Player Matchup

Yemoja
Yemoja
GozuTHC
Yemoja
Level 61
God Stats
3W - 7L
1,458 SR
Queue Stats
7W - 18L
1,358 Elo+
Party 1
Susano
Susano
Jayalasama
Susano
Level 87
God Stats
2W - 7L
1,572 SR
Queue Stats
39W - 43L
1,275 Elo+
Party 1
King Arthur
King Arthur
Justins_son69
King Arthur
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 19L
1,091 Elo+
Party 1
Surtr
Surtr
Sun WuKhan
Surtr
Level 159
God Stats
11W - 7L
1,643 SR
Queue Stats
49W - 52L
1,490 Elo+
Solo
Izanami
Izanami
SutijiTV
Izanami
Level 63
God Stats
7W - 13L
1,365 SR
Queue Stats
7W - 23L
1,275 Elo+
Party 1
Team Averages
Level 84
1,508 SR
1,298 Elo+

VS

Team Averages
Level 123
1,500 SR
1,487 Elo+
Cupid
Cupid
AtlastheClouded
Cupid
Level 106
God Stats
2W - 0L
1,667 SR
Queue Stats
167W - 148L
1,739 Elo+
Solo
Tiamat
Tiamat
The-Mada-Force
Tiamat
Level 152
God Stats
3W - 3L
1,285 SR
Queue Stats
111W - 110L
1,203 Elo+
Solo
Pele
Pele
itjust_mari
Pele
Level 94
God Stats
24W - 23L
1,683 SR
Queue Stats
162W - 142L
1,500 Elo+
Solo
Surtr
Surtr
lBxlBiglLu145
Surtr
Level 157
God Stats
80W - 67L
1,644 SR
Queue Stats
158W - 150L
1,562 Elo+
Solo
Terra
Terra
vzlshock
Terra
Level 107
God Stats
1W - 3L
1,224 SR
Queue Stats
64W - 58L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
GozuTHC
Yemoja
11
0 / 1 / 2
6,899
431
4,404
9,572
5,002
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Susano
Jayalasama
Susano
13
2 / 6 / 1
7,853
491
8,071
17,726
6,419
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Justins_son69
King Arthur
11
0 / 3 / 4
7,171
448
10,100
17,036
13,743
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Surtr
14
5 / 5 / 1
8,794
550
13,151
19,506
10,054
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
SutijiTV
Izanami
13
1 / 3 / 1
7,425
464
10,688
14,919
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 1 / 5
7,683
480
6,237
12,018
4,917
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 4 / 5
7,956
497
8,137
13,376
8,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

16
10 / 1 / 6
9,727
608
18,936
15,419
7,315
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

15
6 / 2 / 8
9,444
590
20,894
20,904
13,804
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Terra
vzlshock
Terra
13
1 / 1 / 9
7,993
500
6,218
15,128
14,661
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
51
8
Kills
18
18
Deaths
9
9
Assists
33
Player
Kills
Deaths
Assists
KDA
W
0
1
5
2.5
L
Yemoja
GozuTHC
Yemoja
0
1
2
1
L
Susano
Jayalasama
Susano
2
6
1
0.42
L
King Arthur
Justins_son69
King Arthur
0
3
4
0.67
L
Surtr
5
5
1
1.1
L
Izanami
SutijiTV
Izanami
1
3
1
0.5
W
1
4
5
0.88
W
10
1
6
13
W
6
2
8
5
W
Terra
vzlshock
Terra
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,414
Damage
60,422
78,759
Taken
76,845
41,452
Mitigated
49,424
25,973
Healing
31,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,237
3,494
1,396
6,661
12,018
4,917
2,784
624
11,394
0
59,763
L
Yemoja
GozuTHC
Yemoja
4,404
1,091
4,779
2,336
9,572
5,002
0
2,826
6,746
18,762
0
L
Susano
Jayalasama
Susano
8,071
960
336
6,705
17,726
6,419
0
2,183
15,543
0
58,024
L
King Arthur
Justins_son69
King Arthur
10,100
1,289
324
547
17,036
13,743
0
6,544
10,492
0
51,151
L
Surtr
13,151
4,939
0
4,616
19,506
10,054
0
1,315
18,191
1,637
64,884
L
Izanami
SutijiTV
Izanami
10,688
7,932
0
6,330
14,919
6,234
0
2,373
12,546
0
79,416
W
8,137
1,043
198
2,706
13,376
8,727
0
499
12,877
56,611
0
W
18,936
3,534
0
2,198
15,419
7,315
737
721
14,698
0
89,601
W
20,894
6,084
0
7,987
20,904
13,804
273
1,365
19,539
1,823
83,504
W
Terra
vzlshock
Terra
6,218
639
5,645
5,057
15,128
14,661
58
1,765
13,363
23,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,142
Gold Earned
42,803
423
Minions Killed
473
0
Camps Cleared
0
1,581,216
Distance Traveled
1,709,693
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
7,683
480
96
6
0
302,087
2
L
Yemoja
6,899
431
34
2
0
295,547
6
L
Susano
7,853
491
98
6
0
336,903
0
L
King Arthur
7,171
448
73
5
0
343,309
0
L
Surtr
8,794
550
107
7
0
316,770
0
L
Izanami
7,425
464
111
7
0
288,687
1
W
Tiamat
7,956
497
98
6
0
319,130
2
W
Pele
9,727
608
123
8
0
392,235
0
W
Surtr
9,444
590
131
8
0
346,594
0
W
Terra
7,993
500
25
2
0
349,647
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role