Player Matchup

Cupid
Cupid
FrostysFrost
Cupid
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,453 Elo+
Party 2
Pele
Pele
Kinsalo
Pele
Level 45
God Stats
2W - 3L
1,732 SR
Queue Stats
5W - 10L
1,057 Elo+
Solo
Kuzenbo
Kuzenbo
Wevox
Kuzenbo
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
3W - 12L
1,174 Elo+
Party 2
Hera
Hera
WhiteWolfCZ
Hera
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 14L
1,176 Elo+
Party 2
Guan Yu
Guan Yu
Zavitcz
Guan Yu
Level 16
God Stats
1W - 1L
1,802 SR
Queue Stats
2W - 2L
1,401 Elo+
Party 2
Team Averages
Level 59
1,607 SR
1,252 Elo+

VS

Team Averages
Level 96
1,530 SR
1,460 Elo+
Tyr
Tyr
 
Tyr
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Charybdis
Charybdis
LUN4R1S
Charybdis
Level 83
God Stats
5W - 12L
1,490 SR
Queue Stats
55W - 67L
1,478 Elo+
Solo
Ra
Ra
MrBagODix
Ra
Level 178
God Stats
4W - 5L
1,500 SR
Queue Stats
284W - 293L
1,520 Elo+
Solo
Surtr
Surtr
RagnarLodbro
Surtr
Level 48
God Stats
24W - 12L
1,662 SR
Queue Stats
54W - 50L
1,447 Elo+
Party 1
Pele
Pele
sroomie
Pele
Level 45
God Stats
2W - 1L
1,500 SR
Queue Stats
43W - 57L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
4,448
445
4,796
8,266
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Pele
Kinsalo
Pele
9
2 / 3 / 1
5,882
588
5,899
9,036
2,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Kuzenbo
Wevox
Kuzenbo
7
1 / 3 / 1
4,817
482
2,478
10,398
9,253
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

7
1 / 6 / 0
4,387
439
3,472
6,625
1,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
Zavitcz
Guan Yu
8
1 / 2 / 0
4,667
467
3,764
7,591
7,402
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
1 / 1 / 1
5,913
591
2,745
7,394
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Charybdis
LUN4R1S
Charybdis
9
3 / 1 / 10
6,201
620
8,729
6,049
2,104
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

10
4 / 2 / 3
6,162
616
7,334
5,775
2,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 1 / 9
5,908
591
2,666
9,737
7,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pele
sroomie
Pele
10
9 / 1 / 3
6,724
672
6,823
11,148
3,717
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
6
Kills
17
19
Deaths
6
3
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
1
1
1
1.5
L
1
5
1
0.3
L
Pele
Kinsalo
Pele
2
3
1
0.83
W
Charybdis
LUN4R1S
Charybdis
3
1
10
8
W
4
2
3
2.75
W
0
1
9
4.5
L
Kuzenbo
Wevox
Kuzenbo
1
3
1
0.5
L
1
6
0
0.17
L
Guan Yu
Zavitcz
Guan Yu
1
2
0
0.5
W
Pele
sroomie
Pele
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,409
Damage
28,297
41,916
Taken
40,103
23,038
Mitigated
21,179
6,607
Healing
15,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
2,745
405
0
2,804
7,394
6,036
0
711
6,233
1,414
37,144
L
4,796
3,028
481
1,445
8,266
2,335
0
1,249
7,017
0
21,101
L
Pele
Kinsalo
Pele
5,899
1,705
0
1,769
9,036
2,329
0
1,615
7,421
0
29,791
W
Charybdis
LUN4R1S
Charybdis
8,729
6,347
0
3,010
6,049
2,104
771
1,248
4,759
0
35,692
W
7,334
175
1,263
1,663
5,775
2,096
256
1,392
4,383
41,723
0
W
2,666
727
534
4,361
9,737
7,226
20
2,600
7,095
135
19,498
L
Kuzenbo
Wevox
Kuzenbo
2,478
1,225
0
1,450
10,398
9,253
0
2,016
8,382
10,471
0
L
3,472
880
0
250
6,625
1,719
0
1,501
5,124
18,557
0
L
Guan Yu
Zavitcz
Guan Yu
3,764
422
0
1,212
7,591
7,402
0
1,247
6,344
3,347
15,154
W
Pele
sroomie
Pele
6,823
1,590
0
2,144
11,148
3,717
0
914
10,234
0
34,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,201
Gold Earned
30,908
142
Minions Killed
284
0
Camps Cleared
0
916,754
Distance Traveled
966,552
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
5,913
591
68
7
0
175,682
2
L
Cupid
4,448
445
29
3
0
170,641
0
L
Pele
5,882
588
51
5
0
197,363
0
W
Charybdis
6,201
620
66
7
0
169,939
0
W
Ra
6,162
616
74
7
0
209,926
2
W
Surtr
5,908
591
24
2
0
186,850
0
L
Kuzenbo
4,817
482
16
2
0
214,823
0
L
Hera
4,387
439
23
2
0
179,915
0
L
Guan Yu
4,667
467
23
2
0
154,012
0
W
Pele
6,724
672
52
5
0
224,155
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role