Player Matchup

Raijin
Raijin
 
Raijin
Level 186
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
 
Chronos
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
Leνί
Loki
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 32L
1,580 Elo+
Party 2
Chaac
Chaac
ShinobiRico010
Chaac
Level 159
God Stats
22W - 16L
1,824 SR
Queue Stats
552W - 544L
1,492 Elo+
Party 2
Ne Zha
Ne Zha
yissuss16
Ne Zha
Level 159
God Stats
1W - 0L
1,531 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 162
1,571 SR
1,514 Elo+

VS

Team Averages
Level 134
1,458 SR
1,554 Elo+
Heimdallr
Heimdallr
BESTP4ND4
Heimdallr
Level 168
God Stats
1W - 2L
1,297 SR
Queue Stats
343W - 319L
1,475 Elo+
Solo
Geb
Geb
Lexarr
Geb
Level 129
God Stats
3W - 4L
1,494 SR
Queue Stats
321W - 272L
1,567 Elo+
Solo
Chaac
Chaac
Sazarys
Chaac
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 29L
1,550 Elo+
Solo
Hades
Hades
TGMFirz
Hades
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,553 Elo+
Solo
Agni
Agni
mixter001
Agni
Level 143
God Stats
8W - 4L
1,500 SR
Queue Stats
400W - 396L
1,627 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
17
6 / 1 / 9
9,903
825
17,093
8,654
5,664
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Chronos
 
Chronos
17
4 / 3 / 11
9,524
794
12,434
12,186
6,922
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Loki
Leνί
Loki
16
4 / 3 / 12
9,230
769
7,846
9,189
5,626
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
7 / 1 / 13
9,939
828
7,654
19,730
24,514
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
yissuss16
Ne Zha
14
1 / 3 / 13
8,409
701
14,098
12,475
8,046
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BESTP4ND4
Heimdallr
15
2 / 4 / 7
8,584
715
9,295
9,745
4,790
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Geb
Lexarr
Geb
14
1 / 4 / 9
8,749
729
7,769
14,876
18,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
Sazarys
Chaac
15
4 / 6 / 6
8,568
714
15,837
18,947
23,007
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hades
TGMFirz
Hades
15
2 / 4 / 6
8,851
738
7,598
14,429
11,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Agni
15
2 / 4 / 5
8,862
739
14,283
9,653
4,023
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
44
22
Kills
11
11
Deaths
22
58
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
6
1
9
10.5
W
Chronos
 
Chronos
4
3
11
3.17
L
Heimdallr
BESTP4ND4
Heimdallr
2
4
7
1.38
L
Geb
Lexarr
Geb
1
4
9
1.38
W
Loki
Leνί
Loki
4
3
12
3.33
L
Chaac
Sazarys
Chaac
4
6
6
1.17
W
7
1
13
13.5
L
Hades
TGMFirz
Hades
2
4
6
1.25
L
Agni
2
4
5
1.13
W
Ne Zha
yissuss16
Ne Zha
1
3
13
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,125
Damage
54,782
62,234
Taken
67,650
50,772
Mitigated
61,630
21,767
Healing
20,436
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
17,093
1,076
1,505
3,010
8,654
5,664
272
4,659
3,995
34,516
1,254
W
Chronos
 
Chronos
12,434
4,970
1,449
3,525
12,186
6,922
1,506
4,093
8,090
26,615
0
L
Heimdallr
BESTP4ND4
Heimdallr
9,295
3,761
0
995
9,745
4,790
265
4,401
5,235
0
21,208
L
Geb
Lexarr
Geb
7,769
187
3,228
4,277
14,876
18,315
24
7,060
7,686
15,080
0
W
Loki
Leνί
Loki
7,846
1,405
607
396
9,189
5,626
340
5,665
3,524
0
19,610
L
Chaac
Sazarys
Chaac
15,837
816
0
2,633
18,947
23,007
148
7,629
11,068
2,044
25,501
W
7,654
719
81
8,256
19,730
24,514
268
9,894
9,836
0
15,532
L
Hades
TGMFirz
Hades
7,598
784
1,924
4,368
14,429
11,495
0
6,454
7,839
25,206
0
L
Agni
14,283
786
1,411
1,600
9,653
4,023
74
2,859
6,774
21,574
0
W
Ne Zha
yissuss16
Ne Zha
14,098
1,719
1,191
1,747
12,475
8,046
364
7,076
5,399
0
20,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,005
Gold Earned
43,614
153
Minions Killed
125
0
Camps Cleared
0
1,252,234
Distance Traveled
1,087,800
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
9,903
825
57
5
0
242,688
0
W
Chronos
9,524
794
42
4
0
264,798
0
L
Heimdallr
8,584
715
24
2
0
223,888
0
L
Geb
8,749
729
7
1
0
240,388
0
W
Loki
9,230
769
21
2
0
239,685
0
L
Chaac
8,568
714
18
2
0
199,337
0
W
Chaac
9,939
828
17
1
0
258,301
0
L
Hades
8,851
738
49
4
0
205,419
0
L
Agni
8,862
739
27
2
0
218,768
0
W
Ne Zha
8,409
701
16
1
0
246,762
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role