Player Matchup

Da Ji
Da Ji
Gold IV
Naomi10101994
Da Ji
Gold IV
Level 127
God Stats
2W - 2L
1,500 SR
Queue Stats
180W - 185L
1,545 MMR
Solo
Cupid
Cupid
Silver II
Revolt_Andrew
Cupid
Silver II
Level 161
God Stats
6W - 13L
1,647 SR
Queue Stats
465W - 456L
1,576 MMR
Party 1
Chronos
Chronos
Silver II
XXSucceSS
Chronos
Silver II
Level 126
God Stats
5W - 7L
1,687 SR
Queue Stats
153W - 165L
1,526 MMR
Solo
Athena
Athena
Bronze III
X_Luis_X_Luis
Athena
Bronze III
Level 102
God Stats
7W - 2L
1,500 SR
Queue Stats
47W - 43L
1,500 MMR
Party 1
Tyr
Tyr
Gold V
hhhugoh
Tyr
Gold V
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 60L
1,531 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 123
1,567 SR
1,536 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 146
1,507 SR
1,531 MMR
Sol
Sol
Gold III
 
Sol
Gold III
Level 169
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver I
Ma4KaM
Arachne
Silver I
Level 173
God Stats
6W - 6L
1,500 SR
Queue Stats
237W - 237L
1,546 MMR
Solo
Ares
Ares
Gold V
Prosmite7
Ares
Gold V
Level 125
God Stats
2W - 4L
1,500 SR
Queue Stats
42W - 35L
1,529 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold IV
UNDESTAINED
Cu Chulainn
Gold IV
Level 141
God Stats
11W - 14L
1,552 SR
Queue Stats
331W - 340L
1,542 MMR
Solo
Poseidon
Poseidon
Gold V
sunbreaker
Poseidon
Gold V
Level 123
God Stats
4W - 1L
1,484 SR
Queue Stats
16W - 14L
1,536 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 2
7,079
506
4,448
13,206
6,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
0 / 3 / 4
6,726
480
3,420
9,817
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Chronos
XXSucceSS
Chronos
12
2 / 3 / 1
7,101
507
8,997
9,450
3,757
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
1 / 4 / 2
6,348
453
3,027
14,543
13,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tyr
12
0 / 3 / 0
6,936
495
4,251
12,258
9,465
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
FenrirAo KuangSusanoArtio

VS

Bans
TiamatVulcanAgniThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
5 / 2 / 4
9,530
681
14,486
11,086
4,624
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
Ma4KaM
Arachne
13
1 / 1 / 3
7,956
568
3,361
11,650
4,835
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ares
12
3 / 1 / 8
8,389
599
8,356
10,197
10,181
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cu Chulainn
UNDESTAINED
Cu Chulainn
15
3 / 0 / 0
9,356
668
8,522
9,136
10,037
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Poseidon
sunbreaker
Poseidon
15
4 / 0 / 2
9,368
669
7,191
2,824
941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
33
4
Kills
16
16
Deaths
4
9
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
5
2
4
3.5
W
Arachne
Ma4KaM
Arachne
1
1
3
2.5
L
1
3
2
0.67
W
Ares
3
1
8
7
L
0
3
4
0.67
W
Cu Chulainn
UNDESTAINED
Cu Chulainn
3
0
0
3
L
Chronos
XXSucceSS
Chronos
2
3
1
0.83
L
1
4
2
0.5
L
Tyr
0
3
0
0
W
Poseidon
sunbreaker
Poseidon
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,143
Damage
41,916
59,274
Taken
44,893
36,885
Mitigated
30,618
18,048
Healing
14,777
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
14,486
6,180
0
6,687
11,086
4,624
680
3,099
7,987
85,919
0
W
Arachne
Ma4KaM
Arachne
3,361
1,769
0
3,242
11,650
4,835
0
3,792
7,858
0
53,678
L
4,448
806
0
6,177
13,206
6,222
0
5,498
7,708
0
56,840
W
Ares
8,356
1,549
0
1,801
10,197
10,181
0
5,204
4,993
23,182
0
L
3,420
1,978
128
3,932
9,817
3,905
0
7,378
2,439
0
47,710
W
Cu Chulainn
UNDESTAINED
Cu Chulainn
8,522
1,210
0
2,109
9,136
10,037
0
0
9,136
3,398
75,215
L
Chronos
XXSucceSS
Chronos
8,997
3,375
0
1,241
9,450
3,757
0
5,771
3,679
51,001
0
L
3,027
925
0
1,350
14,543
13,536
0
10,671
3,872
21,662
0
L
Tyr
4,251
816
0
5,220
12,258
9,465
0
1,820
10,438
0
52,853
W
Poseidon
sunbreaker
Poseidon
7,191
1,013
0
938
2,824
941
722
353
2,471
90,335
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,190
Gold Earned
44,599
396
Minions Killed
532
0
Camps Cleared
0
1,495,635
Distance Traveled
1,524,641
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,530
681
126
9
0
253,632
4
W
Arachne
7,956
568
83
6
0
350,426
2
L
Da Ji
7,079
506
94
7
0
291,864
0
W
Ares
8,389
599
26
2
0
326,745
0
L
Cupid
6,726
480
87
6
0
260,203
0
W
Cu Chulainn
9,356
668
134
10
0
283,112
3
L
Chronos
7,101
507
91
7
0
304,498
6
L
Athena
6,348
453
29
2
0
317,138
1
L
Tyr
6,936
495
95
7
0
321,932
0
W
Poseidon
9,368
669
163
12
0
310,726
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role