Player Matchup

Khepri
Khepri
ARMICH3_02
Khepri
Level 59
God Stats
9W - 0L
1,872 SR
Queue Stats
591W - 622L
1,518 Elo+
Party 2
Nu Wa
Nu Wa
CapitanFimosis_
Nu Wa
Level 28
God Stats
4W - 3L
1,315 SR
Queue Stats
243W - 260L
1,539 Elo+
Party 2
Cerberus
Cerberus
DiamD3signs
Cerberus
Level 140
God Stats
9W - 5L
1,643 SR
Queue Stats
204W - 202L
1,565 Elo+
Party 2
Chernobog
Chernobog
HxG_TRuKi
Chernobog
Level 118
God Stats
13W - 12L
1,658 SR
Queue Stats
350W - 384L
1,570 Elo+
Party 2
Pele
Pele
vAndreeiTa-
Pele
Level 83
God Stats
21W - 16L
1,219 SR
Queue Stats
143W - 126L
1,161 Elo+
Party 2
Team Averages
Level 86
1,541 SR
1,471 Elo+

VS

Team Averages
Level 28
1,469 SR
1,422 Elo+
Chaac
Chaac
 
Chaac
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Larri_Katula
Bakasura
Level 10
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 141L
1,312 Elo+
Party 1
Zeus
Zeus
MufasaDream14
Zeus
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,391 Elo+
Party 1
Izanami
Izanami
iwanda22
Izanami
Level 47
God Stats
1W - 4L
1,346 SR
Queue Stats
31W - 45L
1,409 Elo+
Solo
Yemoja
Yemoja
tia_mayor1
Yemoja
Level 7
God Stats
3W - 8L
1,500 SR
Queue Stats
16W - 28L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
ARMICH3_02
Khepri
11
0 / 0 / 8
7,219
451
3,821
10,057
9,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

15
3 / 2 / 4
8,935
558
8,770
6,008
2,399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
DiamD3signs
Cerberus
14
1 / 0 / 1
8,026
502
7,405
17,027
18,177
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Chernobog
HxG_TRuKi
Chernobog
14
7 / 0 / 2
9,015
563
17,417
12,524
5,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 0 / 1
7,500
469
3,247
12,298
4,439
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
14
0 / 1 / 0
8,276
517
12,375
15,683
17,291
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Larri_Katula
Bakasura
13
1 / 1 / 0
7,509
469
7,993
13,627
5,406
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 3 / 0
7,705
482
4,269
9,780
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Izanami
iwanda22
Izanami
12
0 / 3 / 0
6,562
410
5,166
10,265
3,776
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
tia_mayor1
Yemoja
11
0 / 4 / 0
6,870
429
3,473
15,793
11,772
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
12
Kills
2
2
Deaths
12
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
1
0
0
W
Khepri
ARMICH3_02
Khepri
0
0
8
4
W
3
2
4
2.5
W
Cerberus
DiamD3signs
Cerberus
1
0
1
1.5
W
Chernobog
HxG_TRuKi
Chernobog
7
0
2
8
L
Bakasura
Larri_Katula
Bakasura
1
1
0
1
L
1
3
0
0.33
L
Izanami
iwanda22
Izanami
0
3
0
0
L
Yemoja
tia_mayor1
Yemoja
0
4
0
0
W
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,660
Damage
33,276
57,914
Taken
65,148
39,650
Mitigated
41,913
20,454
Healing
17,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
12,375
2,433
0
5,644
15,683
17,291
0
6,549
7,987
0
78,180
W
Khepri
ARMICH3_02
Khepri
3,821
750
800
3,709
10,057
9,009
0
1,359
8,488
15,319
0
W
8,770
2,644
0
938
6,008
2,399
0
2,571
2,975
75,328
890
W
Cerberus
DiamD3signs
Cerberus
7,405
1,582
0
4,728
17,027
18,177
0
0
16,297
65,805
648
W
Chernobog
HxG_TRuKi
Chernobog
17,417
11,940
0
7,201
12,524
5,626
308
2,378
10,146
0
75,742
L
Bakasura
Larri_Katula
Bakasura
7,993
4,527
0
3,090
13,627
5,406
0
3,052
10,528
0
59,404
L
4,269
994
0
1,650
9,780
3,668
0
5,311
4,469
64,269
0
L
Izanami
iwanda22
Izanami
5,166
3,210
0
1,889
10,265
3,776
413
928
9,337
0
52,494
L
Yemoja
tia_mayor1
Yemoja
3,473
1,017
3,191
2,218
15,793
11,772
0
2,224
13,569
23,511
0
W
3,247
945
332
2,746
12,298
4,439
0
1,434
10,273
0
65,606

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,695
Gold Earned
36,922
524
Minions Killed
423
0
Camps Cleared
0
1,514,164
Distance Traveled
1,499,320
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,276
517
120
8
0
271,683
0
W
Khepri
7,219
451
24
2
0
349,900
3
W
Nu Wa
8,935
558
133
8
0
307,254
0
W
Cerberus
8,026
502
176
11
0
245,481
0
W
Chernobog
9,015
563
104
7
0
282,672
0
L
Bakasura
7,509
469
97
6
0
358,703
1
L
Zeus
7,705
482
106
7
0
281,433
0
L
Izanami
6,562
410
75
5
0
302,612
0
L
Yemoja
6,870
429
25
2
0
284,889
0
W
Pele
7,500
469
87
5
0
328,857
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role