Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
ALLkayDA
Pele
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
1,411 Elo+
Solo
Fafnir
Fafnir
Kárzáj
Fafnir
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,329 Elo+
Solo
Kukulkan
Kukulkan
SaltyFoal435038
Kukulkan
Level 97
God Stats
1W - 2L
1,500 SR
Queue Stats
89W - 100L
1,297 Elo+
Solo
Hera
Hera
tsun4m1
Hera
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 7L
1,436 Elo+
Solo
Team Averages
Level 50
1,500 SR
1,395 Elo+

VS

Team Averages
Level 68
1,500 SR
1,440 Elo+
Skadi
Skadi
 
Skadi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Esimioglam
Aphrodite
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 51L
1,220 Elo+
Solo
Tsukuyomi
Tsukuyomi
Luke_Flatley
Tsukuyomi
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
148W - 147L
1,462 Elo+
Solo
Artio
Artio
Serentiy
Artio
Level 99
God Stats
4W - 1L
1,500 SR
Queue Stats
94W - 81L
1,600 Elo+
Solo
Jing Wei
Jing Wei
madsoull
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 15L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
10
1 / 2 / 1
5,409
1,082
1,944
6,371
4,106
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Pele
11
4 / 3 / 2
6,025
1,205
9,617
7,570
2,926
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fafnir
Kárzáj
Fafnir
8
0 / 2 / 2
4,731
946
574
3,816
4,078
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
6
0 / 2 / 1
4,558
912
651
2,393
640
Hera
tsun4m1
Hera
11
0 / 2 / 2
5,018
1,004
4,683
4,257
1,298
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 1 / 6
6,077
1,215
3,309
2,590
1,060
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Esimioglam
Aphrodite
12
0 / 0 / 10
6,043
1,209
3,638
4,630
3,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tsukuyomi
Luke_Flatley
Tsukuyomi
11
5 / 1 / 3
6,379
1,276
6,435
6,879
2,774
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artio
Serentiy
Artio
9
0 / 4 / 4
5,519
1,104
1,031
8,433
6,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
madsoull
Jing Wei
12
4 / 0 / 6
6,646
1,329
7,842
3,758
1,923
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
5
Kills
11
11
Deaths
6
8
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
1
2
1
0.75
W
Skadi
 
Skadi
2
1
6
5
L
Pele
4
3
2
1.67
W
Aphrodite
Esimioglam
Aphrodite
0
0
10
5
L
Fafnir
Kárzáj
Fafnir
0
2
2
0.5
W
Tsukuyomi
Luke_Flatley
Tsukuyomi
5
1
3
6.5
L
Kukulkan
0
2
1
0.25
W
Artio
Serentiy
Artio
0
4
4
0.5
W
Jing Wei
madsoull
Jing Wei
4
0
6
7
L
Hera
tsun4m1
Hera
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,469
Damage
22,255
24,407
Taken
26,290
13,048
Mitigated
14,955
6,645
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
1,944
532
1,245
1,235
6,371
4,106
0
904
5,467
4,795
0
W
Skadi
 
Skadi
3,309
677
339
176
2,590
1,060
67
935
1,655
0
10,262
L
Pele
9,617
1,613
77
1,997
7,570
2,926
0
1,535
6,035
0
16,000
W
Aphrodite
Esimioglam
Aphrodite
3,638
335
4,220
3,463
4,630
3,189
280
1,512
3,118
11,445
0
L
Fafnir
Kárzáj
Fafnir
574
65
466
591
3,816
4,078
0
659
3,157
947
0
W
Tsukuyomi
Luke_Flatley
Tsukuyomi
6,435
1,354
423
1,426
6,879
2,774
610
1,908
4,971
0
9,921
L
Kukulkan
651
651
0
0
2,393
640
0
548
1,845
1,245
0
W
Artio
Serentiy
Artio
1,031
89
340
1,312
8,433
6,009
92
1,605
6,828
2,811
0
W
Jing Wei
madsoull
Jing Wei
7,842
7,409
79
1,675
3,758
1,923
584
1,892
1,866
0
15,291
L
Hera
tsun4m1
Hera
4,683
1,412
80
954
4,257
1,298
0
1,023
3,234
11,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,741
Gold Earned
30,664
34
Minions Killed
57
0
Camps Cleared
0
418,907
Distance Traveled
563,753
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
5,409
1,082
3
1
0
90,021
0
W
Skadi
6,077
1,215
10
2
0
87,217
0
L
Pele
6,025
1,205
12
2
0
118,749
0
W
Aphrodite
6,043
1,209
18
4
0
109,342
0
L
Fafnir
4,731
946
1
0
0
70,765
0
W
Tsukuyomi
6,379
1,276
6
1
0
112,621
0
L
Kukulkan
4,558
912
2
0
0
45,954
0
W
Artio
5,519
1,104
2
0
0
129,446
0
W
Jing Wei
6,646
1,329
21
4
0
125,127
0
L
Hera
5,018
1,004
16
3
0
93,418
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role