Player Matchup

Izanami
Izanami
Ileina
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,414 Elo+
Solo
Anubis
Anubis
Panlaban
Anubis
Level 79
God Stats
1W - 3L
1,450 SR
Queue Stats
6W - 16L
1,267 Elo+
Party 1
Baron Samedi
Baron Samedi
Reaper134
Baron Samedi
Level 46
God Stats
0W - 3L
1,360 SR
Queue Stats
5W - 18L
1,183 Elo+
Party 1
Thanatos
Thanatos
Zalmoxis7
Thanatos
Level 29
God Stats
5W - 18L
1,133 SR
Queue Stats
6W - 21L
1,197 Elo+
Party 1
King Arthur
King Arthur
trafffyy
King Arthur
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,273 Elo+
Party 1
Team Averages
Level 43
1,389 SR
1,267 Elo+

VS

Team Averages
Level 69
1,495 SR
1,529 Elo+
Shiva
Shiva
Kadarlio
Shiva
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
26W - 29L
1,748 Elo+
Solo
Medusa
Medusa
Karky666
Medusa
Level 62
God Stats
2W - 3L
1,500 SR
Queue Stats
38W - 33L
1,490 Elo+
Solo
Fafnir
Fafnir
Paiper90
Fafnir
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 7L
1,483 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Tercerce
Morgan Le Fay
Level 71
God Stats
15W - 10L
1,426 SR
Queue Stats
36W - 33L
1,362 Elo+
Solo
Hel
Hel
Totnick
Hel
Level 125
God Stats
4W - 1L
1,548 SR
Queue Stats
265W - 249L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Ileina
Izanami
15
3 / 0 / 4
10,327
1,033
12,543
8,822
3,359
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
Panlaban
Anubis
16
3 / 4 / 6
10,968
1,097
10,027
10,448
5,626
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
Reaper134
Baron Samedi
16
4 / 5 / 6
11,448
1,145
16,772
12,482
7,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
Zalmoxis7
Thanatos
17
2 / 9 / 8
11,495
1,150
12,835
21,474
9,722
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
trafffyy
King Arthur
16
0 / 11 / 7
9,698
970
7,396
29,697
29,000
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

97

VS

Team 2 Tickets

227

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Kadarlio
Shiva
18
6 / 3 / 19
12,174
1,217
13,025
15,527
13,822
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Medusa
Karky666
Medusa
18
9 / 2 / 15
12,089
1,209
22,412
14,799
6,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fafnir
Paiper90
Fafnir
17
1 / 1 / 23
12,151
1,215
6,351
12,632
19,436
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Morgan Le Fay
Tercerce
Morgan Le Fay
18
5 / 0 / 19
11,293
1,129
18,294
7,070
3,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hel
17
8 / 6 / 11
11,838
1,184
17,470
13,868
4,928
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
116
12
Kills
29
29
Deaths
12
31
Assists
87
Player
Kills
Deaths
Assists
KDA
L
Izanami
Ileina
Izanami
3
0
4
5
W
Shiva
Kadarlio
Shiva
6
3
19
5.17
W
Medusa
Karky666
Medusa
9
2
15
8.25
W
Fafnir
Paiper90
Fafnir
1
1
23
12.5
L
Anubis
Panlaban
Anubis
3
4
6
1.5
L
Baron Samedi
Reaper134
Baron Samedi
4
5
6
1.4
W
Morgan Le Fay
Tercerce
Morgan Le Fay
5
0
19
14.5
W
Hel
8
6
11
2.25
L
Thanatos
Zalmoxis7
Thanatos
2
9
8
0.67
L
King Arthur
trafffyy
King Arthur
0
11
7
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,573
Damage
77,552
82,923
Taken
63,896
55,642
Mitigated
48,130
14,637
Healing
18,883
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Ileina
Izanami
12,543
7,798
0
1,391
8,822
3,359
0
5,805
3,017
0
25,291
W
Shiva
Kadarlio
Shiva
13,025
1,399
1,975
2,177
15,527
13,822
0
7,344
8,183
0
38,718
W
Medusa
Karky666
Medusa
22,412
13,228
0
4,769
14,799
6,780
0
7,200
7,599
0
43,039
W
Fafnir
Paiper90
Fafnir
6,351
2,439
0
2,603
12,632
19,436
0
3,593
9,039
10,565
0
L
Anubis
Panlaban
Anubis
10,027
502
0
2,196
10,448
5,626
0
7,090
3,358
30,055
0
L
Baron Samedi
Reaper134
Baron Samedi
16,772
1,269
3,151
1,987
12,482
7,935
0
4,150
8,332
51,538
0
W
Morgan Le Fay
Tercerce
Morgan Le Fay
18,294
3,579
0
517
7,070
3,164
0
2,709
4,361
46,447
1,556
W
Hel
17,470
124
3,755
3,087
13,868
4,928
0
5,953
7,915
29,544
0
L
Thanatos
Zalmoxis7
Thanatos
12,835
5,882
0
5,552
21,474
9,722
0
11,042
10,432
0
40,200
L
King Arthur
trafffyy
King Arthur
7,396
1,338
0
360
29,697
29,000
0
13,651
16,046
0
15,922

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,936
Gold Earned
59,545
217
Minions Killed
219
11
Camps Cleared
4
846,273
Distance Traveled
951,560
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
10,327
1,033
24
2
0
136,121
0
W
Shiva
12,174
1,217
64
6
3
202,292
0
W
Medusa
12,089
1,209
45
5
0
177,717
1
W
Fafnir
12,151
1,215
8
1
0
177,831
0
L
Anubis
10,968
1,097
54
5
2
160,614
0
L
Baron Samedi
11,448
1,145
89
9
0
186,444
0
W
Morgan Le Fay
11,293
1,129
63
6
0
204,078
0
W
Hel
11,838
1,184
39
4
1
189,642
0
L
Thanatos
11,495
1,150
38
4
8
200,801
0
L
King Arthur
9,698
970
12
1
1
162,293
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role