Player Matchup

Hercules
Hercules
DringlorbPrime
Hercules
Level 109
God Stats
13W - 12L
1,640 SR
Queue Stats
45W - 32L
1,660 Elo+
Party 2
Kuzenbo
Kuzenbo
EnormousGenitals
Kuzenbo
Level 118
God Stats
1W - 2L
1,285 SR
Queue Stats
101W - 70L
1,657 Elo+
Party 2
Tiamat
Tiamat
Minyatar
Tiamat
Level 128
God Stats
2W - 1L
1,500 SR
Queue Stats
112W - 78L
1,676 Elo+
Party 2
Team Averages
Level 118
1,475 SR
1,664 Elo+

VS

Team Averages
Level 81
1,500 SR
1,401 Elo+
Medusa
Medusa
 
Medusa
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
Duulssom
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,352 Elo+
Party 1
Chang'e
Chang'e
superomeganoob
Chang'e
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,352 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
14
8 / 1 / 6
9,099
910
6,781
9,859
5,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
1 / 0 / 13
8,627
863
5,264
7,720
11,273
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tiamat
Minyatar
Tiamat
14
5 / 0 / 9
8,694
869
8,600
6,223
4,669
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
12
1 / 2 / 0
7,785
779
6,152
7,381
3,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
Duulssom
Thanatos
10
0 / 7 / 1
6,274
627
4,005
8,885
4,903
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

11
0 / 5 / 1
6,515
652
4,698
9,260
3,923
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
14
Kills
1
1
Deaths
14
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
2
0
0.5
W
Hercules
8
1
6
11
L
Thanatos
Duulssom
Thanatos
0
7
1
0.07
W
1
0
13
7.5
W
Tiamat
Minyatar
Tiamat
5
0
9
9.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,645
Damage
14,855
23,802
Taken
25,526
21,404
Mitigated
12,111
8,240
Healing
5,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,152
1,766
0
510
7,381
3,285
0
4,782
2,599
0
40,069
W
Hercules
6,781
1,784
0
3,641
9,859
5,462
1,553
1,584
7,963
0
31,153
L
Thanatos
Duulssom
Thanatos
4,005
767
0
1,908
8,885
4,903
103
4,114
4,771
0
14,591
W
5,264
2,014
0
2,046
7,720
11,273
281
1,622
6,098
17,354
0
W
Tiamat
Minyatar
Tiamat
8,600
656
0
2,553
6,223
4,669
1,399
1,535
4,606
48,853
0
L
4,698
526
799
1,818
9,260
3,923
0
5,022
4,238
17,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,420
Gold Earned
20,574
154
Minions Killed
142
0
Camps Cleared
0
610,432
Distance Traveled
529,019
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
7,785
779
72
7
0
201,119
1
W
Hercules
9,099
910
56
6
0
210,135
0
L
Thanatos
6,274
627
17
2
0
160,244
0
W
Kuzenbo
8,627
863
27
3
0
207,779
0
W
Tiamat
8,694
869
71
7
0
192,518
0
L
Chang'e
6,515
652
53
5
0
167,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role