Player Matchup

Nike
Nike
 
Nike
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Atlas
Atlas
Dawidos00798
Atlas
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 15L
1,461 Elo+
Solo
Ne Zha
Ne Zha
Niawark
Ne Zha
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Tiamat
Tiamat
firestorm998
Tiamat
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 12L
1,470 Elo+
Solo
Nox
Nox
mtanghuz
Nox
Level 155
God Stats
0W - 5L
1,500 SR
Queue Stats
560W - 561L
1,496 Elo+
Solo
Team Averages
Level 128
1,500 SR
1,485 Elo+

VS

Team Averages
Level 106
1,459 SR
1,534 Elo+
Thanatos
Thanatos
Dark_0fNight
Thanatos
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 30L
1,535 Elo+
Solo
Ao Kuang
Ao Kuang
GamePrimeDeluxe
Ao Kuang
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
112W - 95L
1,659 Elo+
Party 2
Artemis
Artemis
Mokazel
Artemis
Level 69
God Stats
10W - 4L
1,271 SR
Queue Stats
446W - 456L
1,408 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Seidan
Morgan Le Fay
Level 68
God Stats
11W - 10L
1,523 SR
Queue Stats
435W - 448L
1,408 Elo+
Party 1
Zeus
Zeus
TheDarkAura1
Zeus
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 91L
1,659 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
12
2 / 5 / 0
7,066
707
4,507
11,183
11,660
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
0 / 4 / 3
7,545
755
6,039
14,417
15,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ne Zha
Niawark
Ne Zha
13
1 / 3 / 1
6,815
682
6,689
8,063
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tiamat
13
0 / 3 / 2
6,839
684
4,790
8,017
4,468
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 2 / 1
7,004
700
6,570
5,229
2,185
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dark_0fNight
Thanatos
15
2 / 0 / 10
8,107
811
8,574
6,978
3,144
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ao Kuang
15
6 / 2 / 10
8,525
853
7,857
11,114
7,721
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Artemis
Mokazel
Artemis
13
2 / 1 / 8
7,832
783
6,784
7,001
3,016
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Morgan Le Fay
Seidan
Morgan Le Fay
14
5 / 2 / 6
8,187
819
9,016
7,937
3,439
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
2 / 0 / 11
8,583
858
12,558
4,971
1,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
62
3
Kills
17
17
Deaths
5
7
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Nike
 
Nike
2
5
0
0.4
W
Thanatos
Dark_0fNight
Thanatos
2
0
10
7
L
0
4
3
0.38
W
Ao Kuang
6
2
10
5.5
W
Artemis
Mokazel
Artemis
2
1
8
6
L
Ne Zha
Niawark
Ne Zha
1
3
1
0.5
W
Morgan Le Fay
Seidan
Morgan Le Fay
5
2
6
4
W
2
0
11
7.5
L
Tiamat
0
3
2
0.33
L
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,595
Damage
44,789
46,909
Taken
38,001
37,331
Mitigated
19,186
11,251
Healing
24,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
 
Nike
4,507
251
0
500
11,183
11,660
0
5,355
5,828
0
8,793
W
Thanatos
Dark_0fNight
Thanatos
8,574
858
1,259
4,894
6,978
3,144
591
3,814
3,164
0
17,320
L
6,039
1,511
1,274
2,159
14,417
15,065
0
8,711
5,706
14,189
0
W
Ao Kuang
7,857
2,021
2,215
4,905
11,114
7,721
112
4,301
6,813
10,521
0
W
Artemis
Mokazel
Artemis
6,784
3,083
2,493
2,383
7,001
3,016
444
4,262
2,739
0
14,129
L
Ne Zha
Niawark
Ne Zha
6,689
1,118
1,407
2,041
8,063
3,953
0
6,202
1,861
0
14,273
W
Morgan Le Fay
Seidan
Morgan Le Fay
9,016
660
928
816
7,937
3,439
161
3,367
4,570
18,861
0
W
12,558
1,129
2,246
2,018
4,971
1,866
336
1,655
3,316
32,139
0
L
Tiamat
4,790
490
157
1,257
8,017
4,468
0
5,403
2,614
13,290
0
L
6,570
364
1,775
681
5,229
2,185
0
3,760
1,469
21,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,269
Gold Earned
41,234
95
Minions Killed
113
0
Camps Cleared
0
972,440
Distance Traveled
1,022,577
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
7,066
707
2
0
0
212,798
1
W
Thanatos
8,107
811
21
2
0
206,040
0
L
Atlas
7,545
755
18
2
0
191,347
0
W
Ao Kuang
8,525
853
6
1
0
209,769
0
W
Artemis
7,832
783
14
1
0
195,794
0
L
Ne Zha
6,815
682
12
1
0
200,302
0
W
Morgan Le Fay
8,187
819
12
1
0
212,682
0
W
Zeus
8,583
858
60
6
0
198,292
0
L
Tiamat
6,839
684
23
2
0
193,100
0
L
Nox
7,004
700
40
4
0
174,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role