Player Matchup

Baba Yaga
Baba Yaga
 
Baba Yaga
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hun Batz
Hun Batz
Gwild778
Hun Batz
Level 47
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 16L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
Jokerswild778
Cthulhu
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 17L
1,325 Elo+
Party 1
Amaterasu
Amaterasu
NephriteH
Amaterasu
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 53L
1,376 Elo+
Solo
Sylvanus
Sylvanus
brennerlvs7
Sylvanus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,725 Elo+
Solo
Team Averages
Level 82
1,500 SR
1,436 Elo+

VS

Team Averages
Level 63
1,500 SR
1,439 Elo+
Guan Yu
Guan Yu
Barbranana
Guan Yu
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,250 Elo+
Solo
Geb
Geb
Rob11066133
Geb
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,679 Elo+
Solo
Discordia
Discordia
Vexer85
Discordia
Level 98
God Stats
14W - 7L
1,500 SR
Queue Stats
506W - 511L
1,491 Elo+
Solo
Agni
Agni
WXMXXLJ
Agni
Level 18
God Stats
8W - 4L
1,500 SR
Queue Stats
323W - 351L
1,372 Elo+
Solo
Raijin
Raijin
elmatadorxxx
Raijin
Level 157
God Stats
0W - 3L
1,500 SR
Queue Stats
234W - 270L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
 
Baba Yaga
16
4 / 1 / 9
9,369
1,041
7,269
7,956
4,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Gwild778
Hun Batz
16
2 / 1 / 9
8,798
978
5,944
8,657
4,800
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cthulhu
12
3 / 6 / 6
8,297
922
5,974
15,664
14,121
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
NephriteH
Amaterasu
11
2 / 3 / 5
7,507
834
761
11,241
7,538
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
brennerlvs7
Sylvanus
14
3 / 2 / 7
8,602
956
2,846
14,507
12,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Barbranana
Guan Yu
1
0 / 1 / 1
2,288
254
0
771
333
8
2 / 3 / 1
6,154
684
1,337
5,613
4,279
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Discordia
Vexer85
Discordia
1
0 / 1 / 1
2,288
254
0
597
238
Agni
WXMXXLJ
Agni
15
5 / 5 / 4
7,717
857
8,466
7,917
3,608
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Raijin
17
3 / 4 / 7
8,781
976
15,355
10,271
4,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
14
Kills
10
13
Deaths
14
36
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Baba Yaga
 
Baba Yaga
4
1
9
8.5
L
Guan Yu
Barbranana
Guan Yu
0
1
1
0.5
W
Hun Batz
Gwild778
Hun Batz
2
1
9
6.5
W
Cthulhu
3
6
6
1
W
Amaterasu
NephriteH
Amaterasu
2
3
5
1.5
L
2
3
1
0.83
L
Discordia
Vexer85
Discordia
0
1
1
0.5
L
Agni
WXMXXLJ
Agni
5
5
4
1.4
W
Sylvanus
brennerlvs7
Sylvanus
3
2
7
3.25
L
Raijin
3
4
7
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,794
Damage
25,158
58,025
Taken
25,169
43,221
Mitigated
12,811
23,229
Healing
3,823
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baba Yaga
 
Baba Yaga
7,269
397
787
3,371
7,956
4,249
1,560
4,098
3,729
24,289
0
L
Guan Yu
Barbranana
Guan Yu
0
0
0
0
771
333
0
771
0
0
0
W
Hun Batz
Gwild778
Hun Batz
5,944
1,883
913
1,184
8,657
4,800
2,955
6,047
2,320
0
23,184
W
Cthulhu
5,974
695
2,054
1,422
15,664
14,121
81
5,700
9,617
11,170
0
W
Amaterasu
NephriteH
Amaterasu
761
236
430
1,648
11,241
7,538
933
2,726
8,419
0
4,368
L
1,337
161
0
120
5,613
4,279
0
2,133
3,480
1,935
0
L
Discordia
Vexer85
Discordia
0
0
0
0
597
238
0
597
0
0
0
L
Agni
WXMXXLJ
Agni
8,466
387
177
606
7,917
3,608
0
6,029
1,888
17,917
0
W
Sylvanus
brennerlvs7
Sylvanus
2,846
731
4,898
6,522
14,507
12,513
1,208
5,421
8,782
8,008
0
L
Raijin
15,355
1,605
320
2,600
10,271
4,353
0
6,559
3,712
28,585
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,573
Gold Earned
27,228
89
Minions Killed
66
0
Camps Cleared
0
823,141
Distance Traveled
337,847
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baba Yaga
9,369
1,041
26
3
0
172,823
0
L
Guan Yu
2,288
254
0
0
0
0
0
W
Hun Batz
8,798
978
33
4
0
183,827
0
W
Cthulhu
8,297
922
14
2
0
165,967
0
W
Amaterasu
7,507
834
10
1
0
174,495
0
L
Geb
6,154
684
0
0
0
79,927
0
L
Discordia
2,288
254
0
0
0
0
0
L
Agni
7,717
857
20
2
0
128,065
0
W
Sylvanus
8,602
956
6
1
0
126,029
0
L
Raijin
8,781
976
46
5
0
129,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role