Player Matchup

Raijin
Raijin
Breulsje-073-
Raijin
Level 93
God Stats
24W - 22L
1,142 SR
Queue Stats
626W - 625L
1,396 Elo+
Solo
Hercules
Hercules
PinchyUchiha
Hercules
Level 145
God Stats
2W - 0L
1,500 SR
Queue Stats
25W - 22L
1,517 Elo+
Solo
Cliodhna
Cliodhna
h5f4e3o9
Cliodhna
Level 176
God Stats
4W - 1L
1,500 SR
Queue Stats
802W - 825L
1,554 Elo+
Solo
Team Averages
Level 138
1,381 SR
1,489 Elo+

VS

Team Averages
Level 92
1,492 SR
1,454 Elo+
Cthulhu
Cthulhu
DrDosenSchmerz69
Cthulhu
Level 101
God Stats
23W - 29L
1,476 SR
Queue Stats
51W - 57L
1,422 Elo+
Solo
Surtr
Surtr
TheSecretMelioda
Surtr
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,500 Elo+
Solo
Mercury
Mercury
skjelhaug
Mercury
Level 85
God Stats
1W - 3L
1,500 SR
Queue Stats
145W - 162L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 3 / 6
9,125
702
11,443
9,505
4,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
PinchyUchiha
Hercules
16
5 / 0 / 5
9,555
735
9,417
12,261
15,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Cliodhna
h5f4e3o9
Cliodhna
16
4 / 0 / 5
10,076
775
10,664
8,546
6,607
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
8,140
626
11,070
13,495
11,114
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
1 / 3 / 1
7,984
614
6,292
13,065
10,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mercury
skjelhaug
Mercury
14
1 / 3 / 1
8,344
642
4,594
11,901
4,743
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
6
10
Kills
3
3
Deaths
10
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
1
3
6
1.33
L
1
4
1
0.38
W
Hercules
PinchyUchiha
Hercules
5
0
5
7.5
L
1
3
1
0.5
W
Cliodhna
h5f4e3o9
Cliodhna
4
0
5
6.5
L
Mercury
skjelhaug
Mercury
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,524
Damage
21,956
30,312
Taken
38,461
26,267
Mitigated
26,285
9,319
Healing
4,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,443
950
0
0
9,505
4,111
55
3,232
6,191
46,506
1,856
L
11,070
214
833
1,723
13,495
11,114
0
4,331
8,775
37,380
0
W
Hercules
PinchyUchiha
Hercules
9,417
1,778
0
4,456
12,261
15,549
520
4,417
7,331
0
19,236
L
6,292
2,280
0
1,788
13,065
10,428
0
4,249
8,141
294
20,296
W
Cliodhna
h5f4e3o9
Cliodhna
10,664
288
0
4,863
8,546
6,607
553
3,668
4,693
0
55,438
L
Mercury
skjelhaug
Mercury
4,594
1,968
0
638
11,901
4,743
0
2,790
8,550
0
35,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,756
Gold Earned
24,468
191
Minions Killed
143
0
Camps Cleared
0
770,002
Distance Traveled
776,064
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,125
702
80
6
0
218,428
3
L
Cthulhu
8,140
626
54
4
0
256,222
0
W
Hercules
9,555
735
19
1
0
271,090
2
L
Surtr
7,984
614
35
3
0
232,649
0
W
Cliodhna
10,076
775
92
7
0
280,484
0
L
Mercury
8,344
642
54
4
0
287,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role