Player Matchup

Bacchus
Bacchus
Silver II
 
Bacchus
Silver II
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Achilles
Achilles
Silver I
BigLuckBuck
Achilles
Silver I
Level 148
God Stats
2W - 0L
1,703 SR
Queue Stats
61W - 50L
1,538 MMR
Party 1
Fenrir
Fenrir
Bronze III
Kaninkarl
Fenrir
Bronze III
Level 126
God Stats
2W - 0L
1,496 SR
Queue Stats
28W - 28L
1,538 MMR
Solo
Freya
Freya
Silver I
SamDerp
Freya
Silver I
Level 148
God Stats
2W - 5L
1,544 SR
Queue Stats
12W - 11L
1,553 MMR
Solo
Neith
Neith
Silver I
Thops
Neith
Silver I
Level 152
God Stats
1W - 0L
1,285 SR
Queue Stats
50W - 40L
1,538 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 135
1,505 SR
1,533 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 132
1,737 SR
1,540 MMR
Eset
Eset
Bronze III
Angel-Karma
Eset
Bronze III
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,554 MMR
Party 2
Aphrodite
Aphrodite
Bronze III
BlondeBimxbo
Aphrodite
Bronze III
Level 100
God Stats
1W - 1L
1,947 SR
Queue Stats
2W - 4L
1,554 MMR
Party 2
Thor
Thor
Gold V
MADKILLER LUKE
Thor
Gold V
Level 158
God Stats
1W - 3L
1,698 SR
Queue Stats
170W - 185L
1,524 MMR
Solo
Apollo
Apollo
Gold IV
WildcardPaiin
Apollo
Gold IV
Level 128
God Stats
8W - 10L
1,787 SR
Queue Stats
289W - 282L
1,539 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
imRikz-_
Sun Wukong
Gold V
Level 156
God Stats
1W - 2L
1,755 SR
Queue Stats
316W - 318L
1,526 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 0 / 5
6,670
667
2,797
6,890
6,359
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
BigLuckBuck
Achilles
11
2 / 0 / 2
6,533
653
6,557
7,601
3,970
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Kaninkarl
Fenrir
10
3 / 3 / 6
6,295
630
7,648
7,836
3,099
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Freya
SamDerp
Freya
11
1 / 2 / 3
6,185
619
3,226
4,528
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Neith
Thops
Neith
12
8 / 0 / 6
7,611
761
8,706
5,828
2,351
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bans
He BoNe ZhaThanatosMercury

VS

Bans
Ao KuangAwilixMauiCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 7 / 2
4,645
465
3,644
7,183
2,337
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Aphrodite
BlondeBimxbo
Aphrodite
8
2 / 2 / 0
5,286
529
1,785
5,661
4,247
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
2 / 6 / 1
5,584
558
3,299
11,757
3,717
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
0 / 1 / 2
5,158
516
4,771
6,742
2,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Sun Wukong
imRikz-_
Sun Wukong
10
0 / 2 / 1
5,624
562
3,321
10,361
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
10
18
Kills
4
5
Deaths
18
22
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
0
5
6.5
L
0
7
2
0.14
W
Achilles
BigLuckBuck
Achilles
2
0
2
3
L
Aphrodite
BlondeBimxbo
Aphrodite
2
2
0
1
W
Fenrir
Kaninkarl
Fenrir
3
3
6
2
L
2
6
1
0.42
W
Freya
SamDerp
Freya
1
2
3
1.25
W
Neith
Thops
Neith
8
0
6
11
L
0
1
2
1
L
Sun Wukong
imRikz-_
Sun Wukong
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,934
Damage
16,820
32,683
Taken
41,704
17,445
Mitigated
18,698
14,555
Healing
14,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
2,797
545
0
4,255
6,890
6,359
0
1,020
5,870
14,933
0
L
3,644
460
0
0
7,183
2,337
0
813
6,336
26,266
0
W
Achilles
BigLuckBuck
Achilles
6,557
1,713
0
3,401
7,601
3,970
0
0
7,601
0
47,998
L
Aphrodite
BlondeBimxbo
Aphrodite
1,785
594
1,146
2,151
5,661
4,247
0
1,584
3,979
15,260
0
W
Fenrir
Kaninkarl
Fenrir
7,648
2,353
0
2,081
7,836
3,099
0
1,395
6,441
0
39,688
L
3,299
423
0
3,431
11,757
3,717
0
468
11,277
0
34,518
W
Freya
SamDerp
Freya
3,226
942
0
1,711
4,528
1,666
0
332
4,196
43,347
0
W
Neith
Thops
Neith
8,706
4,386
0
3,107
5,828
2,351
298
2,941
2,887
0
54,459
L
4,771
3,314
0
3,607
6,742
2,919
0
2,780
3,728
0
36,792
L
Sun Wukong
imRikz-_
Sun Wukong
3,321
702
0
3,749
10,361
5,478
0
0
10,361
0
41,749

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,294
Gold Earned
26,297
331
Minions Killed
280
0
Camps Cleared
0
1,077,256
Distance Traveled
913,940
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
6,670
667
25
3
0
221,793
0
L
Eset
4,645
465
43
4
0
166,395
2
W
Achilles
6,533
653
86
9
0
212,762
3
L
Aphrodite
5,286
529
27
3
0
185,123
3
W
Fenrir
6,295
630
55
6
0
237,914
0
L
Thor
5,584
558
64
6
0
202,184
0
W
Freya
6,185
619
89
9
0
211,664
1
W
Neith
7,611
761
76
8
0
193,123
4
L
Apollo
5,158
516
59
6
0
171,992
0
L
Sun Wukong
5,624
562
87
9
0
188,246
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role