W - 6L
1,351 SR
Queue Stats
437W - 434L
1,322 Elo+
Solo
Nox
Nox
Natolino09
Nox
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 78L
1,384 Elo+
Solo
Apollo
Apollo
eL_pAnXiii
Apollo
Level 36
God Stats
1W - 1L
1,384 SR
Queue Stats
6W - 9L
1,355 Elo+
Party 1
Arachne
Arachne
slagzBeno
Arachne
Level 55
God Stats
1W - 2L
1,292 SR
Queue Stats
4W - 13L
1,384 Elo+
Solo
Shiva
Shiva
xManuelel3
Shiva
Level 29
God Stats
0W - 3L
1,125 SR
Queue Stats
0W - 3L
1,009 Elo+
Party 1
Team Averages
Level 45
1,330 SR
1,291 Elo+

VS

Team Averages
Level 60
1,453 SR
1,414 Elo+
Skadi
Skadi
Astrofred8257
Skadi
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
25W - 42L
1,467 Elo+
Solo
Chiron
Chiron
ManuelCipriano
Chiron
Level 41
God Stats
22W - 16L
1,585 SR
Queue Stats
118W - 119L
1,335 Elo+
Party 2
Achilles
Achilles
UnluckyTyomx11
Achilles
Level 76
God Stats
2W - 1L
1,529 SR
Queue Stats
167W - 179L
1,441 Elo+
Party 2
Fenrir
Fenrir
bibio11
Fenrir
Level 68
God Stats
20W - 27L
1,375 SR
Queue Stats
89W - 89L
1,412 Elo+
Party 2
Ao Kuang
Ao Kuang
gsinante
Ao Kuang
Level 69
God Stats
38W - 37L
1,276 SR
Queue Stats
57W - 55L
1,416 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Lotus-rouge35
Hercules
8
0 / 3 / 1
5,398
450
4,692
12,426
10,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

10
0 / 1 / 0
5,460
455
2,775
6,083
2,435
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
eL_pAnXiii
Apollo
9
0 / 1 / 0
5,022
419
2,722
5,757
2,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
slagzBeno
Arachne
8
1 / 2 / 0
5,095
425
2,312
8,373
2,642
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shiva
9
1 / 3 / 0
5,797
483
9,359
11,575
5,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 2
5,503
459
4,738
6,146
1,872
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
1 / 0 / 1
6,598
550
6,381
4,641
1,734
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
11
4 / 0 / 0
6,907
576
5,858
11,349
7,282
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
bibio11
Fenrir
11
1 / 0 / 5
6,372
531
5,937
7,277
2,861
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
gsinante
Ao Kuang
11
3 / 1 / 0
6,708
559
8,525
14,824
5,288
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
18
2
Kills
10
10
Deaths
2
1
Assists
8
Player
Kills
Deaths
Assists
KDA
W
1
1
2
2
L
Hercules
Lotus-rouge35
Hercules
0
3
1
0.17
W
1
0
1
1.5
L
0
1
0
0
W
Achilles
4
0
0
4
W
Fenrir
bibio11
Fenrir
1
0
5
3.5
L
Apollo
eL_pAnXiii
Apollo
0
1
0
0
W
Ao Kuang
gsinante
Ao Kuang
3
1
0
3
L
Arachne
slagzBeno
Arachne
1
2
0
0.5
L
Shiva
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,860
Damage
31,439
44,214
Taken
44,237
23,694
Mitigated
19,037
10,336
Healing
21,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,738
1,803
0
1,150
6,146
1,872
87
0
6,146
0
32,600
L
Hercules
Lotus-rouge35
Hercules
4,692
1,380
0
4,872
12,426
10,585
0
0
12,426
0
23,425
W
6,381
1,405
374
1,720
4,641
1,734
973
1,761
2,880
0
53,996
L
2,775
265
0
1,370
6,083
2,435
208
0
6,083
38,353
0
W
Achilles
5,858
2,001
111
6,110
11,349
7,282
71
0
11,349
0
29,808
W
Fenrir
bibio11
Fenrir
5,937
2,387
0
880
7,277
2,861
0
1,014
6,263
0
34,846
L
Apollo
eL_pAnXiii
Apollo
2,722
1,752
0
2,171
5,757
2,078
0
0
5,757
0
25,879
W
Ao Kuang
gsinante
Ao Kuang
8,525
2,358
0
10,908
14,824
5,288
756
0
14,824
43,160
0
L
Arachne
slagzBeno
Arachne
2,312
1,766
0
1,056
8,373
2,642
0
0
8,373
0
25,786
L
Shiva
9,359
1,939
0
867
11,575
5,954
0
8,525
3,050
0
36,504

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,772
Gold Earned
32,088
217
Minions Killed
307
0
Camps Cleared
0
1,159,801
Distance Traveled
1,181,185
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,503
459
49
4
0
240,908
0
L
Hercules
5,398
450
31
3
0
222,271
0
W
Chiron
6,598
550
90
8
0
196,691
1
L
Nox
5,460
455
56
5
0
256,121
0
W
Achilles
6,907
576
35
3
0
266,802
3
W
Fenrir
6,372
531
71
6
0
271,388
0
L
Apollo
5,022
419
44
4
0
203,731
0
W
Ao Kuang
6,708
559
62
5
0
205,396
0
L
Arachne
5,095
425
44
4
0
234,749
0
L
Shiva
5,797
483
42
4
0
242,929
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role