Player Matchup

Chaac
Chaac
 
Chaac
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Janus
Janus
Leo_Pali
Janus
Level 63
God Stats
4W - 5L
1,393 SR
Queue Stats
14W - 14L
1,458 Elo+
Party 1
Yemoja
Yemoja
Neptunos85
Yemoja
Level 87
God Stats
105W - 100L
1,520 SR
Queue Stats
435W - 427L
1,566 Elo+
Solo
Mercury
Mercury
delsin646
Mercury
Level 101
God Stats
3W - 2L
1,500 SR
Queue Stats
20W - 19L
1,399 Elo+
Party 3
Chernobog
Chernobog
sothrhsyolo
Chernobog
Level 23
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 9L
1,354 Elo+
Party 1
Team Averages
Level 73
1,483 SR
1,455 Elo+

VS

Team Averages
Level 116
1,484 SR
1,464 Elo+
Surtr
Surtr
 
Surtr
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Akwuaa
Fenrir
Level 58
God Stats
1W - 1L
1,701 SR
Queue Stats
31W - 38L
1,468 Elo+
Solo
Poseidon
Poseidon
ShodThread354
Poseidon
Level 125
God Stats
1W - 1L
1,285 SR
Queue Stats
102W - 105L
1,566 Elo+
Solo
Rama
Rama
rajita15
Rama
Level 156
God Stats
15W - 5L
1,720 SR
Queue Stats
161W - 165L
1,433 Elo+
Party 2
Ares
Ares
xXchaknorrisXx
Ares
Level 112
God Stats
2W - 10L
1,217 SR
Queue Stats
73W - 72L
1,355 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
11
2 / 1 / 2
6,262
569
4,964
9,243
5,707
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Janus
Leo_Pali
Janus
11
2 / 3 / 2
6,351
577
5,212
7,321
2,834
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Yemoja
Neptunos85
Yemoja
10
1 / 1 / 2
5,882
535
3,783
8,499
5,286
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mercury
delsin646
Mercury
12
4 / 0 / 3
6,984
635
4,667
7,642
2,588
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chernobog
sothrhsyolo
Chernobog
10
0 / 0 / 1
5,327
484
4,236
5,009
1,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
 
Surtr
12
1 / 3 / 0
6,835
621
5,679
10,421
5,833
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Fenrir
Akwuaa
Fenrir
7
1 / 1 / 0
5,229
475
1,752
5,981
2,175
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Poseidon
ShodThread354
Poseidon
11
2 / 4 / 2
6,537
594
6,002
6,306
2,400
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
12
0 / 0 / 0
6,333
576
4,083
7,289
2,922
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

11
1 / 1 / 1
6,009
546
3,287
9,256
7,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
8
9
Kills
5
5
Deaths
9
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
2
1
2
3
L
Surtr
 
Surtr
1
3
0
0.33
L
Fenrir
Akwuaa
Fenrir
1
1
0
1
W
Janus
Leo_Pali
Janus
2
3
2
1
W
Yemoja
Neptunos85
Yemoja
1
1
2
2
L
Poseidon
ShodThread354
Poseidon
2
4
2
0.75
W
Mercury
delsin646
Mercury
4
0
3
5.5
L
Rama
0
0
0
0
W
Chernobog
sothrhsyolo
Chernobog
0
0
1
0.5
L
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,862
Damage
20,803
37,714
Taken
39,253
17,995
Mitigated
20,532
10,595
Healing
13,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
4,964
697
0
2,256
9,243
5,707
0
141
9,102
0
39,510
L
Surtr
 
Surtr
5,679
2,296
0
3,979
10,421
5,833
63
0
10,421
399
58,546
L
Fenrir
Akwuaa
Fenrir
1,752
97
0
931
5,981
2,175
0
90
5,879
0
27,385
W
Janus
Leo_Pali
Janus
5,212
194
0
656
7,321
2,834
0
4,687
2,634
47,495
591
W
Yemoja
Neptunos85
Yemoja
3,783
646
2,642
2,039
8,499
5,286
26
3,564
4,935
18,389
0
L
Poseidon
ShodThread354
Poseidon
6,002
406
0
500
6,306
2,400
305
3,724
2,328
47,036
345
W
Mercury
delsin646
Mercury
4,667
1,648
0
747
7,642
2,588
0
312
7,330
0
49,093
L
Rama
4,083
3,533
0
5,663
7,289
2,922
0
532
6,757
0
56,334
W
Chernobog
sothrhsyolo
Chernobog
4,236
2,398
0
2,255
5,009
1,580
0
657
4,352
0
37,250
L
3,287
22
0
2,331
9,256
7,202
0
4,021
5,099
22,942
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,806
Gold Earned
30,943
335
Minions Killed
384
0
Camps Cleared
0
1,157,579
Distance Traveled
1,037,625
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,262
569
85
8
0
231,501
0
L
Surtr
6,835
621
114
10
0
224,689
4
L
Fenrir
5,229
475
50
5
0
194,133
0
W
Janus
6,351
577
91
8
0
220,061
6
W
Yemoja
5,882
535
21
2
0
195,304
0
L
Poseidon
6,537
594
96
9
0
196,536
0
W
Mercury
6,984
635
76
7
0
308,989
0
L
Rama
6,333
576
91
8
0
213,171
0
W
Chernobog
5,327
484
62
6
0
201,724
0
L
Ares
6,009
546
33
3
0
209,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role