Player Matchup

Medusa
Medusa
JAHHHDEZ
Medusa
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 111L
1,389 Elo+
Solo
Surtr
Surtr
KingofHearts_06
Surtr
Level 65
God Stats
18W - 14L
1,568 SR
Queue Stats
388W - 382L
1,389 Elo+
Solo
Thanatos
Thanatos
LWallace1993
Thanatos
Level 122
God Stats
33W - 32L
1,303 SR
Queue Stats
523W - 552L
1,418 Elo+
Solo
Baba Yaga
Baba Yaga
aiav99
Baba Yaga
Level 100
God Stats
2W - 1L
1,500 SR
Queue Stats
86W - 65L
1,500 Elo+
Solo
Cthulhu
Cthulhu
glowing_lemon50
Cthulhu
Level 44
God Stats
4W - 0L
1,763 SR
Queue Stats
41W - 47L
1,516 Elo+
Solo
Team Averages
Level 79
1,527 SR
1,442 Elo+

VS

Team Averages
Level 59
1,525 SR
1,408 Elo+
Sol
Sol
Asclepius Rod
Sol
Level 62
God Stats
15W - 10L
1,809 SR
Queue Stats
322W - 298L
1,498 Elo+
Party 1
Fenrir
Fenrir
Masterjt
Fenrir
Level 105
God Stats
1W - 1L
1,832 SR
Queue Stats
1W - 5L
1,269 Elo+
Solo
Jormungandr
Jormungandr
ULTRA ARCHON
Jormungandr
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 65L
1,489 Elo+
Party 1
Medusa
Medusa
Willix952
Medusa
Level 47
God Stats
1W - 2L
1,297 SR
Queue Stats
188W - 193L
1,340 Elo+
Solo
Surtr
Surtr
pabloxdcom267
Surtr
Level 34
God Stats
0W - 3L
1,189 SR
Queue Stats
131W - 143L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JAHHHDEZ
Medusa
14
2 / 2 / 5
8,502
472
7,905
9,237
3,655
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 2 / 4
9,036
502
12,693
17,192
18,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thanatos
LWallace1993
Thanatos
17
9 / 4 / 2
10,383
577
10,459
16,476
7,177
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Baba Yaga
aiav99
Baba Yaga
17
4 / 0 / 3
10,501
583
18,067
10,950
5,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
4 / 0 / 12
9,576
532
12,437
15,959
14,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 3 / 2
9,061
503
11,287
15,801
6,573
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
Masterjt
Fenrir
12
2 / 5 / 4
7,552
420
5,422
14,430
5,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jormungandr
ULTRA ARCHON
Jormungandr
12
1 / 5 / 0
7,663
426
4,638
17,232
15,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Medusa
Willix952
Medusa
10
1 / 4 / 1
6,832
380
4,439
10,323
3,730
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 5 / 3
8,228
457
10,085
23,730
17,461
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
18
22
Kills
8
8
Deaths
22
26
Assists
10
Player
Kills
Deaths
Assists
KDA
L
2
3
2
1
W
Medusa
JAHHHDEZ
Medusa
2
2
5
2.25
W
3
2
4
2.5
W
Thanatos
LWallace1993
Thanatos
9
4
2
2.5
L
Fenrir
Masterjt
Fenrir
2
5
4
0.8
L
Jormungandr
ULTRA ARCHON
Jormungandr
1
5
0
0.2
L
Medusa
Willix952
Medusa
1
4
1
0.38
W
Baba Yaga
aiav99
Baba Yaga
4
0
3
5.5
W
4
0
12
10
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,561
Damage
35,871
69,814
Taken
81,516
48,773
Mitigated
49,035
33,019
Healing
16,039
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,287
3,751
0
7,395
15,801
6,573
0
7,664
7,593
82,646
0
W
Medusa
JAHHHDEZ
Medusa
7,905
4,098
0
4,001
9,237
3,655
1,801
1,573
7,664
0
43,156
W
12,693
3,378
0
4,405
17,192
18,495
159
3,423
13,769
3,778
50,148
W
Thanatos
LWallace1993
Thanatos
10,459
2,096
0
12,761
16,476
7,177
109
3,609
12,867
0
81,810
L
Fenrir
Masterjt
Fenrir
5,422
1,196
0
1,665
14,430
5,835
0
5,237
8,821
0
27,602
L
Jormungandr
ULTRA ARCHON
Jormungandr
4,638
1,598
0
2,292
17,232
15,436
0
6,702
9,942
30,024
0
L
Medusa
Willix952
Medusa
4,439
1,984
0
1,975
10,323
3,730
0
4,232
5,663
0
30,924
W
Baba Yaga
aiav99
Baba Yaga
18,067
1,965
0
4,300
10,950
5,226
1,483
3,545
7,405
81,610
0
W
12,437
1,786
200
7,352
15,959
14,220
572
4,033
11,926
60,540
0
L
10,085
3,641
0
2,712
23,730
17,461
0
6,257
17,193
435
59,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,998
Gold Earned
39,336
476
Minions Killed
389
0
Camps Cleared
0
1,718,431
Distance Traveled
1,627,203
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
9,061
503
146
8
0
318,708
0
W
Medusa
8,502
472
59
3
0
331,046
0
W
Surtr
9,036
502
72
4
0
326,108
6
W
Thanatos
10,383
577
98
5
0
410,364
0
L
Fenrir
7,552
420
53
3
0
370,254
0
L
Jormungandr
7,663
426
30
2
0
308,256
0
L
Medusa
6,832
380
61
3
0
271,057
0
W
Baba Yaga
10,501
583
151
8
0
319,967
0
W
Cthulhu
9,576
532
96
5
0
330,946
0
L
Surtr
8,228
457
99
6
0
358,928
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role