Player Matchup

Ra
Ra
 
Ra
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
 
Shiva
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ne Zha
Ne Zha
BARBAKE 57
Ne Zha
Level 145
God Stats
28W - 22L
1,396 SR
Queue Stats
538W - 551L
1,399 Elo+
Party 2
Amaterasu
Amaterasu
ThunderCaffo
Amaterasu
Level 26
God Stats
25W - 25L
1,809 SR
Queue Stats
677W - 782L
1,415 Elo+
Party 1
Neith
Neith
Ww-CarTiier-wW
Neith
Level 96
God Stats
12W - 11L
1,179 SR
Queue Stats
233W - 281L
1,436 Elo+
Party 1
Team Averages
Level 87
1,477 SR
1,450 Elo+

VS

Team Averages
Level 77
1,544 SR
1,354 Elo+
Bacchus
Bacchus
KingGilgame
Bacchus
Level 65
God Stats
35W - 47L
1,482 SR
Queue Stats
37W - 55L
1,438 Elo+
Solo
Pele
Pele
RaphaX28
Pele
Level 49
God Stats
3W - 6L
1,500 SR
Queue Stats
116W - 119L
1,221 Elo+
Party 3
Gilgamesh
Gilgamesh
YungNgyn
Gilgamesh
Level 99
God Stats
10W - 6L
1,538 SR
Queue Stats
221W - 200L
1,669 Elo+
Solo
Janus
Janus
payball27
Janus
Level 129
God Stats
5W - 5L
1,699 SR
Queue Stats
202W - 221L
1,389 Elo+
Solo
Olorun
Olorun
steb28360
Olorun
Level 41
God Stats
2W - 2L
1,500 SR
Queue Stats
68W - 78L
1,053 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
1 / 0 / 1
6,420
584
4,954
6,144
2,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shiva
 
Shiva
10
0 / 0 / 1
5,474
498
4,517
7,933
4,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ne Zha
BARBAKE 57
Ne Zha
9
2 / 0 / 1
5,511
501
4,387
6,977
2,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
ThunderCaffo
Amaterasu
8
0 / 0 / 1
5,276
480
1,739
8,955
5,194
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 1 / 0
5,661
515
8,140
5,554
2,326
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
KingGilgame
Bacchus
10
0 / 0 / 0
5,843
531
5,025
7,306
4,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Pele
8
0 / 1 / 1
4,976
452
3,082
6,958
2,012
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Gilgamesh
YungNgyn
Gilgamesh
7
0 / 2 / 0
4,632
421
2,789
9,091
3,748
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
payball27
Janus
10
0 / 2 / 0
5,265
479
3,641
5,882
2,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
steb28360
Olorun
9
1 / 1 / 0
5,451
496
6,269
7,663
2,531
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
2
5
Kills
1
1
Deaths
6
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
1
0
1
1.5
W
Shiva
 
Shiva
0
0
1
0.5
W
Ne Zha
BARBAKE 57
Ne Zha
2
0
1
2.5
L
Bacchus
KingGilgame
Bacchus
0
0
0
0
L
Pele
0
1
1
0.5
W
Amaterasu
ThunderCaffo
Amaterasu
0
0
1
0.5
W
2
1
0
2
L
Gilgamesh
YungNgyn
Gilgamesh
0
2
0
0
L
Janus
payball27
Janus
0
2
0
0
L
Olorun
steb28360
Olorun
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,737
Damage
20,806
35,563
Taken
36,900
17,056
Mitigated
14,891
12,940
Healing
13,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
4,954
725
271
3,537
6,144
2,390
543
3,403
2,741
45,121
0
W
Shiva
 
Shiva
4,517
837
266
1,651
7,933
4,682
0
3,969
3,548
0
27,940
W
Ne Zha
BARBAKE 57
Ne Zha
4,387
621
0
1,141
6,977
2,464
0
1,279
5,644
0
32,063
L
Bacchus
KingGilgame
Bacchus
5,025
188
0
4,020
7,306
4,423
0
0
7,306
32,605
0
L
Pele
3,082
805
0
787
6,958
2,012
0
722
6,236
0
22,450
W
Amaterasu
ThunderCaffo
Amaterasu
1,739
445
364
3,755
8,955
5,194
0
3,442
5,513
0
12,751
W
8,140
2,038
0
1,955
5,554
2,326
0
2,372
3,182
0
47,560
L
Gilgamesh
YungNgyn
Gilgamesh
2,789
501
115
537
9,091
3,748
48
309
8,782
0
17,531
L
Janus
payball27
Janus
3,641
442
0
1,915
5,882
2,177
0
3,923
1,959
40,501
0
L
Olorun
steb28360
Olorun
6,269
3,022
688
5,262
7,663
2,531
723
0
7,663
38,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,342
Gold Earned
26,167
235
Minions Killed
243
0
Camps Cleared
0
1,134,601
Distance Traveled
1,031,413
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,420
584
73
7
0
230,081
0
W
Shiva
5,474
498
36
3
0
208,125
0
W
Ne Zha
5,511
501
43
4
0
271,371
5
L
Bacchus
5,843
531
63
6
0
212,991
0
L
Pele
4,976
452
32
3
0
243,235
0
W
Amaterasu
5,276
480
24
2
0
231,392
0
W
Neith
5,661
515
59
5
0
193,632
0
L
Gilgamesh
4,632
421
26
2
0
208,509
0
L
Janus
5,265
479
64
6
0
183,688
0
L
Olorun
5,451
496
58
5
0
182,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role