Player Matchup

Thanatos
Thanatos
AllEyezInMyHood
Thanatos
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,543 Elo+
Party 1
Bacchus
Bacchus
Andi_ist_da1337
Bacchus
Level 12
God Stats
2W - 5L
1,577 SR
Queue Stats
27W - 35L
1,283 Elo+
Party 1
Freya
Freya
Ghost_snipes09
Freya
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 43L
1,434 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Psycho_MasterFox
Morgan Le Fay
Level 95
God Stats
0W - 2L
1,500 SR
Queue Stats
41W - 36L
1,432 Elo+
Party 1
Surtr
Surtr
X_RIP_DmD_X
Surtr
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 7L
1,546 Elo+
Party 1
Team Averages
Level 56
1,515 SR
1,447 Elo+

VS

Team Averages
Level 41
1,415 SR
1,394 Elo+
Nemesis
Nemesis
HughJaWeenis
Nemesis
Level 44
God Stats
3W - 3L
1,405 SR
Queue Stats
67W - 85L
1,429 Elo+
Solo
Chronos
Chronos
L3aybi1
Chronos
Level 40
God Stats
3W - 5L
1,343 SR
Queue Stats
194W - 212L
1,429 Elo+
Solo
Sun Wukong
Sun Wukong
TR iDance
Sun Wukong
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
146W - 139L
1,499 Elo+
Solo
Cabrakan
Cabrakan
a_God_420
Cabrakan
Level 43
God Stats
8W - 7L
1,713 SR
Queue Stats
119W - 81L
1,616 Elo+
Solo
Hou Yi
Hou Yi
sku11z_1997
Hou Yi
Level 35
God Stats
2W - 3L
1,115 SR
Queue Stats
148W - 147L
996 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
12
3 / 6 / 0
8,016
501
6,210
15,019
6,775
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 5 / 0
7,304
457
4,838
16,361
18,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

12
0 / 6 / 3
7,306
457
7,459
11,226
5,574
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Morgan Le Fay
Psycho_MasterFox
Morgan Le Fay
11
2 / 9 / 0
7,403
463
10,820
17,329
6,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 6 / 2
7,755
485
4,875
18,154
10,487
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
HughJaWeenis
Nemesis
16
5 / 0 / 6
9,758
610
8,012
13,729
5,623
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Chronos
L3aybi1
Chronos
17
14 / 1 / 5
10,705
669
17,578
8,510
3,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
TR iDance
Sun Wukong
11
0 / 3 / 7
7,110
444
2,141
9,522
5,566
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Cabrakan
a_God_420
Cabrakan
17
8 / 3 / 8
10,554
660
17,188
19,711
17,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
14
3 / 2 / 7
8,769
548
9,215
13,665
5,856
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
63
9
Kills
30
32
Deaths
9
5
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Thanatos
3
6
0
0.5
L
3
5
0
0.6
L
0
6
3
0.25
W
Nemesis
HughJaWeenis
Nemesis
5
0
6
8
W
Chronos
L3aybi1
Chronos
14
1
5
16.5
L
Morgan Le Fay
Psycho_MasterFox
Morgan Le Fay
2
9
0
0.22
W
Sun Wukong
TR iDance
Sun Wukong
0
3
7
1.17
L
1
6
2
0.33
W
Cabrakan
a_God_420
Cabrakan
8
3
8
4
W
Hou Yi
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,202
Damage
54,134
78,089
Taken
65,137
47,882
Mitigated
38,578
20,553
Healing
29,917
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
6,210
1,136
0
9,671
15,019
6,775
0
7,095
7,776
0
54,555
L
4,838
317
1,533
2,363
16,361
18,291
105
3,142
13,185
14,166
0
L
7,459
1,720
0
1,338
11,226
5,574
881
2,939
8,281
53,731
0
W
Nemesis
HughJaWeenis
Nemesis
8,012
3,873
0
6,195
13,729
5,623
89
5,014
8,691
0
72,261
W
Chronos
L3aybi1
Chronos
17,578
5,077
220
3,545
8,510
3,560
2,962
4,574
3,896
74,355
0
L
Morgan Le Fay
Psycho_MasterFox
Morgan Le Fay
10,820
339
0
2,133
17,329
6,755
180
9,607
7,634
48,655
0
W
Sun Wukong
TR iDance
Sun Wukong
2,141
500
459
2,110
9,522
5,566
0
3,574
5,788
0
32,320
L
4,875
1,999
0
3,515
18,154
10,487
521
11,351
6,447
339
49,110
W
Cabrakan
a_God_420
Cabrakan
17,188
2,930
0
9,240
19,711
17,973
410
1,739
17,945
84,970
0
W
Hou Yi
9,215
4,709
0
8,148
13,665
5,856
348
8,315
4,856
0
61,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,784
Gold Earned
46,896
323
Minions Killed
509
0
Camps Cleared
0
1,480,325
Distance Traveled
1,616,742
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,016
501
78
5
0
311,586
0
L
Bacchus
7,304
457
19
1
0
294,623
0
L
Freya
7,306
457
99
6
0
286,301
3
W
Nemesis
9,758
610
105
7
0
377,667
0
W
Chronos
10,705
669
111
7
0
349,225
6
L
Morgan Le Fay
7,403
463
63
4
0
292,211
0
W
Sun Wukong
7,110
444
45
3
0
340,895
0
L
Surtr
7,755
485
64
4
0
295,604
3
W
Cabrakan
10,554
660
162
10
0
265,007
1
W
Hou Yi
8,769
548
86
5
0
283,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role