Player Matchup

Ares
Ares
 
Ares
Level 210
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Charybdis
Charybdis
Leoaica
Charybdis
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 19L
1,335 Elo+
Solo
Achilles
Achilles
Sharon
Achilles
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,612 Elo+
Solo
Skadi
Skadi
ShinobiMerlin
Skadi
Level 184
God Stats
1W - 0L
1,500 SR
Queue Stats
142W - 151L
1,402 Elo+
Solo
Zeus
Zeus
xBlackLegacy
Zeus
Level 189
God Stats
6W - 0L
1,726 SR
Queue Stats
293W - 297L
1,562 Elo+
Party 2
Team Averages
Level 178
1,545 SR
1,482 Elo+

VS

Team Averages
Level 123
1,459 SR
1,527 Elo+
Bacchus
Bacchus
Blarglim
Bacchus
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,487 Elo+
Party 1
Vamana
Vamana
Propop5
Vamana
Level 108
God Stats
2W - 8L
1,297 SR
Queue Stats
317W - 338L
1,525 Elo+
Solo
Rama
Rama
Siany
Rama
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 16L
1,470 Elo+
Party 1
Ratatoskr
Ratatoskr
TuPrimaLaManca
Ratatoskr
Level 133
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,665 Elo+
Solo
Awilix
Awilix
vh4garrr
Awilix
Level 124
God Stats
2W - 3L
1,500 SR
Queue Stats
1,042W - 1,060L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
16
6 / 1 / 8
9,611
961
7,883
13,233
16,615
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Charybdis
Leoaica
Charybdis
14
2 / 1 / 9
7,975
798
10,231
8,251
5,109
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
Sharon
Achilles
14
3 / 2 / 13
8,179
818
12,288
12,172
18,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
7 / 2 / 6
9,288
929
9,281
8,352
4,704
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
0 / 3 / 10
7,750
775
7,600
6,840
4,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Blarglim
Bacchus
14
1 / 5 / 6
7,773
777
10,572
14,111
19,941
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Vamana
Propop5
Vamana
14
5 / 3 / 2
8,146
815
7,398
12,330
10,627
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Rama
Siany
Rama
13
1 / 2 / 7
6,791
679
7,821
7,455
3,754
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
TuPrimaLaManca
Ratatoskr
14
2 / 5 / 3
6,920
692
5,105
9,937
5,434
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Awilix
vh4garrr
Awilix
14
0 / 3 / 8
6,886
689
9,080
8,530
7,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
35
18
Kills
9
9
Deaths
18
46
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
6
1
8
10
L
Bacchus
Blarglim
Bacchus
1
5
6
0.8
W
Charybdis
Leoaica
Charybdis
2
1
9
6.5
L
Vamana
Propop5
Vamana
5
3
2
2
W
Achilles
Sharon
Achilles
3
2
13
4.75
W
7
2
6
5
L
Rama
Siany
Rama
1
2
7
2.25
L
Ratatoskr
TuPrimaLaManca
Ratatoskr
2
5
3
0.7
L
Awilix
vh4garrr
Awilix
0
3
8
1.33
W
0
3
10
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,283
Damage
39,976
48,848
Taken
52,363
49,236
Mitigated
47,521
16,838
Healing
13,179
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
7,883
63
605
2,897
13,233
16,615
0
3,041
10,192
10,473
0
L
Bacchus
Blarglim
Bacchus
10,572
570
1,139
1,716
14,111
19,941
0
4,512
9,317
20,254
0
W
Charybdis
Leoaica
Charybdis
10,231
3,610
1,016
2,653
8,251
5,109
583
2,482
5,769
0
23,727
L
Vamana
Propop5
Vamana
7,398
2,788
782
2,331
12,330
10,627
0
5,016
6,960
0
11,445
W
Achilles
Sharon
Achilles
12,288
1,609
3,131
3,123
12,172
18,648
78
2,732
9,440
3,764
12,298
W
9,281
4,501
937
1,293
8,352
4,704
212
3,819
4,533
0
21,134
L
Rama
Siany
Rama
7,821
5,033
0
2,140
7,455
3,754
404
2,251
5,156
0
14,714
L
Ratatoskr
TuPrimaLaManca
Ratatoskr
5,105
888
575
1,557
9,937
5,434
0
3,753
6,184
0
9,860
L
Awilix
vh4garrr
Awilix
9,080
1,528
1,462
1,477
8,530
7,765
0
3,018
5,333
6,836
14,067
W
7,600
455
537
646
6,840
4,160
546
2,622
4,218
19,977
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,803
Gold Earned
36,516
110
Minions Killed
76
0
Camps Cleared
0
957,874
Distance Traveled
969,037
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,611
961
8
1
0
217,557
0
L
Bacchus
7,773
777
25
3
0
191,357
0
W
Charybdis
7,975
798
33
3
0
184,116
0
L
Vamana
8,146
815
12
1
0
207,578
0
W
Achilles
8,179
818
8
1
0
201,559
0
W
Skadi
9,288
929
32
3
0
179,595
0
L
Rama
6,791
679
16
2
0
167,158
0
L
Ratatoskr
6,920
692
9
1
0
211,187
0
L
Awilix
6,886
689
14
1
0
191,757
0
W
Zeus
7,750
775
29
3
0
175,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role