Player Matchup

Maui
Maui
 
Maui
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Crevetco
Anubis
Level 61
God Stats
6W - 2L
1,500 SR
Queue Stats
72W - 71L
1,714 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RuMafia
Ah Muzen Cab
Level 29
God Stats
4W - 2L
1,500 SR
Queue Stats
44W - 37L
1,714 Elo+
Party 1
Team Averages
Level 50
1,500 SR
1,642 Elo+

VS

Team Averages
Level 35
1,351 SR
1,370 Elo+
Charybdis
Charybdis
DOUDOU8914
Charybdis
Level 50
God Stats
2W - 2L
1,226 SR
Queue Stats
138W - 146L
1,442 Elo+
Solo
King Arthur
King Arthur
Tenrum
King Arthur
Level 12
God Stats
4W - 9L
1,326 SR
Queue Stats
108W - 117L
1,334 Elo+
Party 2
Anubis
Anubis
bendello
Anubis
Level 42
God Stats
0W - 4L
1,500 SR
Queue Stats
62W - 61L
1,334 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
14
0 / 2 / 10
9,447
787
5,073
17,775
17,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Crevetco
Anubis
15
8 / 3 / 3
10,250
854
12,399
8,030
4,798
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
RuMafia
Ah Muzen Cab
15
3 / 2 / 8
9,553
796
12,295
9,345
4,135
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DOUDOU8914
Charybdis
14
4 / 3 / 2
9,141
762
6,959
9,761
3,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

King Arthur
Tenrum
King Arthur
14
1 / 3 / 5
8,442
704
9,084
14,760
12,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
bendello
Anubis
12
1 / 5 / 3
7,914
660
8,254
12,053
5,762
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
11
Kills
6
7
Deaths
11
21
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
0
2
10
2.5
W
Anubis
Crevetco
Anubis
8
3
3
3.17
L
Charybdis
DOUDOU8914
Charybdis
4
3
2
1.67
W
Ah Muzen Cab
RuMafia
Ah Muzen Cab
3
2
8
3.5
L
King Arthur
Tenrum
King Arthur
1
3
5
1.17
L
Anubis
bendello
Anubis
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,767
Damage
24,297
35,150
Taken
36,574
26,370
Mitigated
21,672
10,574
Healing
5,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,073
1,558
547
6,858
17,775
17,437
677
5,081
12,694
12,800
0
W
Anubis
Crevetco
Anubis
12,399
450
0
918
8,030
4,798
531
1,897
6,133
31,524
184
L
Charybdis
DOUDOU8914
Charybdis
6,959
3,342
0
1,350
9,761
3,481
855
5,980
3,781
403
31,157
W
Ah Muzen Cab
RuMafia
Ah Muzen Cab
12,295
3,539
0
2,251
9,345
4,135
2,352
2,141
7,204
0
60,255
L
King Arthur
Tenrum
King Arthur
9,084
878
0
282
14,760
12,429
144
6,540
8,220
547
38,264
L
Anubis
bendello
Anubis
8,254
201
0
4,022
12,053
5,762
281
4,970
7,083
33,096
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,250
Gold Earned
25,497
131
Minions Killed
181
0
Camps Cleared
0
647,167
Distance Traveled
580,325
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,447
787
10
1
0
223,882
4
W
Anubis
10,250
854
31
3
0
203,718
0
L
Charybdis
9,141
762
59
5
0
203,476
0
W
Ah Muzen Cab
9,553
796
90
8
0
219,567
0
L
King Arthur
8,442
704
45
4
0
201,988
0
L
Anubis
7,914
660
77
6
0
174,861
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role