Player Matchup

Geb
Geb
 
Geb
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ullr
Ullr
SAUDx
Ullr
Level 122
God Stats
0W - 1L
1,744 SR
Queue Stats
5W - 7L
1,796 Elo+
Party 1
Cliodhna
Cliodhna
Waihto
Cliodhna
Level 164
God Stats
0W - 1L
1,165 SR
Queue Stats
5W - 4L
1,796 Elo+
Party 1
Arachne
Arachne
Whimsiical
Arachne
Level 176
God Stats
15W - 19L
1,482 SR
Queue Stats
48W - 62L
1,489 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
katarina126
Morgan Le Fay
Level 101
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 33L
1,498 Elo+
Solo
Team Averages
Level 134
1,478 SR
1,616 Elo+

VS

Team Averages
Level 117
1,615 SR
1,487 Elo+
Ah Muzen Cab
Ah Muzen Cab
JollyJamboree
Ah Muzen Cab
Level 146
God Stats
2W - 2L
1,645 SR
Queue Stats
43W - 50L
1,464 Elo+
Party 2
Mulan
Mulan
Koroshini
Mulan
Level 126
God Stats
12W - 13L
1,313 SR
Queue Stats
191W - 205L
1,604 Elo+
Solo
Hel
Hel
OpiGamer
Hel
Level 129
God Stats
11W - 6L
1,715 SR
Queue Stats
33W - 35L
1,467 Elo+
Party 2
Ares
Ares
WetherStraw-7
Ares
Level 107
God Stats
3W - 4L
1,663 SR
Queue Stats
26W - 37L
1,434 Elo+
Party 2
Sol
Sol
taoxo
Sol
Level 79
God Stats
1W - 3L
1,736 SR
Queue Stats
24W - 21L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
13
1 / 4 / 3
7,678
698
5,191
17,031
17,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ullr
SAUDx
Ullr
14
0 / 2 / 2
7,571
688
6,889
11,720
5,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
Waihto
Cliodhna
14
1 / 1 / 2
7,529
684
8,005
9,118
4,389
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Arachne
Whimsiical
Arachne
14
1 / 5 / 2
7,793
708
3,906
15,396
8,780
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Morgan Le Fay
katarina126
Morgan Le Fay
15
2 / 2 / 1
8,024
729
8,468
9,280
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
JollyJamboree
Ah Muzen Cab
18
5 / 0 / 5
9,835
894
13,500
6,188
3,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Mulan
Koroshini
Mulan
15
0 / 1 / 9
8,097
736
9,231
9,477
6,177
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
2 / 1 / 8
8,180
744
6,665
7,162
3,673
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

15
2 / 0 / 7
8,906
810
8,782
12,698
12,827
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sol
taoxo
Sol
16
5 / 3 / 3
8,969
815
13,958
8,568
4,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
46
5
Kills
14
14
Deaths
5
10
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
1
4
3
0.63
W
Ah Muzen Cab
JollyJamboree
Ah Muzen Cab
5
0
5
7.5
W
Mulan
Koroshini
Mulan
0
1
9
4.5
W
2
1
8
6
L
Ullr
SAUDx
Ullr
0
2
2
0.5
L
Cliodhna
Waihto
Cliodhna
1
1
2
2
W
2
0
7
5.5
L
Arachne
Whimsiical
Arachne
1
5
2
0.4
L
Morgan Le Fay
katarina126
Morgan Le Fay
2
2
1
1.25
W
Sol
taoxo
Sol
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,459
Damage
52,136
62,545
Taken
44,093
41,287
Mitigated
30,263
7,857
Healing
21,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
5,191
728
0
1,235
17,031
17,529
0
7,719
9,312
10,143
0
W
Ah Muzen Cab
JollyJamboree
Ah Muzen Cab
13,500
6,358
0
2,856
6,188
3,300
6,115
1,414
4,774
0
54,898
W
Mulan
Koroshini
Mulan
9,231
921
0
1,735
9,477
6,177
883
3,272
6,205
0
23,954
W
6,665
317
8,459
5,369
7,162
3,673
573
2,721
4,441
33,205
0
L
Ullr
SAUDx
Ullr
6,889
2,519
0
459
11,720
5,813
0
5,058
6,662
0
29,577
L
Cliodhna
Waihto
Cliodhna
8,005
648
0
1,164
9,118
4,389
740
3,829
5,289
0
27,007
W
8,782
321
0
2,047
12,698
12,827
23
3,237
9,461
13,575
0
L
Arachne
Whimsiical
Arachne
3,906
1,652
0
3,513
15,396
8,780
504
7,191
8,205
0
28,608
L
Morgan Le Fay
katarina126
Morgan Le Fay
8,468
431
244
1,242
9,280
4,776
104
4,979
4,301
30,726
951
W
Sol
taoxo
Sol
13,958
4,678
0
1,059
8,568
4,286
3,097
2,922
5,646
25,936
1,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,595
Gold Earned
43,987
218
Minions Killed
282
0
Camps Cleared
0
1,080,185
Distance Traveled
1,243,037
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
7,678
698
14
1
0
215,619
2
W
Ah Muzen Cab
9,835
894
109
10
0
267,375
5
W
Mulan
8,097
736
45
4
0
252,785
2
W
Hel
8,180
744
75
7
0
256,194
0
L
Ullr
7,571
688
66
6
0
217,786
0
L
Cliodhna
7,529
684
41
4
0
250,288
0
W
Ares
8,906
810
10
1
0
259,435
2
L
Arachne
7,793
708
53
5
0
200,426
0
L
Morgan Le Fay
8,024
729
44
4
0
196,066
4
W
Sol
8,969
815
43
4
0
207,248
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role