Player Matchup

Hera
Hera
 
Hera
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
Apache_Boy
Arachne
Level 156
God Stats
10W - 7L
1,500 SR
Queue Stats
278W - 215L
1,635 Elo+
Party 2
Bakasura
Bakasura
Shlappy1605
Bakasura
Level 164
God Stats
3W - 0L
1,878 SR
Queue Stats
36W - 30L
1,518 Elo+
Solo
Sylvanus
Sylvanus
Yunako-
Sylvanus
Level 147
God Stats
213W - 180L
1,579 SR
Queue Stats
238W - 208L
1,501 Elo+
Solo
Apollo
Apollo
bloodblaze357
Apollo
Level 149
God Stats
5W - 2L
1,361 SR
Queue Stats
204W - 137L
1,666 Elo+
Party 2
Team Averages
Level 155
1,564 SR
1,564 Elo+

VS

Team Averages
Level 123
1,558 SR
1,558 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
SIRO_AKA09
Artio
Level 154
God Stats
0W - 3L
1,500 SR
Queue Stats
301W - 328L
1,609 Elo+
Party 1
Serqet
Serqet
TsukiBeam
Serqet
Level 126
God Stats
13W - 17L
1,693 SR
Queue Stats
250W - 223L
1,540 Elo+
Solo
Hachiman
Hachiman
Tyra_z7Z
Hachiman
Level 110
God Stats
14W - 14L
1,500 SR
Queue Stats
183W - 218L
1,628 Elo+
Party 1
Cabrakan
Cabrakan
うんちぶりぶり
Cabrakan
Level 65
God Stats
48W - 46L
1,597 SR
Queue Stats
325W - 355L
1,513 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
10
1 / 2 / 1
5,589
508
5,795
5,778
2,025
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Arachne
Apache_Boy
Arachne
11
6 / 0 / 1
6,944
631
5,174
7,884
2,760
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
Shlappy1605
Bakasura
12
0 / 0 / 1
6,954
632
4,235
8,371
5,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sylvanus
Yunako-
Sylvanus
10
1 / 1 / 2
6,049
550
4,608
10,669
5,972
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

12
0 / 0 / 6
7,143
649
6,074
5,659
2,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 1 / 2
5,751
523
5,809
7,855
3,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
9
0 / 0 / 3
5,484
499
3,751
9,124
7,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
TsukiBeam
Serqet
10
2 / 2 / 1
5,814
529
5,388
7,554
3,245
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
Tyra_z7Z
Hachiman
8
0 / 4 / 1
5,200
473
3,005
9,033
2,788
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 1 / 1
5,896
536
4,250
7,719
9,593
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
11
8
Kills
3
3
Deaths
8
11
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
1
2
1
0.75
L
Chang'e
 
Chang'e
1
1
2
2
W
Arachne
Apache_Boy
Arachne
6
0
1
6.5
L
Artio
0
0
3
1.5
W
Bakasura
Shlappy1605
Bakasura
0
0
1
0.5
L
Serqet
TsukiBeam
Serqet
2
2
1
1.25
L
Hachiman
Tyra_z7Z
Hachiman
0
4
1
0.13
W
Sylvanus
Yunako-
Sylvanus
1
1
2
2
W
0
0
6
3
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,886
Damage
22,203
38,361
Taken
41,285
17,992
Mitigated
26,404
19,685
Healing
13,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
5,795
1,635
0
1,573
5,778
2,025
0
2,664
2,937
40,983
482
L
Chang'e
 
Chang'e
5,809
1,007
1,494
2,983
7,855
3,053
0
4,872
2,983
46,751
0
W
Arachne
Apache_Boy
Arachne
5,174
3,376
0
3,819
7,884
2,760
0
1,167
6,717
0
45,358
L
Artio
3,751
744
420
3,827
9,124
7,725
0
3,199
5,880
19,084
0
W
Bakasura
Shlappy1605
Bakasura
4,235
2,354
0
5,310
8,371
5,020
0
3,756
4,615
0
41,733
L
Serqet
TsukiBeam
Serqet
5,388
601
0
240
7,554
3,245
0
1,122
6,432
0
41,169
L
Hachiman
Tyra_z7Z
Hachiman
3,005
868
0
2,477
9,033
2,788
0
698
8,335
0
32,942
W
Sylvanus
Yunako-
Sylvanus
4,608
1,094
569
4,403
10,669
5,972
84
5,438
4,979
23,848
0
W
6,074
4,323
0
4,011
5,659
2,215
0
567
5,092
0
62,470
L
4,250
510
0
2,106
7,719
9,593
0
318
6,225
43,409
218

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,679
Gold Earned
28,145
394
Minions Killed
342
0
Camps Cleared
0
1,022,845
Distance Traveled
1,117,636
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
5,589
508
72
7
0
162,370
0
L
Chang'e
5,751
523
90
8
0
210,320
2
W
Arachne
6,944
631
72
7
0
268,123
0
L
Artio
5,484
499
29
3
0
242,403
3
W
Bakasura
6,954
632
111
10
0
202,226
0
L
Serqet
5,814
529
80
7
0
274,090
3
L
Hachiman
5,200
473
58
5
0
207,849
1
W
Sylvanus
6,049
550
39
4
0
174,589
8
W
Apollo
7,143
649
100
9
0
215,537
0
L
Cabrakan
5,896
536
85
8
0
182,974
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role