Player Matchup

Neith
Neith
Spake00
Neith
Level 45
God Stats
1W - 2L
1,285 SR
Queue Stats
19W - 45L
1,132 Elo+
Solo
Geb
Geb
Super_Raptor2001
Geb
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
106W - 136L
1,558 Elo+
Party 2
Zeus
Zeus
lee3mtfcX_x
Zeus
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 76L
1,428 Elo+
Party 2
Team Averages
Level 97
1,428 SR
1,373 Elo+

VS

Team Averages
Level 78
1,549 SR
1,398 Elo+
Cerberus
Cerberus
 
Cerberus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Jackal2333
Medusa
Level 62
God Stats
20W - 18L
1,720 SR
Queue Stats
134W - 179L
1,381 Elo+
Party 1
Anubis
Anubis
MARSIEL-HD
Anubis
Level 17
God Stats
44W - 41L
1,428 SR
Queue Stats
108W - 164L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Spake00
Neith
12
1 / 1 / 3
7,187
719
3,703
5,573
2,076
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 3 / 3
6,667
667
5,574
10,557
8,753
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 4 / 2
7,054
705
11,294
7,622
2,331
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
13
2 / 1 / 6
8,420
842
4,037
9,497
7,916
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Medusa
Jackal2333
Medusa
14
4 / 1 / 3
8,132
813
5,268
8,155
3,585
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anubis
MARSIEL-HD
Anubis
11
2 / 2 / 2
7,085
709
5,511
6,896
3,464
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
19
4
Kills
8
8
Deaths
4
8
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
6
5
W
Medusa
Jackal2333
Medusa
4
1
3
5.5
W
Anubis
MARSIEL-HD
Anubis
2
2
2
1.5
L
Neith
Spake00
Neith
1
1
3
2.5
L
1
3
3
0.83
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,571
Damage
14,816
23,752
Taken
24,548
13,160
Mitigated
14,965
2,866
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
4,037
378
284
4,350
9,497
7,916
272
5,556
3,941
19,832
0
W
Medusa
Jackal2333
Medusa
5,268
2,863
336
2,938
8,155
3,585
368
6,175
1,980
0
23,636
W
Anubis
MARSIEL-HD
Anubis
5,511
266
0
1,934
6,896
3,464
365
5,169
1,727
23,567
0
L
Neith
Spake00
Neith
3,703
847
0
623
5,573
2,076
448
2,043
3,530
0
27,734
L
5,574
324
101
498
10,557
8,753
150
3,225
7,332
11,199
0
L
11,294
1,197
0
1,644
7,622
2,331
724
4,340
3,282
26,757
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,908
Gold Earned
23,637
102
Minions Killed
113
0
Camps Cleared
0
543,165
Distance Traveled
534,503
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,420
842
30
3
0
187,968
0
W
Medusa
8,132
813
46
5
0
187,307
2
W
Anubis
7,085
709
37
4
0
159,228
0
L
Neith
7,187
719
59
6
0
184,214
0
L
Geb
6,667
667
9
1
0
203,362
0
L
Zeus
7,054
705
34
3
0
155,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role