Player Matchup

Medusa
Medusa
DizyDu
Medusa
Level 149
God Stats
4W - 3L
1,290 SR
Queue Stats
237W - 250L
1,538 Elo+
Party 1
Geb
Geb
Nemo832
Geb
Level 177
God Stats
2W - 2L
1,500 SR
Queue Stats
196W - 208L
1,640 Elo+
Solo
Mulan
Mulan
T O Nacho1371
Mulan
Level 156
God Stats
15W - 4L
1,500 SR
Queue Stats
129W - 106L
1,653 Elo+
Party 3
Ra
Ra
blindlittlecub
Ra
Level 138
God Stats
5W - 2L
1,885 SR
Queue Stats
181W - 133L
1,621 Elo+
Party 3
Osiris
Osiris
macomber37
Osiris
Level 165
God Stats
3W - 3L
1,500 SR
Queue Stats
276W - 278L
1,562 Elo+
Party 1
Team Averages
Level 157
1,535 SR
1,603 Elo+

VS

Team Averages
Level 118
1,555 SR
1,507 Elo+
The Morrigan
The Morrigan
Gibblers
The Morrigan
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 14L
1,460 Elo+
Party 2
Sobek
Sobek
LonelyAtTheTop
Sobek
Level 89
God Stats
1W - 1L
1,773 SR
Queue Stats
13W - 8L
1,589 Elo+
Party 2
King Arthur
King Arthur
itzdaviddd
King Arthur
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 16L
1,460 Elo+
Party 2
Ne Zha
Ne Zha
raiderhead53
Ne Zha
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 13L
1,460 Elo+
Party 2
Medusa
Medusa
thebeefman159lb
Medusa
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 25L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DizyDu
Medusa
11
3 / 2 / 3
6,269
627
5,343
6,850
2,292
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Geb
9
0 / 1 / 6
5,544
554
2,944
7,940
5,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
4 / 1 / 1
7,229
723
7,468
10,899
10,450
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
3 / 0 / 1
6,907
691
4,677
7,121
2,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
macomber37
Osiris
11
7 / 0 / 4
7,026
703
7,969
7,677
4,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Gibblers
The Morrigan
8
0 / 5 / 0
5,039
504
5,540
6,994
2,674
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
1 / 2 / 1
5,373
537
2,925
10,098
7,703
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

King Arthur
itzdaviddd
King Arthur
10
0 / 4 / 1
5,756
576
6,809
10,521
9,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ne Zha
9
3 / 3 / 0
5,692
569
3,461
9,767
3,384
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 3 / 1
5,415
542
3,820
7,794
2,969
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
7
17
Kills
4
4
Deaths
17
15
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
DizyDu
Medusa
3
2
3
2.25
L
The Morrigan
Gibblers
The Morrigan
0
5
0
0
L
1
2
1
0.75
W
Geb
0
1
6
3
W
4
1
1
4.5
W
3
0
1
3.5
L
King Arthur
itzdaviddd
King Arthur
0
4
1
0.13
W
Osiris
macomber37
Osiris
7
0
4
9
L
Ne Zha
3
3
0
1
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,401
Damage
22,555
40,487
Taken
45,174
25,289
Mitigated
26,398
17,323
Healing
11,071
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DizyDu
Medusa
5,343
3,408
0
2,539
6,850
2,292
0
694
6,156
0
47,181
L
The Morrigan
Gibblers
The Morrigan
5,540
2,105
0
500
6,994
2,674
0
3,037
3,838
34,218
1,016
L
2,925
398
0
3,386
10,098
7,703
0
2,959
7,139
19,100
0
W
Geb
2,944
332
233
2,283
7,940
5,145
0
2,453
5,487
18,298
0
W
7,468
1,539
0
3,801
10,899
10,450
0
405
10,494
0
61,473
W
4,677
377
637
4,269
7,121
2,881
0
3,635
3,486
65,856
0
L
King Arthur
itzdaviddd
King Arthur
6,809
1,201
0
2,070
10,521
9,668
0
0
10,521
1,433
44,058
W
Osiris
macomber37
Osiris
7,969
3,968
0
3,561
7,677
4,521
0
864
6,813
0
51,566
L
Ne Zha
3,461
1,292
0
2,071
9,767
3,384
0
1,025
8,742
0
30,824
L
3,820
2,149
0
3,044
7,794
2,969
0
481
7,313
0
37,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,975
Gold Earned
27,275
388
Minions Killed
277
0
Camps Cleared
0
1,136,959
Distance Traveled
1,046,321
10
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
6,269
627
66
7
0
215,479
3
L
The Morrigan
5,039
504
56
6
0
180,461
0
L
Sobek
5,373
537
24
2
0
211,581
0
W
Geb
5,544
554
24
2
0
218,354
5
W
Mulan
7,229
723
110
11
0
216,547
0
W
Ra
6,907
691
105
11
0
221,777
0
L
King Arthur
5,756
576
76
8
0
216,031
1
W
Osiris
7,026
703
83
8
0
264,802
2
L
Ne Zha
5,692
569
49
5
0
240,030
0
L
Medusa
5,415
542
72
7
0
198,218
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role