Player Matchup

Yu Huang
Yu Huang
BigDaddyNC2619
Yu Huang
Level 112
God Stats
27W - 21L
1,500 SR
Queue Stats
897W - 916L
1,475 Elo+
Solo
Sun Wukong
Sun Wukong
Crim1223
Sun Wukong
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 51L
1,698 Elo+
Solo
Baron Samedi
Baron Samedi
Cynidic
Baron Samedi
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 40L
1,386 Elo+
Solo
Xing Tian
Xing Tian
SmartScarface
Xing Tian
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 37L
1,737 Elo+
Solo
Set
Set
bougie_idoine
Set
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Team Averages
Level 50
1,500 SR
1,559 Elo+

VS

Team Averages
Level 73
1,611 SR
1,439 Elo+
Hades
Hades
BingBongBiren
Hades
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 7L
1,236 Elo+
Solo
Geb
Geb
ChefRaccoon
Geb
Level 56
God Stats
7W - 6L
1,734 SR
Queue Stats
491W - 480L
1,510 Elo+
Solo
Olorun
Olorun
VingadorTox
Olorun
Level 124
God Stats
6W - 6L
1,606 SR
Queue Stats
352W - 367L
1,469 Elo+
Solo
Zeus
Zeus
WhiteCells
Zeus
Level 24
God Stats
3W - 0L
1,715 SR
Queue Stats
93W - 56L
1,696 Elo+
Solo
Chiron
Chiron
spartan117y
Chiron
Level 69
God Stats
3W - 6L
1,500 SR
Queue Stats
241W - 267L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
16
2 / 5 / 4
8,256
826
13,524
11,114
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Crim1223
Sun Wukong
14
1 / 4 / 4
7,293
729
8,820
11,909
9,853
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
Cynidic
Baron Samedi
15
7 / 7 / 3
8,823
882
9,579
11,455
5,047
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xing Tian
SmartScarface
Xing Tian
16
2 / 3 / 8
8,733
873
12,732
16,289
10,401
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 4 / 0
5,704
570
810
6,368
4,787
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 8
7,675
768
2,597
8,451
4,658
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 3 / 18
8,418
842
5,815
14,024
15,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Olorun
14
4 / 1 / 9
8,292
829
6,546
8,531
4,644
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
10 / 2 / 6
9,967
997
21,993
8,831
3,833
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
14
7 / 4 / 11
8,926
893
14,338
14,002
6,959
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
75
12
Kills
23
23
Deaths
12
19
Assists
52
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
2
5
4
0.8
W
2
2
8
3
W
0
3
18
3
L
Sun Wukong
Crim1223
Sun Wukong
1
4
4
0.75
L
Baron Samedi
Cynidic
Baron Samedi
7
7
3
1.21
L
Xing Tian
SmartScarface
Xing Tian
2
3
8
2
W
Olorun
4
1
9
8.5
W
10
2
6
6.5
L
0
4
0
0
W
Chiron
7
4
11
3.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,465
Damage
51,289
57,135
Taken
53,839
34,245
Mitigated
36,063
14,494
Healing
26,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
13,524
1,338
491
3,171
11,114
4,157
0
7,057
3,957
23,980
2,136
W
2,597
806
1,100
1,385
8,451
4,658
192
5,648
2,803
6,159
0
W
5,815
914
1,281
1,511
14,024
15,969
442
7,441
6,583
13,060
0
L
Sun Wukong
Crim1223
Sun Wukong
8,820
833
515
2,597
11,909
9,853
0
6,473
5,372
0
19,376
L
Baron Samedi
Cynidic
Baron Samedi
9,579
1,010
1,264
1,124
11,455
5,047
0
7,593
3,668
13,501
574
L
Xing Tian
SmartScarface
Xing Tian
12,732
308
372
4,807
16,289
10,401
0
8,920
7,179
21,474
0
W
Olorun
6,546
2,199
5,953
3,675
8,531
4,644
430
6,096
2,435
13,903
0
W
21,993
2,303
2,168
2,563
8,831
3,833
341
5,121
3,710
37,104
3,507
L
810
278
153
0
6,368
4,787
0
4,616
1,704
0
2,022
W
Chiron
14,338
6,487
2,015
5,034
14,002
6,959
1,418
9,819
4,183
0
23,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,809
Gold Earned
43,278
84
Minions Killed
107
0
Camps Cleared
0
793,228
Distance Traveled
915,523
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
8,256
826
31
3
0
171,914
0
W
Hades
7,675
768
8
1
0
188,900
0
W
Geb
8,418
842
14
1
0
200,858
0
L
Sun Wukong
7,293
729
25
3
0
189,815
0
L
Baron Samedi
8,823
882
11
1
0
143,395
0
L
Xing Tian
8,733
873
14
1
0
189,337
0
W
Olorun
8,292
829
20
2
0
188,841
0
W
Zeus
9,967
997
46
5
0
175,604
0
L
Set
5,704
570
3
0
0
98,767
0
W
Chiron
8,926
893
19
2
0
161,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role