Player Matchup

Mulan
Mulan
Guayasen
Mulan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,402 Elo+
Solo
Serqet
Serqet
Leverpostejsmad
Serqet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
104W - 90L
1,512 Elo+
Solo
Thoth
Thoth
MaskedShaman
Thoth
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 13L
1,657 Elo+
Solo
The Morrigan
The Morrigan
iTzNylez
The Morrigan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
mrPMA
Aphrodite
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 137L
1,477 Elo+
Solo
Team Averages
Level 53
1,500 SR
1,510 Elo+

VS

Team Averages
Level 102
1,574 SR
1,447 Elo+
Artio
Artio
 
Artio
Level 195
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Blackdemon12
Cthulhu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 25L
1,245 Elo+
Solo
Hel
Hel
RedEyedPython99
Hel
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
368W - 329L
1,547 Elo+
Solo
Atlas
Atlas
cedric_wdmn
Atlas
Level 82
God Stats
7W - 2L
1,871 SR
Queue Stats
206W - 181L
1,516 Elo+
Solo
Cerberus
Cerberus
shutupanddiecp
Cerberus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 19L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Guayasen
Mulan
7
0 / 4 / 1
5,174
739
3,528
5,647
4,179
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

9
0 / 4 / 2
5,457
780
4,201
6,077
2,774
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 3 / 2
6,034
862
6,979
6,750
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
iTzNylez
The Morrigan
11
2 / 3 / 0
6,038
863
3,159
5,714
2,322
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
mrPMA
Aphrodite
12
1 / 1 / 1
5,705
815
3,637
3,887
3,696
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
13
3 / 0 / 11
8,120
1,160
3,926
11,360
9,621
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cthulhu
Blackdemon12
Cthulhu
14
4 / 0 / 10
7,618
1,088
5,738
7,161
7,528
Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

13
1 / 0 / 14
7,176
1,025
4,509
6,462
4,144
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

13
7 / 2 / 6
8,261
1,180
7,409
10,609
8,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cerberus
10
0 / 1 / 13
6,513
930
3,320
8,918
4,996
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
69
3
Kills
15
15
Deaths
3
6
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
3
0
11
8.5
W
Cthulhu
Blackdemon12
Cthulhu
4
0
10
9
L
Mulan
Guayasen
Mulan
0
4
1
0.13
L
0
4
2
0.25
L
0
3
2
0.33
W
1
0
14
8
W
7
2
6
5
L
The Morrigan
iTzNylez
The Morrigan
2
3
0
0.67
L
Aphrodite
mrPMA
Aphrodite
1
1
1
1.5
W
Cerberus
0
1
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,504
Damage
24,902
28,075
Taken
44,510
15,627
Mitigated
34,757
6,513
Healing
32,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
3,926
354
3,213
4,767
11,360
9,621
588
3,258
7,916
9,924
0
W
Cthulhu
Blackdemon12
Cthulhu
5,738
569
0
1,128
7,161
7,528
717
3,874
3,245
11,689
0
L
Mulan
Guayasen
Mulan
3,528
561
0
96
5,647
4,179
0
5,298
349
0
4,768
L
4,201
701
148
803
6,077
2,774
0
4,882
1,195
0
4,670
L
6,979
672
214
1,357
6,750
2,656
0
5,738
1,012
19,909
0
W
4,509
202
9,289
4,235
6,462
4,144
1,476
1,718
4,558
13,062
0
W
7,409
2,311
2,956
2,835
10,609
8,468
162
3,774
6,835
16,452
698
L
The Morrigan
iTzNylez
The Morrigan
3,159
749
0
1,239
5,714
2,322
0
5,154
560
4,328
0
L
Aphrodite
mrPMA
Aphrodite
3,637
746
1,001
1,655
3,887
3,696
0
3,429
458
7,968
0
W
Cerberus
3,320
84
1,885
2,420
8,918
4,996
0
1,151
7,767
10,603
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,408
Gold Earned
37,688
42
Minions Killed
91
0
Camps Cleared
0
552,368
Distance Traveled
734,616
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,120
1,160
23
3
0
157,435
0
W
Cthulhu
7,618
1,088
22
3
0
145,427
0
L
Mulan
5,174
739
6
1
0
95,956
0
L
Serqet
5,457
780
0
0
0
114,224
0
L
Thoth
6,034
862
24
3
0
129,783
0
W
Hel
7,176
1,025
12
2
0
151,281
0
W
Atlas
8,261
1,180
17
2
0
129,667
0
L
The Morrigan
6,038
863
5
1
0
111,598
0
L
Aphrodite
5,705
815
7
1
0
100,807
0
W
Cerberus
6,513
930
17
2
0
150,806
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role