Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Veroxi
Ne Zha
Level 122
God Stats
11W - 16L
1,500 SR
Queue Stats
122W - 112L
1,430 Elo+
Solo
Zhong Kui
Zhong Kui
barber28
Zhong Kui
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 41L
1,452 Elo+
Solo
Ymir
Ymir
gannimeide
Ymir
Level 79
God Stats
3W - 3L
1,715 SR
Queue Stats
10W - 14L
1,722 Elo+
Solo
Izanami
Izanami
lalamenoir
Izanami
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,272 Elo+
Solo
Team Averages
Level 93
1,543 SR
1,475 Elo+

VS

Team Averages
Level 79
1,435 SR
1,482 Elo+
Apollo
Apollo
 
Apollo
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Yemoja
Yemoja
AlterarionBlue
Yemoja
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 71L
1,570 Elo+
Party 2
Surtr
Surtr
Chinorium
Surtr
Level 62
God Stats
46W - 53L
1,303 SR
Queue Stats
674W - 700L
1,395 Elo+
Party 1
Kukulkan
Kukulkan
SuriCata883913
Kukulkan
Level 61
God Stats
30W - 41L
1,375 SR
Queue Stats
599W - 627L
1,406 Elo+
Party 1
Lancelot
Lancelot
veryFors
Lancelot
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
46W - 25L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
1
0 / 0 / 0
2,814
402
0
0
0
Ne Zha
Veroxi
Ne Zha
8
3 / 1 / 0
4,730
676
4,060
5,288
1,681
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Zhong Kui
barber28
Zhong Kui
8
2 / 1 / 0
4,499
643
4,043
4,296
2,739
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

6
1 / 3 / 0
4,050
579
1,890
7,794
4,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Izanami
lalamenoir
Izanami
4
0 / 1 / 0
3,276
468
1,766
2,681
748
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
7
1 / 1 / 3
4,188
598
4,224
4,606
1,411
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
2 / 0 / 2
4,645
664
4,296
6,485
2,547
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Surtr
Chinorium
Surtr
7
0 / 2 / 2
4,187
598
2,884
6,612
2,841
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Kukulkan
6
0 / 3 / 0
3,873
553
604
3,647
727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lancelot
veryFors
Lancelot
10
3 / 1 / 1
5,352
765
1,516
6,469
2,536
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
14
6
Kills
6
6
Deaths
7
0
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
0
0
0
W
Apollo
 
Apollo
1
1
3
2.5
W
2
0
2
3
W
Surtr
Chinorium
Surtr
0
2
2
0.5
W
Kukulkan
0
3
0
0
L
Ne Zha
Veroxi
Ne Zha
3
1
0
3
L
Zhong Kui
barber28
Zhong Kui
2
1
0
2
L
1
3
0
0.33
L
Izanami
lalamenoir
Izanami
0
1
0
0
W
Lancelot
veryFors
Lancelot
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,759
Damage
13,524
20,059
Taken
27,819
9,338
Mitigated
10,062
6,672
Healing
8,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
0
0
0
0
0
0
0
0
0
0
0
W
Apollo
 
Apollo
4,224
2,655
0
1,581
4,606
1,411
26
1,075
3,531
0
21,979
W
4,296
1,506
1,467
2,289
6,485
2,547
0
1,322
5,143
20,276
0
W
Surtr
Chinorium
Surtr
2,884
1,124
0
2,018
6,612
2,841
0
3,158
3,096
215
21,325
W
Kukulkan
604
96
0
440
3,647
727
0
0
3,647
15,131
0
L
Ne Zha
Veroxi
Ne Zha
4,060
1,112
0
1,556
5,288
1,681
0
1,383
3,905
0
24,680
L
Zhong Kui
barber28
Zhong Kui
4,043
528
0
1,507
4,296
2,739
0
294
4,002
24,384
0
L
1,890
617
167
2,286
7,794
4,170
0
1,962
5,832
10,670
0
L
Izanami
lalamenoir
Izanami
1,766
1,447
0
1,156
2,681
748
0
1,302
1,379
0
15,290
W
Lancelot
veryFors
Lancelot
1,516
210
0
970
6,469
2,536
0
0
6,469
0
38,980

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,369
Gold Earned
22,245
134
Minions Killed
185
0
Camps Cleared
0
487,489
Distance Traveled
715,642
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
2,814
402
0
0
0
0
0
W
Apollo
4,188
598
35
5
0
118,612
1
W
Yemoja
4,645
664
19
3
0
134,546
0
W
Surtr
4,187
598
34
5
0
147,132
0
W
Kukulkan
3,873
553
25
4
0
122,635
0
L
Ne Zha
4,730
676
41
6
0
137,176
3
L
Zhong Kui
4,499
643
54
8
0
122,981
0
L
Ymir
4,050
579
12
2
0
135,373
2
L
Izanami
3,276
468
27
4
0
91,959
0
W
Lancelot
5,352
765
72
10
0
192,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role