Player Matchup

Ishtar
Ishtar
A-WARNING
Ishtar
Level 99
God Stats
2W - 4L
1,590 SR
Queue Stats
132W - 169L
1,414 Elo+
Solo
Mulan
Mulan
Fryguy784
Mulan
Level 69
God Stats
8W - 5L
1,500 SR
Queue Stats
280W - 276L
1,450 Elo+
Solo
Cabrakan
Cabrakan
JaayRizzle
Cabrakan
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 82L
1,529 Elo+
Solo
Nox
Nox
VOIDxxWOLF
Nox
Level 121
God Stats
1W - 3L
1,497 SR
Queue Stats
73W - 77L
1,592 Elo+
Party 1
Nemesis
Nemesis
hellhoend
Nemesis
Level 85
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 28L
1,482 Elo+
Party 1
Team Averages
Level 96
1,517 SR
1,494 Elo+

VS

Team Averages
Level 134
1,459 SR
1,404 Elo+
Tiamat
Tiamat
Arch Heir
Tiamat
Level 158
God Stats
2W - 1L
1,500 SR
Queue Stats
146W - 153L
1,244 Elo+
Solo
Kumbhakarna
Kumbhakarna
AsgardsBest
Kumbhakarna
Level 118
God Stats
4W - 1L
1,297 SR
Queue Stats
93W - 111L
1,574 Elo+
Solo
Cernunnos
Cernunnos
CpT Zero Call
Cernunnos
Level 159
God Stats
3W - 2L
1,496 SR
Queue Stats
104W - 115L
1,467 Elo+
Solo
Bacchus
Bacchus
Dom3986
Bacchus
Level 126
God Stats
4W - 3L
1,500 SR
Queue Stats
468W - 467L
1,351 Elo+
Solo
King Arthur
King Arthur
Killswitchboyz
King Arthur
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
227W - 233L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
A-WARNING
Ishtar
16
3 / 5 / 10
9,422
673
15,846
15,441
9,897
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Fryguy784
Mulan
17
6 / 4 / 10
10,537
753
14,300
18,027
18,132
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cabrakan
JaayRizzle
Cabrakan
14
2 / 6 / 9
8,966
640
7,458
21,014
32,534
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

17
2 / 3 / 13
9,444
675
19,466
11,591
6,968
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
hellhoend
Nemesis
16
3 / 4 / 9
9,421
673
14,224
14,928
13,933
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Arch Heir
Tiamat
16
2 / 5 / 10
10,289
735
14,980
16,368
12,387
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kumbhakarna
AsgardsBest
Kumbhakarna
18
7 / 3 / 8
10,715
765
8,468
17,797
28,497
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cernunnos
CpT Zero Call
Cernunnos
19
7 / 2 / 10
11,183
799
26,433
12,702
7,857
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Dom3986
Bacchus
17
2 / 2 / 19
10,567
755
11,517
24,694
24,058
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

King Arthur
Killswitchboyz
King Arthur
17
4 / 7 / 12
10,997
786
10,110
22,493
31,073
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
81
16
Kills
22
22
Deaths
19
51
Assists
59
Player
Kills
Deaths
Assists
KDA
L
Ishtar
A-WARNING
Ishtar
3
5
10
1.6
W
Tiamat
Arch Heir
Tiamat
2
5
10
1.4
W
Kumbhakarna
AsgardsBest
Kumbhakarna
7
3
8
3.67
W
Cernunnos
CpT Zero Call
Cernunnos
7
2
10
6
W
Bacchus
Dom3986
Bacchus
2
2
19
5.75
L
Mulan
Fryguy784
Mulan
6
4
10
2.75
L
Cabrakan
JaayRizzle
Cabrakan
2
6
9
1.08
W
King Arthur
Killswitchboyz
King Arthur
4
7
12
1.43
L
2
3
13
2.83
L
Nemesis
hellhoend
Nemesis
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,294
Damage
71,508
81,001
Taken
94,054
81,464
Mitigated
103,872
19,804
Healing
32,034
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
A-WARNING
Ishtar
15,846
11,835
1,000
1,942
15,441
9,897
0
4,821
10,620
0
33,758
W
Tiamat
Arch Heir
Tiamat
14,980
2,368
3,331
4,291
16,368
12,387
857
4,131
12,237
36,686
0
W
Kumbhakarna
AsgardsBest
Kumbhakarna
8,468
1,824
1,471
1,948
17,797
28,497
1,322
5,575
12,222
14,655
0
W
Cernunnos
CpT Zero Call
Cernunnos
26,433
10,921
866
3,045
12,702
7,857
3,465
4,101
8,601
0
52,959
W
Bacchus
Dom3986
Bacchus
11,517
723
2,857
11,505
24,694
24,058
1,027
8,514
16,180
18,282
0
L
Mulan
Fryguy784
Mulan
14,300
2,463
3,297
3,125
18,027
18,132
317
8,385
9,642
0
23,809
L
Cabrakan
JaayRizzle
Cabrakan
7,458
821
631
2,514
21,014
32,534
224
8,985
12,029
13,184
0
W
King Arthur
Killswitchboyz
King Arthur
10,110
1,331
1,219
1,501
22,493
31,073
724
4,603
17,890
34
23,371
L
19,466
2,560
2,295
2,643
11,591
6,968
96
5,144
6,447
44,112
0
L
Nemesis
hellhoend
Nemesis
14,224
4,811
549
1,808
14,928
13,933
657
7,630
7,298
0
20,384

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,790
Gold Earned
53,751
141
Minions Killed
140
0
Camps Cleared
0
1,236,402
Distance Traveled
1,197,379
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
9,422
673
44
3
0
254,104
0
W
Tiamat
10,289
735
45
3
0
239,098
0
W
Kumbhakarna
10,715
765
7
1
0
250,047
0
W
Cernunnos
11,183
799
53
4
0
202,447
0
W
Bacchus
10,567
755
15
1
0
261,980
0
L
Mulan
10,537
753
13
1
0
251,025
0
L
Cabrakan
8,966
640
16
1
0
204,123
0
W
King Arthur
10,997
786
20
1
0
243,807
0
L
Nox
9,444
675
50
4
0
242,107
0
L
Nemesis
9,421
673
18
1
0
285,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role