Player Matchup

Ishtar
Ishtar
Alextron7
Ishtar
Level 135
God Stats
5W - 5L
1,251 SR
Queue Stats
8W - 8L
1,384 Elo+
Solo
Sobek
Sobek
BaronBonDad
Sobek
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
30W - 12L
1,852 Elo+
Solo
Yu Huang
Yu Huang
GreatPopeGapa
Yu Huang
Level 122
God Stats
2W - 1L
1,500 SR
Queue Stats
33W - 24L
1,725 Elo+
Solo
Cu Chulainn
Cu Chulainn
IdairaAroha
Cu Chulainn
Level 29
God Stats
1W - 1L
1,306 SR
Queue Stats
29W - 15L
1,617 Elo+
Solo
Loki
Loki
neguata
Loki
Level 89
God Stats
33W - 29L
1,356 SR
Queue Stats
409W - 460L
1,420 Elo+
Solo
Team Averages
Level 79
1,383 SR
1,600 Elo+

VS

Team Averages
Level 103
1,490 SR
1,383 Elo+
Cerberus
Cerberus
 
Cerberus
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
 
Kukulkan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
 
Hera
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
XxDekrelxX
Thanatos
Level 18
God Stats
4W - 9L
1,452 SR
Queue Stats
93W - 164L
1,092 Elo+
Solo
Rama
Rama
XxEvolutionxXfd
Rama
Level 131
God Stats
3W - 1L
1,500 SR
Queue Stats
109W - 104L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alextron7
Ishtar
14
3 / 0 / 5
7,539
754
8,570
9,373
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
3 / 2 / 12
8,087
809
4,949
13,899
14,584
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Yu Huang
GreatPopeGapa
Yu Huang
14
2 / 2 / 6
7,528
753
5,586
7,055
3,022
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cu Chulainn
IdairaAroha
Cu Chulainn
15
7 / 0 / 10
8,473
847
16,371
13,441
13,717
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Loki
neguata
Loki
16
6 / 0 / 11
8,624
862
8,586
8,364
3,842
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
1 / 5 / 2
7,134
713
4,529
14,002
11,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
 
Kukulkan
14
1 / 2 / 2
7,012
701
9,418
6,342
3,084
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hera
 
Hera
13
0 / 4 / 2
6,652
665
8,982
7,836
3,183
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
XxDekrelxX
Thanatos
12
2 / 7 / 1
6,863
686
2,947
9,249
4,259
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 3 / 0
6,893
689
5,267
11,456
4,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
11
21
Kills
4
4
Deaths
21
44
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
5
2
0.4
L
Kukulkan
 
Kukulkan
1
2
2
1
L
Hera
 
Hera
0
4
2
0.25
W
Ishtar
Alextron7
Ishtar
3
0
5
5.5
W
3
2
12
4.5
W
Yu Huang
GreatPopeGapa
Yu Huang
2
2
6
2.5
W
Cu Chulainn
IdairaAroha
Cu Chulainn
7
0
10
12
L
Thanatos
XxDekrelxX
Thanatos
2
7
1
0.36
L
0
3
0
0
W
Loki
neguata
Loki
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,062
Damage
31,143
52,132
Taken
48,885
39,697
Mitigated
26,466
9,209
Healing
7,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
4,529
306
0
2,290
14,002
11,111
0
3,769
10,233
11,381
0
L
Kukulkan
 
Kukulkan
9,418
454
0
470
6,342
3,084
0
1,591
4,751
30,230
0
L
Hera
 
Hera
8,982
2,370
0
490
7,836
3,183
0
2,052
5,784
21,097
0
W
Ishtar
Alextron7
Ishtar
8,570
5,084
0
2,501
9,373
4,532
1,559
4,045
5,328
0
30,277
W
4,949
437
476
4,118
13,899
14,584
69
5,846
8,053
12,935
0
W
Yu Huang
GreatPopeGapa
Yu Huang
5,586
421
0
1,528
7,055
3,022
749
5,091
1,964
24,618
0
W
Cu Chulainn
IdairaAroha
Cu Chulainn
16,371
2,371
0
581
13,441
13,717
390
4,679
8,759
927
32,885
L
Thanatos
XxDekrelxX
Thanatos
2,947
715
0
1,728
9,249
4,259
0
848
8,401
0
8,434
L
5,267
3,981
0
2,152
11,456
4,829
0
2,971
8,485
0
22,778
W
Loki
neguata
Loki
8,586
1,423
0
5
8,364
3,842
263
3,265
5,099
0
34,593

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,251
Gold Earned
34,554
204
Minions Killed
170
0
Camps Cleared
0
1,075,354
Distance Traveled
935,136
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,134
713
20
2
0
191,644
0
L
Kukulkan
7,012
701
53
5
0
205,188
0
L
Hera
6,652
665
40
4
0
178,200
2
W
Ishtar
7,539
754
45
5
0
182,159
0
W
Sobek
8,087
809
9
1
0
228,583
0
W
Yu Huang
7,528
753
50
5
0
187,829
0
W
Cu Chulainn
8,473
847
47
5
0
238,835
0
L
Thanatos
6,863
686
12
1
0
188,995
0
L
Rama
6,893
689
45
5
0
171,109
0
W
Loki
8,624
862
53
5
0
237,948
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role