Player Matchup

Hercules
Hercules
Indeinleben
Hercules
Level 148
God Stats
25W - 23L
1,442 SR
Queue Stats
166W - 109L
1,622 Elo+
Solo
Ra
Ra
IzaGodOfTheDeath
Ra
Level 193
God Stats
53W - 81L
1,062 SR
Queue Stats
649W - 704L
1,436 Elo+
Party 2
Rama
Rama
korallen_Ratte
Rama
Level 145
God Stats
19W - 22L
1,500 SR
Queue Stats
775W - 813L
1,426 Elo+
Party 2
Team Averages
Level 162
1,335 SR
1,495 Elo+

VS

Team Averages
Level 87
1,591 SR
1,518 Elo+
He Bo
He Bo
Karpfen675
He Bo
Level 140
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 16L
1,622 Elo+
Solo
Ares
Ares
extremkill1
Ares
Level 74
God Stats
1W - 5L
1,500 SR
Queue Stats
2W - 9L
1,465 Elo+
Party 1
Medusa
Medusa
gnialybot226
Medusa
Level 47
God Stats
2W - 8L
1,774 SR
Queue Stats
3W - 14L
1,465 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Indeinleben
Hercules
14
2 / 4 / 3
8,388
699
7,077
17,288
16,966
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
1 / 3 / 2
8,756
730
6,362
9,633
4,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 4 / 3
8,411
701
3,855
11,053
4,368
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
17
4 / 1 / 6
10,117
843
15,967
7,271
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 3 / 7
9,590
799
6,260
11,260
11,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
15
5 / 1 / 3
9,431
786
8,876
5,914
2,798
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
27
5
Kills
11
11
Deaths
5
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Indeinleben
Hercules
2
4
3
0.88
L
1
3
2
0.67
W
He Bo
4
1
6
7
W
2
3
7
1.83
W
Medusa
5
1
3
6.5
L
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,294
Damage
31,103
37,974
Taken
24,445
25,571
Mitigated
17,083
8,875
Healing
6,011
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Indeinleben
Hercules
7,077
1,461
0
5,145
17,288
16,966
0
7,900
9,388
0
19,142
L
6,362
388
647
1,379
9,633
4,237
112
6,319
3,314
48,650
0
W
He Bo
15,967
680
0
1,977
7,271
3,105
435
1,412
5,859
59,243
809
W
6,260
458
477
2,017
11,260
11,180
0
3,064
8,196
20,081
0
W
Medusa
8,876
5,489
295
1,245
5,914
2,798
0
1,905
4,009
0
30,182
L
3,855
3,662
0
1,704
11,053
4,368
0
7,593
3,460
0
20,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,555
Gold Earned
29,138
163
Minions Killed
168
0
Camps Cleared
0
637,688
Distance Traveled
651,124
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,388
699
16
1
0
251,040
0
L
Ra
8,756
730
99
8
0
217,301
0
W
He Bo
10,117
843
106
9
0
232,903
0
W
Ares
9,590
799
22
2
0
206,017
0
W
Medusa
9,431
786
40
3
0
212,204
2
L
Rama
8,411
701
48
4
0
169,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role