Player Matchup

Mercury
Mercury
Platinum IV
Ceruledge
Mercury
Platinum IV
Level 158
God Stats
9W - 6L
1,866 SR
Queue Stats
192W - 161L
1,845 MMR
Solo
Ares
Ares
Gold I
Haze6808
Ares
Gold I
Level 170
God Stats
13W - 6L
1,805 SR
Queue Stats
54W - 39L
1,836 MMR
Solo
Ao Kuang
Ao Kuang
Gold II
Resоlve
Ao Kuang
Gold II
Level 145
God Stats
37W - 17L
1,757 SR
Queue Stats
298W - 260L
1,690 MMR
Party 2
Ishtar
Ishtar
Platinum III
Toobsies
Ishtar
Platinum III
Level 222
God Stats
13W - 10L
1,500 SR
Queue Stats
377W - 338L
1,857 MMR
Solo
Merlin
Merlin
Platinum I
Yаng
Merlin
Platinum I
Level 150
God Stats
87W - 59L
1,772 SR
Queue Stats
327W - 286L
1,988 MMR
Party 2
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 169
1,740 SR
1,843 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 100
1,534 SR
1,789 MMR
Ra
Ra
Gold V
 
Ra
Gold V
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kuzenbo
Kuzenbo
Gold III
Br0k3nM3ntals
Kuzenbo
Gold III
Level 40
God Stats
4W - 7L
1,612 SR
Queue Stats
91W - 52L
1,810 MMR
Party 3
Atlas
Atlas
Gold II
Mommyyyyy
Atlas
Gold II
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
65W - 40L
1,902 MMR
Party 3
Neith
Neith
Gold III
b2k_76beast_
Neith
Gold III
Level 128
God Stats
1W - 6L
1,805 SR
Queue Stats
426W - 421L
1,829 MMR
Solo
Fenrir
Fenrir
Platinum IV
gáso
Fenrir
Platinum IV
Level 108
God Stats
2W - 5L
1,255 SR
Queue Stats
87W - 70L
1,906 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ceruledge
Mercury
11
2 / 0 / 2
6,065
607
2,958
5,416
1,769
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ares
8
1 / 1 / 5
5,412
541
4,849
6,110
4,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
Resоlve
Ao Kuang
12
4 / 0 / 0
7,209
721
8,635
10,814
4,062
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ishtar
Toobsies
Ishtar
11
3 / 0 / 3
6,279
628
6,886
5,477
1,912
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Merlin
Yаng
Merlin
11
1 / 0 / 0
6,307
631
1,630
2,039
629
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bans
He BoThorSusanoDa Ji

VS

Bans
KumbhakarnaCu ChulainnChronosFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
0 / 0 / 0
5,776
578
1,040
2,728
965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Kuzenbo
9
0 / 3 / 0
5,135
514
5,373
10,092
7,331
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Atlas
Mommyyyyy
Atlas
7
0 / 1 / 0
4,572
457
1,482
7,141
3,621
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
0 / 5 / 0
4,486
449
1,910
6,671
2,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
gáso
Fenrir
10
1 / 2 / 0
5,395
540
3,951
8,591
3,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
1
11
Kills
1
1
Deaths
11
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
0
0
0
0
L
Kuzenbo
0
3
0
0
W
Mercury
Ceruledge
Mercury
2
0
2
3
W
Ares
1
1
5
3.5
L
Atlas
Mommyyyyy
Atlas
0
1
0
0
W
Ao Kuang
Resоlve
Ao Kuang
4
0
0
4
W
Ishtar
Toobsies
Ishtar
3
0
3
4.5
W
Merlin
Yаng
Merlin
1
0
0
1
L
0
5
0
0
L
Fenrir
gáso
Fenrir
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,958
Damage
13,756
29,856
Taken
35,223
12,838
Mitigated
18,133
16,041
Healing
11,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
1,040
230
158
985
2,728
965
0
972
1,756
48,972
0
L
Kuzenbo
5,373
1,485
0
3,848
10,092
7,331
0
7,438
2,654
29,788
0
W
Mercury
Ceruledge
Mercury
2,958
1,163
0
942
5,416
1,769
622
628
4,788
0
49,818
W
Ares
4,849
334
0
1,918
6,110
4,466
39
329
5,781
14,848
0
L
Atlas
Mommyyyyy
Atlas
1,482
691
602
1,658
7,141
3,621
0
804
6,337
11,928
0
W
Ao Kuang
Resоlve
Ao Kuang
8,635
1,779
0
9,027
10,814
4,062
0
4,872
5,441
57,458
0
W
Ishtar
Toobsies
Ishtar
6,886
4,752
0
3,669
5,477
1,912
520
1,198
4,279
0
51,007
W
Merlin
Yаng
Merlin
1,630
339
0
485
2,039
629
0
367
1,672
54,887
321
L
1,910
772
0
759
6,671
2,698
0
3,426
3,245
0
25,899
L
Fenrir
gáso
Fenrir
3,951
1,528
0
3,849
8,591
3,518
0
2,474
6,117
0
32,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,272
Gold Earned
25,364
414
Minions Killed
296
0
Camps Cleared
0
1,057,881
Distance Traveled
989,846
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,776
578
103
10
0
223,438
1
L
Kuzenbo
5,135
514
56
6
0
190,306
0
W
Mercury
6,065
607
84
8
0
255,940
0
W
Ares
5,412
541
21
2
0
202,976
2
L
Atlas
4,572
457
11
1
0
170,018
0
W
Ao Kuang
7,209
721
114
11
0
205,070
0
W
Ishtar
6,279
628
88
9
0
180,121
2
W
Merlin
6,307
631
107
11
0
213,774
1
L
Neith
4,486
449
62
6
0
173,641
2
L
Fenrir
5,395
540
64
6
0
232,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role