Player Matchup

Anubis
Anubis
 
Anubis
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
Diplo78
Da Ji
Level 38
God Stats
2W - 0L
1,642 SR
Queue Stats
181W - 111L
1,815 Elo+
Party 1
Tyr
Tyr
warchimarica
Tyr
Level 17
God Stats
3W - 0L
1,594 SR
Queue Stats
23W - 3L
2,022 Elo+
Party 1
Team Averages
Level 51
1,579 SR
1,779 Elo+

VS

Team Averages
Level 107
1,398 SR
1,377 Elo+
Thanatos
Thanatos
CreashionR
Thanatos
Level 89
God Stats
14W - 20L
1,222 SR
Queue Stats
235W - 268L
1,206 Elo+
Party 2
Agni
Agni
KingSamwellTarly
Agni
Level 171
God Stats
4W - 2L
1,691 SR
Queue Stats
107W - 78L
1,718 Elo+
Solo
Surtr
Surtr
ДэнчикБензопила
Surtr
Level 62
God Stats
6W - 8L
1,280 SR
Queue Stats
244W - 275L
1,206 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
3 / 0 / 8
7,820
782
6,369
5,382
2,550
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
Diplo78
Da Ji
14
4 / 1 / 9
8,545
855
7,792
9,338
7,873
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
8 / 1 / 6
8,674
867
8,958
8,787
5,700
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CreashionR
Thanatos
9
1 / 5 / 1
6,252
625
4,240
7,788
2,977
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
1 / 5 / 1
6,465
647
7,776
7,388
2,433
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 5 / 2
6,230
623
6,623
11,732
6,440
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
15
Kills
2
2
Deaths
15
23
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
3
0
8
7
L
Thanatos
CreashionR
Thanatos
1
5
1
0.3
W
Da Ji
Diplo78
Da Ji
4
1
9
8.5
L
1
5
1
0.3
W
8
1
6
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,119
Damage
18,639
23,507
Taken
26,908
16,123
Mitigated
11,850
5,470
Healing
5,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
6,369
558
0
2,325
5,382
2,550
368
1,544
3,838
39,051
0
L
Thanatos
CreashionR
Thanatos
4,240
794
0
3,275
7,788
2,977
0
1,421
6,367
0
16,481
W
Da Ji
Diplo78
Da Ji
7,792
1,406
0
934
9,338
7,873
329
3,448
5,890
3,528
26,641
L
7,776
131
0
250
7,388
2,433
94
2,019
5,369
20,958
51
W
8,958
1,107
0
2,211
8,787
5,700
76
3,253
5,534
0
24,283
L
6,623
2,333
52
1,538
11,732
6,440
0
4,698
7,034
360
18,875

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,039
Gold Earned
18,947
146
Minions Killed
94
0
Camps Cleared
0
576,553
Distance Traveled
526,542
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,820
782
70
7
0
173,939
5
L
Thanatos
6,252
625
29
3
0
181,399
0
W
Da Ji
8,545
855
53
5
0
200,055
0
L
Agni
6,465
647
42
4
0
171,005
1
W
Tyr
8,674
867
23
2
0
202,559
0
L
Surtr
6,230
623
23
2
0
174,138
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role