Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
Sheogarth
Surtr
Level 126
God Stats
11W - 4L
1,568 SR
Queue Stats
125W - 121L
1,751 Elo+
Solo
Kukulkan
Kukulkan
TENMA0
Kukulkan
Level 120
God Stats
7W - 9L
1,664 SR
Queue Stats
85W - 109L
1,334 Elo+
Solo
Team Averages
Level 118
1,577 SR
1,528 Elo+

VS

Team Averages
Level 112
1,582 SR
1,485 Elo+
Surtr
Surtr
HoodiedHarry
Surtr
Level 69
God Stats
15W - 20L
1,519 SR
Queue Stats
235W - 233L
1,525 Elo+
Solo
Neith
Neith
LadyHitsalot
Neith
Level 147
God Stats
0W - 1L
1,728 SR
Queue Stats
20W - 15L
1,548 Elo+
Party 1
Nu Wa
Nu Wa
SirHitsalot
Nu Wa
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,381 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
13
4 / 0 / 3
7,815
782
7,667
7,030
3,875
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Surtr
Sheogarth
Surtr
12
3 / 2 / 4
7,167
717
5,292
7,310
8,040
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Kukulkan
TENMA0
Kukulkan
13
1 / 0 / 6
7,419
742
6,487
4,161
1,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 0 / 1
6,759
676
4,020
9,258
7,392
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
1 / 4 / 1
6,636
664
2,648
6,044
2,193
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

10
0 / 4 / 1
6,052
605
4,756
6,914
2,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
5
8
Kills
2
2
Deaths
8
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
 
Ne Zha
4
0
3
5.5
L
1
0
1
1.5
L
1
4
1
0.38
W
Surtr
Sheogarth
Surtr
3
2
4
2.5
L
0
4
1
0.13
W
Kukulkan
TENMA0
Kukulkan
1
0
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,446
Damage
11,424
18,501
Taken
22,216
13,483
Mitigated
11,929
5,936
Healing
3,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
 
Ne Zha
7,667
1,171
0
3,413
7,030
3,875
0
1,763
5,267
0
30,117
L
4,020
1,135
0
2,481
9,258
7,392
0
2,975
6,082
158
26,206
L
2,648
573
0
401
6,044
2,193
0
1,153
4,667
0
22,237
W
Surtr
Sheogarth
Surtr
5,292
1,959
0
1,877
7,310
8,040
17
992
6,318
236
18,834
L
4,756
1,144
0
250
6,914
2,344
0
2,577
4,087
15,197
0
W
Kukulkan
TENMA0
Kukulkan
6,487
655
0
646
4,161
1,568
123
2,112
2,049
35,055
367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,401
Gold Earned
19,447
168
Minions Killed
127
0
Camps Cleared
0
577,664
Distance Traveled
541,787
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,815
782
52
5
0
210,744
0
L
Surtr
6,759
676
45
5
0
212,769
0
L
Neith
6,636
664
53
5
0
161,843
0
W
Surtr
7,167
717
22
2
0
187,166
0
L
Nu Wa
6,052
605
29
3
0
167,175
0
W
Kukulkan
7,419
742
94
9
0
179,754
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role